zelda disasm: minor commenting/formatting

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3518 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-06-21 09:25:55 +00:00
parent aecaf271f1
commit eef35f9537

View File

@ -1,7 +1,7 @@
/* ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/* ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
All code is now wrapped in void Function() {} - the upcoming new DSP LLE debugger
All code is now wrapped in void Function() {} - the new DSP LLE debugger
can parse this file and auto read symbols using those.
BIG Questions:
@ -10,6 +10,9 @@ BIG Questions:
- What does 00eb_Unk_BufferMultWithDest??
- Why is a PB-Transfer from RAM to DMEM 0xC0 shorts long but DMEM to RAM just 0x80
DSP functionality to test:
- CR
- Interrupts (7)
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// */
//
@ -171,8 +174,8 @@ There's definitely a bunch of sample data stored in each PB but I don't know exa
// reset vector
void 0012_ResetVector()
{
void 0012_ResetVector()
{
// 0012 1205 sbclr #0x05
// 0013 02bf 0057 call 0x0057
@ -515,7 +518,7 @@ void 00eb_Unk_BufferMultWithDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _facto
// Clears the 0d00 and 0d60 buffers, plus a lot of other intermediate buffers.
// Also does some other things.
void 0102_PrepareFrameBuffers()
void 0102_PrepareFrameBuffers()
{
// 0102 8100 clr $ACC0
// 0103 8900 clr $ACC1
@ -833,7 +836,7 @@ void 022a_Copy_XXX_From_RAM_To_0x03a8()
// 0232 02df ret
}
void 0233_Increase_32BitAddress_InMem(_MemAddr(AR0), _Bytes(AX0.L))
{
@ -1465,7 +1468,9 @@ void 041d_Unk() {
0472 193c lrri $AC0.L, @$AR1
0473 009f 0400 lri $AC1.M, #0x0400
0475 00c0 0345 lr $AR0, @0x0345
0477 02bf 0555 call 0x0555
// 0477 02bf 0555 call 0x0555 // ReadFromMysteryReg
0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AC0.M)) {
0479 0081 0348 lri $AR1, #0x0348
047b 193e lrri $AC0.M, @$AR1
047c 193c lrri $AC0.L, @$AR1
@ -1532,7 +1537,9 @@ void 04c0_UnknownInit()
void 04d0_Unk() {
04d0 02bf 04e1 call 0x04e1
// 04d0 02bf 04e1 call 0x04e1
04e1_Read0x40WordsFromZeroTo0b00()
// 04fb is incremented when you reset a voice
04d2 00df 04fb lr $AC1.M, @0x04fb
04d4 009e 0b00 lri $AC0.M, #0x0b00
@ -1550,16 +1557,15 @@ void 04d0_Unk() {
04e0 02df ret
}
void 04e1_Strange() {
void 04e1_Read0x40WordsFromZeroTo0b00() {
04e1 0092 00ff lri $CR, #0x00ff
04e3 8100 clr $ACC0
04e4 009f 0b00 lri $AC1.M, #0x0b00
04e6 0080 0040 lri $AR0, #0x0040
04e8 029f 0555 jmp 0x0555
GOTO 0555_UnknownReadFromMysteryReg
// 04e8 029f 0555 jmp 0x0555
GOTO 0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AR0)) {
}
void 04ea_Call0573With0b00And0050() {
04ea 8100 clr $ACC0
04eb 009f 0b00 lri $AC1.M, #0x0b00
@ -1570,9 +1576,9 @@ void 04ea_Call0573With0b00And0050() {
}
void 04f1_strange() {
04f1 02bf 04e1 call 0x04e1
04e1_Strange();
void 04f1_Read0x40WordsFromZeroTo0b00() {
// 04f1 02bf 04e1 call 0x04e1
04e1_Read0x40WordsFromZeroTo0b00();
}
void 04f3_strange() {
@ -1679,7 +1685,7 @@ void 0536_WaitForDMATransfer()
}
// Can't find any calls to this one.
