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Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this.
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@ -129,6 +129,14 @@ namespace DriverDetails
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// PowerVR 5 hardware limitations don't allow it to support OpenGL ES 3
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// This is fixed in PowerVR6
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BUG_ISPOWERVR,
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// Bug: glBufferSubData/glMapBufferRange stalls + OOM
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// Affected devices: Adreno a3xx/Mali-t6xx
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// Started Version: -1
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// Ended Version: -1
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// Both Adreno and Mali have issues when you call glBufferSubData or glMapBufferRange
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// The driver stalls in each instance no matter what you do
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// Apparently Mali and Adreno share code in this regard since it was wrote by the same person.
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BUG_BROKENBUFFERSTREAM,
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};
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// Initializes our internal vendor, device family, and driver version
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