code clean up, for dll loading, note that this didn't add new errors

just made old one visable, so complains about DllDebugger and missing symbols
should be refered to the one who added the symbol without making sure the plugin actually has it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1564 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2008-12-17 15:34:27 +00:00
parent 2a2a83b7c8
commit eea2f0520b
5 changed files with 50 additions and 55 deletions

View File

@ -33,10 +33,11 @@ DynamicLibrary::DynamicLibrary()
library = 0;
}
#ifdef _WIN32
std::string GetLastErrorAsString()
{
LPVOID lpMsgBuf = 0;
#ifdef _WIN32
LPVOID lpMsgBuf = 0;
DWORD error = GetLastError();
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
@ -54,6 +55,13 @@ std::string GetLastErrorAsString()
s = StringFromFormat("(unknown error %08x)", error);
}
return s;
#else
static std::string errstr;
char *tmp = dlerror();
if (tmp)
errstr = tmp;
return errstr;
}
#endif
@ -68,6 +76,7 @@ int DynamicLibrary::Load(const char* filename)
if (!filename || strlen(filename) == 0)
{
LOG(MASTER_LOG, "Missing filename of dynamic library to load");
PanicAlert("Missing filename of dynamic library to load");
return 0;
}
LOG(MASTER_LOG, "Trying to load library %s", filename);
@ -80,71 +89,72 @@ int DynamicLibrary::Load(const char* filename)
#ifdef _WIN32
library = LoadLibrary(filename);
if (!library) {
LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, GetLastErrorAsString().c_str());
return 0;
}
#else
library = dlopen(filename, RTLD_NOW | RTLD_LOCAL);
if (!library)
{
#ifdef LOGGING
LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, dlerror());
#else
printf("Error loading DLL %s: %s", filename, dlerror());
#endif
return false;
}
#endif
if (!library) {
LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, GetLastErrorAsString().c_str());
PanicAlert("Error loading DLL %s: %s\n", filename, GetLastErrorAsString().c_str());
return 0;
}
library_file = filename;
return 1;
}
void DynamicLibrary::Unload()
int DynamicLibrary::Unload()
{
if (!IsLoaded())
{
PanicAlert("Trying to unload non-loaded library");
return;
}
int retval;
if (!IsLoaded()) {
LOG(MASTER_LOG, "Error unloading DLL %s: not loaded", library_file.c_str());
PanicAlert("Error unloading DLL %s: not loaded", library_file.c_str());
return 0;
}
#ifdef _WIN32
/* TEMPORARY SOLUTION: To prevent that Dolphin hangs when a game is stopped
or when we try to close Dolphin. It's possible that it only occur when we render
to the main window. And sometimes FreeLibrary works without any problem, so
don't remove this just because it doesn't hang once. I could not find the
actual cause of it. */
if( ! (library_file.find("OGL.") != std::string::npos) && !PowerPC::CPU_POWERDOWN)
FreeLibrary(library);
if( ! (library_file.find("OGL.") != std::string::npos) && !PowerPC::CPU_POWERDOWN)
retval = FreeLibrary(library);
#else
dlclose(library);
retval = dlclose(library);
#endif
library = 0;
if (!retval) {
LOG(MASTER_LOG, "Error unloading DLL %s: %s", library_file.c_str(),
GetLastErrorAsString().c_str());
PanicAlert("Error unloading DLL %s: %s", library_file.c_str(),
GetLastErrorAsString().c_str());
}
library = 0;
return retval;
}
void* DynamicLibrary::Get(const char* funcname) const
{
void* retval;
#ifdef _WIN32
if (!library)
{
PanicAlert("Can't find function %s - Library not loaded.");
LOG(MASTER_LOG, "Can't find function %s - Library not loaded.");
PanicAlert("Can't find function %s - Library not loaded.");
}
#ifdef _WIN32
retval = GetProcAddress(library, funcname);
//if (!retval)
//{
// PanicAlert("Did not find function %s in library %s.", funcname, library_file.c_str());
//}
#else
retval = dlsym(library, funcname);
if (!retval)
{
printf("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), dlerror());
}
#endif
if (!retval) {
LOG(MASTER_LOG, "Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
}
return retval;
}

View File

@ -30,7 +30,7 @@ class DynamicLibrary
DynamicLibrary();
int Load(const char* filename);
void Unload();
int Unload();
void* Get(const char* funcname) const;
bool IsLoaded() const {return(library != 0);}

View File

@ -32,7 +32,6 @@ namespace Common
DynamicLibrary CPlugin::m_hInstLib;
void(__cdecl * CPlugin::m_GetDllInfo) (PLUGIN_INFO * _PluginInfo) = 0;
//void(__cdecl * CPlugin::m_DllAbout) (HWND _hParent) = 0;
void(__cdecl * CPlugin::m_DllConfig) (HWND _hParent) = 0;
void(__cdecl * CPlugin::m_DllDebugger) (HWND _hParent, bool Show) = 0;
@ -40,7 +39,6 @@ void
CPlugin::Release(void)
{
m_GetDllInfo = 0;
//m_DllAbout = 0;
m_DllConfig = 0;
m_DllDebugger = 0;
@ -82,14 +80,6 @@ void CPlugin::Config(HWND _hwnd)
}
}
//void CPlugin::About(HWND _hwnd)
//{
// if (m_DllAbout != 0)
// {
// m_DllAbout(_hwnd);
// }
//}
void CPlugin::Debug(HWND _hwnd, bool Show)
{
if (m_DllDebugger != 0)

View File

@ -124,19 +124,15 @@ bool Init(const SCoreStartupParameter _CoreParameter)
// load plugins
if (!PluginDSP::LoadPlugin(g_CoreStartupParameter.m_strDSPPlugin.c_str())) {
PanicAlert("Failed to load DSP plugin %s", g_CoreStartupParameter.m_strDSPPlugin.c_str());
return false;
}
if (!PluginPAD::LoadPlugin(g_CoreStartupParameter.m_strPadPlugin.c_str())) {
PanicAlert("Failed to load PAD plugin %s", g_CoreStartupParameter.m_strPadPlugin.c_str());
return false;
}
if (!PluginVideo::LoadPlugin(g_CoreStartupParameter.m_strVideoPlugin.c_str())) {
PanicAlert("Failed to load video plugin %s", g_CoreStartupParameter.m_strVideoPlugin.c_str());
return false;
}
if (!PluginWiimote::LoadPlugin(g_CoreStartupParameter.m_strWiimotePlugin.c_str())) {
PanicAlert("Failed to load Wiimote plugin %s", g_CoreStartupParameter.m_strWiimotePlugin.c_str());
if (_CoreParameter.bWii && !PluginWiimote::LoadPlugin(g_CoreStartupParameter.m_strWiimotePlugin.c_str())) {
return false;
}
@ -154,8 +150,6 @@ bool Init(const SCoreStartupParameter _CoreParameter)
//PluginVideo::DllDebugger(NULL);
//RegisterPanicAlertHandler(PanicAlertToVideo);
return true;
}

View File

@ -72,7 +72,8 @@ if sys.platform == 'darwin':
linkFlags.append('-L/opt/local/lib')
conf.CheckPKG('OpenGL')
if not conf.CheckPKG('Cg'):
print name + " must have Cg from nvidia to be build"
print name + " must have Cg framework from nvidia to be build"
Return()
else:
if not (conf.CheckPKG('GL') and conf.CheckPKG('GLU')):