void 053c_Unk() {
void 053c_Unk_Unused() {
053c 193e lrri $AC0.M, @$AR1
053d 193c lrri $AC0.L, @$AR1
053e 00ff ffcd sr @DSPA, $AC1.M
@ -1706,9 +1712,9 @@ void 0553_UnknownReadFromMysteryReg_Unused() {
// continues...
void 0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AC0.M)) {
// 0555 0240 7fff andi $AC0.M, #0x7fff // Don't know the purpose of this and
// 0555 0240 7fff andi $AC0.M, #0x7fff
// 0557 02bf 0561 call 0x0561
0561_SetupAcceleratorForMysteryRead(ACC0, AR0, AC1.M);
0561_SetupAcceleratorForMysteryAccess(ACC0 & 0x7FFFFFFF, AR0, AC1.M);
// After that, length is now in AX0.H
// 0559 007a 055f bloop $AX0.H, 0x055f
@ -1723,7 +1729,7 @@ void 0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length
// 0560 02df ret
}
void 0561_SetupAcceleratorForMysteryRead(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AR0)) {
void 0561_SetupAcceleratorForMysteryAccess(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AR0)) {
0561 1c3f mrr $AR1, $AC1.M
0562 0f0a lris $AC1.M, #0x0a
0563 2fd1 srs @SampleFormat, $AC1.M
@ -1748,9 +1754,10 @@ void 0571_Mystery_Write_FirstLoadTwoRegs_Unused() {
0571 193e lrri $AC0.M, @$AR1
0572 193c lrri $AC0.L, @$AR1
void 0573_Mystery_Write(InBuffer($AR1), _COUNT(AX0.H)) {
void 0573_Mystery_Write(InBuffer($AR1), SourceBuffer(AC1.M), _COUNT(AX0.H)) {
0573 0090 0001 lri $AC0.H, #0x0001
0575 02bf 0561 call 0x0561
// 0575 02bf 0561 call 0x0561
0561_SetupAcceleratorForMysteryAccess(ACC0, AR0, AC1.M);
0577 007a 057e bloop $AX0.H, 0x057e
0579 193e lrri $AC0.M, @$AR1
057a 2ed3 srs @Unk Zelda, $AC0.M
@ -1762,7 +1769,7 @@ void 0573_Mystery_Write(InBuffer($AR1), _COUNT(AX0.H)) {
}
void 0095_COMMAND_04()
void 0095_COMMAND_04()
{
// commando looks buggy...
// it copies data to the switch casement data address... sounds like BS
@ -1795,7 +1802,7 @@ void 0573_Mystery_Write(InBuffer($AR1), _COUNT(AX0.H)) {
}
void 05A4_ResetAccelerator()
void 05A4_ResetAccelerator()
{
05a4 0092 00ff lri $CR, #0x00ff
05a6 009e ffff lri $AC0.M, #0xffff
@ -1807,7 +1814,7 @@ void 0573_Mystery_Write(InBuffer($AR1), _COUNT(AX0.H)) {
}
void 05ad_SetupAccelerator(_accleratorH(AC0.M), _accleratorL(AC0.L), _format(AC1.M))
void 05ad_SetupAccelerator(_accleratorH(AC0.M), _accleratorL(AC0.L), _format(AC1.M))
{
05ad 00ff ffd1 sr @SampleFormat, $AC1.M
05af 0340 0003 andi $AC1.M, #0x0003
@ -1818,7 +1825,7 @@ void 0573_Mystery_Write(InBuffer($AR1), _COUNT(AX0.H)) {
05b7 02df ret
}
void 05b8_NewMail()
void 05b8_NewMail()
