mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
This commit is contained in:
@ -43,6 +43,9 @@ private:
|
||||
|
||||
TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) override;
|
||||
u64 EncodeToRamFromTexture(u32 address, void* source_texture, u32 SourceW, u32 SourceH, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle& source) {return 0;};
|
||||
|
||||
void CompileShaders() override { }
|
||||
void DeleteShaders() override { }
|
||||
};
|
||||
|
||||
}
|
||||
|
Reference in New Issue
Block a user