More minor consistency changes

This commit is contained in:
Stevoisiak
2015-01-12 22:28:12 -05:00
parent cb86db7b68
commit f31b688cf5
32 changed files with 109 additions and 109 deletions

View File

@ -366,7 +366,7 @@ void EmuThread()
{
Wiimote::Initialize(s_window_handle, !s_state_filename.empty());
// Activate wiimotes which don't have source set to "None"
// Activate Wiimotes which don't have source set to "None"
for (unsigned int i = 0; i != MAX_BBMOTES; ++i)
if (g_wiimote_sources[i])
GetUsbPointer()->AccessWiiMote(i | 0x100)->Activate(true);
@ -432,7 +432,7 @@ void EmuThread()
// The EmuThread is thus an idle thread, which sleeps while
// waiting for the program to terminate. Without this extra
// thread, the video backend window hangs in single core mode
// because noone is pumping messages.
// because no one is pumping messages.
Common::SetCurrentThreadName("Emuthread - Idle");
// Spawn the CPU+GPU thread