{
# 05b8 1205 sbclr #0x05
# 05b9 8e00 set16
@ -1912,7 +1919,7 @@ EndOfMailException:
05ef 02ff rti
}
void 05f0_HaltUCode()
void 05f0_HaltUCode()
{
05f0 009a 0002 lri $AX0.H, #0x0002
05f2 00fa 03a3 sr @0x03a3, $AX0.H
@ -2052,7 +2059,7 @@ void 065e_WaitForCPUMailBox_AC0()
0667 029c 0664 jlnz 0x0664
0669 02df ret
void SendMB_DCD1(_low)
void SendMB_DCD1(_low)
{
// 066a 02bf 0682 call 0x0682
WaitForEmptyDSPMailBox_ovAC1();
@ -2096,7 +2103,7 @@ void SendMB_F355(_low)
0681 02df ret
void WaitForEmptyDSPMailBox_ovAC1.M()
void WaitForEmptyDSPMailBox_ovAC1.M()
{
// 0682 27fc lrs $AC1.M, @DMBH
// 0683 03c0 8000 andcf $AC1.M, #0x8000
@ -2173,7 +2180,7 @@ void 0688_InitCommandBlock()
}
void 06c5_CopyCommandBlock()
void 06c5_CopyCommandBlock()
{
// 06c5 00c0 0351 lr $AR0, @0x0351
short srcCommandQueueAddr = *0x0351
@ -2278,7 +2285,7 @@ void 0688_InitCommandBlock()
}
void 06f9_Unk_PrepareSampleDecode()
void 06f9_Unk_PrepareSampleDecode()
{
06f9 8100 clr $ACC0
06fa 0e10 lris $AC0.M, #0x10
@ -2315,7 +2322,7 @@ void 0688_InitCommandBlock()
}
// Here, CR is 0x04 and thus these are not hw regs.
void 0717_InitializeDecoderState() // 0xff88 to 0xff8B
void 0717_InitializeDecoderState() // 0xff88 to 0xff8B
{
// 0717 00de 04fb lr $AC0.M, @0x04fb
// 0719 7400 incm $AC0.M
@ -2528,8 +2535,6 @@ void 073d_DECODE_0x05_0x09(_dest($AR3), _numberOfSamples($AC1.M), _len(AX1)) /
07c0 2380 lrs $AX1.H, @0xff80
07c1 2688 lrs $AC0.M, @0xff88
07c2 2489 lrs $AC0.L, @0xff89
@ -2579,175 +2584,169 @@ void 073d_DECODE_0x05_0x09(_dest($AR3), _numberOfSamples($AC1.M), _len(AX1)) /
return
}
}
void 07eb_AFCDecoder(_numberOfSample(AC0.M))
{
// 07eb 00ff 0360 sr @0x0360, $AC1.M
// 07ed 00fe 0361 sr @0x0361, $AC0.M
// 07ef 2638 lrs $AC0.M, @0x0038
// 07f0 2439 lrs $AC0.L, @0x0039
// 07f1 0f05 lris $AC1.M, #0x05
// 07f2 02bf 05ad call 0x05ad
05ad_SetupAccelerator(AC0.M, AC0.L, AC1.M)
// 07f4 2638 lrs $AC0.M, @0x0038
// 07f5 2439 lrs $AC0.L, @0x0039
// 07f6 8900 clr $ACC1
// 07f7 00df 0361 lr $AC1.M, @0x0361
// 07f9 2280 lrs $AX0.H, @0xff80
// 07fa d000 mulc $AC1.M, $AX0.H
// 07fb 6f00 movp $ACC1
// 07fc 4c00 add $ACC0, $AC1.L
// 07fd 2e38 srs @0x0038, $AC0.M
// 07fe 2c39 srs @0x0039, $AC0.L
//inrease sample offset in ARAM
AC0 = (*0x0038 << 16) | *0x0039
AC1 = _numberOfSample * *0x0480 // bytes per sample
*0x0038 = AC0.M
*0x0039 = AC0.L
// 07ff 8100 clr $ACC0
// 0800 00de 0361 lr $AC0.M, @0x0361
//0802 007e 086b bloop $AC0.M, 0x086b
