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Reset the stream playing flag on init.
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@ -247,6 +247,7 @@ void DoState(PointerWrap &p)
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p.Do(g_ErrorCode);
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p.Do(g_bDiscInside);
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p.Do(g_bStream);
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p.Do(CurrentStart);
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p.Do(CurrentLength);
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@ -278,6 +279,8 @@ void Init()
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CurrentStart = 0;
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CurrentLength = 0;
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g_bStream = false;
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ejectDisc = CoreTiming::RegisterEvent("EjectDisc", EjectDiscCallback);
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insertDisc = CoreTiming::RegisterEvent("InsertDisc", InsertDiscCallback);
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