for (int i=0; i<_numberOfSample; i++)
{
0804 0080 ffd3 lri $AR0, #0xffd3
0806 0084 0000 lri $IX0, #0x0000
0808 199e lrrn $AC0.M, @$AR0
0809 8900 clr $ACC1
080a 1ffe mrr $AC1.M, $AC0.M
080b 1401 lsl $ACC0, #1
080c 0240 001e andi $AC0.M, #0x001e
080e 0200 0300 addi $AC0.M, #0x0300 // AFC COEF Table
0810 1c3e mrr $AR1, $AC0.M
0811 157c lsr $ACC1, #-4
0812 0340 000f andi $AC1.M, #0x000f
0814 0a11 lris $AX0.H, #0x11
0815 5500 subr $ACC1, $AX0.H
// 0816 8100 clr $ACC0
// 0817 2680 lrs $AC0.M, @0xff80
// 0818 0605 cmpis $ACC0, #0x05
// 0819 0295 0832 jz 0x0832
if (*0x480 == 0x09)
{
081b 009a 00f0 lri $AX0.H, #0x00f0
081d 0b0f lris $AX1.H, #0x0f
081e 0082 0364 lri $AR2, #0x0364
0820 1998 lrrn $AX0.L, @$AR0
0821 6000 movr $ACC0, $AX0.L
// Unpack the nibbles
0822 1107 0829 bloopi #0x07, 0x0829
for (int j=0; j<7; j++)
{
0824 3400 andr $AC0.M, $AX0.H
0825 1408 lsl $ACC0, #8
0826 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0827 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0
0828 140c lsl $ACC0, #12
0829 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
}
082a 3400 andr $AC0.M, $AX0.H
082b 1408 lsl $ACC0, #8
082c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
082d 3600 andr $AC0.M, $AX1.H
082e 140c lsl $ACC0, #12
082f 1b5e srri @$AR2, $AC0.M
0830 029f 0852 jmp 0x0852
}
else // (*0x480 == 5?)
// 07eb 00ff 0360 sr @0x0360, $AC1.M
// 07ed 00fe 0361 sr @0x0361, $AC0.M
// 07ef 2638 lrs $AC0.M, @0x0038
// 07f0 2439 lrs $AC0.L, @0x0039
// 07f1 0f05 lris $AC1.M, #0x05
// 07f2 02bf 05ad call 0x05ad
05ad_SetupAccelerator(AC0.M, AC0.L, AC1.M)
// 07f4 2638 lrs $AC0.M, @0x0038
// 07f5 2439 lrs $AC0.L, @0x0039
// 07f6 8900 clr $ACC1
// 07f7 00df 0361 lr $AC1.M, @0x0361
// 07f9 2280 lrs $AX0.H, @0xff80
// 07fa d000 mulc $AC1.M, $AX0.H
// 07fb 6f00 movp $ACC1
// 07fc 4c00 add $ACC0, $AC1.L
// 07fd 2e38 srs @0x0038, $AC0.M
// 07fe 2c39 srs @0x0039, $AC0.L
//inrease sample offset in ARAM
AC0 = (*0x0038 << 16) | *0x0039
AC1 = _numberOfSample * *0x0480 // bytes per sample
*0x0038 = AC0.M
*0x0039 = AC0.L
// 07ff 8100 clr $ACC0
// 0800 00de 0361 lr $AC0.M, @0x0361
//0802 007e 086b bloop $AC0.M, 0x086b
for (int i = 0; i < _numberOfSample; i++)
{
// Look for the lrrn below to find the ARAM reads.
// FFD3 seems to be some interface to do plain single byte reads
// from ARAM with no ADPCM fanciness or similar.
// It loads through AR0 loaded with immediate #ffd3, not through
// lrs, so CR doesn't affect the effective address.
0804 0080 ffd3 lri $AR0, #0xffd3
0806 0084 0000 lri $IX0, #0x0000
0808 199e lrrn $AC0.M, @$AR0
0809 8900 clr $ACC1
080a 1ffe mrr $AC1.M, $AC0.M
080b 1401 lsl $ACC0, #1
080c 0240 001e andi $AC0.M, #0x001e
080e 0200 0300 addi $AC0.M, #0x0300 // AFC COEF Table
0810 1c3e mrr $AR1, $AC0.M
0811 157c lsr $ACC1, #-4
0812 0340 000f andi $AC1.M, #0x000f
0814 0a11 lris $AX0.H, #0x11
0815 5500 subr $ACC1, $AX0.H
// 0816 8100 clr $ACC0
// 0817 2680 lrs $AC0.M, @0xff80
// 0818 0605 cmpis $ACC0, #0x05
// 0819 0295 0832 jz 0x0832
if (*0x480 != 0x5) // ( == 0x09)
{
0832 009a c000 lri $AX0.H, #0xc000
0834 0082 0364 lri $AR2, #0x0364
0836 1998 lrrn $AX0.L, @$AR0
0837 6000 movr $ACC0, $AX0.L
// Unpack half nibbles (half quality, ~half space)
//0838 1103 0845 bloopi #0x03, 0x0845
for (j=0; j<3; j++)
{
083a 1408 lsl $ACC0, #8
083b 3400 andr $AC0.M, $AX0.H
083c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
083d 140a lsl $ACC0, #10
083e 3400 andr $AC0.M, $AX0.H
083f 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0840 140c lsl $ACC0, #12
0841 3400 andr $AC0.M, $AX0.H
0842 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0843 140e lsl $ACC0, #14
0844 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0
0845 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
}
0846 1408 lsl $ACC0, #8
0847 3400 andr $AC0.M, $AX0.H
0848 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0849 140a lsl $ACC0, #10
084a 3400 andr $AC0.M, $AX0.H
084b 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
084c 140c lsl $ACC0, #12
084d 3400 andr $AC0.M, $AX0.H
084e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
084f 140e lsl $ACC0, #14
0850 3400 andr $AC0.M, $AX0.H
0851 1b5e srri @$AR2, $AC0.M
081b 009a 00f0 lri $AX0.H, #0x00f0
081d 0b0f lris $AX1.H, #0x0f
081e 0082 0364 lri $AR2, #0x0364
0820 1998 lrrn $AX0.L, @$AR0
0821 6000 movr $ACC0, $AX0.L
// Unpack 14 of the nibbles..
0822 1107 0829 bloopi #0x07, 0x0829
for (int j=0; j<7; j++)
{
0824 3400 andr $AC0.M, $AX0.H
0825 1408 lsl $ACC0, #8
0826 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0827 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0
0828 140c lsl $ACC0, #12
0829 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
}
// Then do the last two ..
082a 3400 andr $AC0.M, $AX0.H
082b 1408 lsl $ACC0, #8
082c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
082d 3600 andr $AC0.M, $AX1.H
082e 140c lsl $ACC0, #12
082f 1b5e srri @$AR2, $AC0.M
0830 029f 0852 jmp 0x0852
}
else // (*0x480 == 5)
{
0832 009a c000 lri $AX0.H, #0xc000
0834 0082 0364 lri $AR2, #0x0364
0836 1998 lrrn $AX0.L, @$AR0
0837 6000 movr $ACC0, $AX0.L
// Unpack half nibbles (half quality, ~half space)
//0838 1103 0845 bloopi #0x03, 0x0845
for (j=0; j<3; j++)
{
083a 1408 lsl $ACC0, #8
083b 3400 andr $AC0.M, $AX0.H
083c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
083d 140a lsl $ACC0, #10
083e 3400 andr $AC0.M, $AX0.H
083f 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0840 140c lsl $ACC0, #12
0841 3400 andr $AC0.M, $AX0.H
0842 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0843 140e lsl $ACC0, #14
0844 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0
0845 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
}
0846 1408 lsl $ACC0, #8
0847 3400 andr $AC0.M, $AX0.H
0848 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
0849 140a lsl $ACC0, #10
084a 3400 andr $AC0.M, $AX0.H
084b 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
084c 140c lsl $ACC0, #12
084d 3400 andr $AC0.M, $AX0.H
084e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M
084f 140e lsl $ACC0, #14
0850 3400 andr $AC0.M, $AX0.H
0851 1b5e srri @$AR2, $AC0.M
}
0852 8f00 set40
0853 1f7f mrr $AX1.H, $AC1.M
0854 2066 lrs $AX0.L, @0x0066
0855 2767 lrs $AC1.M, @0x0067
0856 193a lrri $AX0.H, @$AR1
0857 1939 lrri $AX1.L, @$AR1
0858 0080 0364 lri $AR0, #0x0364
085a 1c80 mrr $IX0, $AR0
085b a000 mulx $AX0.L, $AX1.L
085c ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0
// ADPCM decoding main loop.
085d 1108 0866 bloopi #0x08, 0x0866
for (int i=0; i<8; i++)
{
085f 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L
0860 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0
0861 1485 asl $ACC0, #5
0862 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M
0863 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L
0864 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0
0865 1585 asl $ACC1, #5
0866 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M
0852 8f00 set40
0853 1f7f mrr $AX1.H, $AC1.M
0854 2066 lrs $AX0.L, @0x0066
0855 2767 lrs $AC1.M, @0x0067
0856 193a lrri $AX0.H, @$AR1
0857 1939 lrri $AX1.L, @$AR1
0858 0080 0364 lri $AR0, #0x0364
085a 1c80 mrr $IX0, $AR0
085b a000 mulx $AX0.L, $AX1.L
085c ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0
// ADPCM decoding main loop.
085d 1108 0866 bloopi #0x08, 0x0866
for (int i=0; i<8; i++)
{
085f 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L
0860 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0
0861 1485 asl $ACC0, #5
0862 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M
0863 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L
0864 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0
0865 1585 asl $ACC1, #5
0866 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M
}
0867 2f67 srs @0x0067, $AC1.M
0868 8e00 set16
0869 1ff8 mrr $AC1.M, $AX0.L
086a 2f66 srs @0x0066, $AC1.M
086b 8900 clr $ACC1
0867 2f67 srs @0x0067, $AC1.M
0868 8e00 set16
0869 1ff8 mrr $AC1.M, $AX0.L
086a 2f66 srs @0x0066, $AC1.M
086b 8900 clr $ACC1
}
086c 00df 0360 lr $AC1.M, @0x0360
086e 02df ret
086c 00df 0360 lr $AC1.M, @0x0360
086e 02df ret
}
@ -2793,7 +2792,7 @@ void 07eb_AFCDecoder(_numberOfSample(AC0.M))
//////////////////////////////////////////// DEFAULT DECODER
void 087c_DefaultDecoder()
void 087c_DefaultDecoder()
{
087c 8100 clr $ACC0
087d 1f5e mrr $AX0.H, $AC0.M
@ -3154,6 +3153,7 @@ void 09f9_UsedBy08Decoder() {
}
void 0a0a_UsedBy08Decoder() {
// Read from ARAM.
0a0a 0080 ffd3 lri $AR0, #0xffd3
0a0c 0084 0000 lri $IX0, #0x0000
0a0e 007a 0a12 bloop $AX0.H, 0x0a12
@ -3783,6 +3783,9 @@ void 0c1c_Unk()
0c59 008b 009f lri $WR3, #0x009f // 0xa0 wrap
0c5b 0080 0a00 lri $AR0, #0x0a00
0c5d 0900 lris $AX1.L, #0x00
// This is the loop that used to go crazy in the LLE emulation
// before we fixed addarn to obey the wrapping register.
// 0c5e 1150 0c65 bloopi #0x50, 0x0c65
for (int i = 0; i < 0x50; i++) {
@ -3804,7 +3807,7 @@ void 0c1c_Unk()
}
void 0c71_Unk()
void 0c71_Unk()
{
// 0c71 0f50 lris $AC1.M, #0x50
// 0c72 0080 0a00 lri $AR0, #0x0a00