mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
More minor consistency changes
This commit is contained in:
@ -87,7 +87,7 @@ void dsp_write_aram_d3(u16 value)
|
||||
// Zelda ucode writes a bunch of zeros to ARAM through d3 during
|
||||
// initialization. Don't know if it ever does it later, too.
|
||||
// Pikmin 2 Wii writes non-stop to 0x10008000-0x1000801f (non-zero values too)
|
||||
// Zelda TP WII writes non-stop to 0x10000000-0x1000001f (non-zero values too)
|
||||
// Zelda TP Wii writes non-stop to 0x10000000-0x1000001f (non-zero values too)
|
||||
u32 Address = (g_dsp.ifx_regs[DSP_ACCAH] << 16) | g_dsp.ifx_regs[DSP_ACCAL];
|
||||
|
||||
switch (g_dsp.ifx_regs[DSP_FORMAT])
|
||||
|
@ -34,7 +34,7 @@ namespace Ext
|
||||
|
||||
inline bool IsSameMemArea(u16 a, u16 b)
|
||||
{
|
||||
//LM: tested on WII
|
||||
// LM: tested on Wii
|
||||
if ((a>>10)==(b>>10))
|
||||
return true;
|
||||
else
|
||||
|
@ -509,7 +509,7 @@ void DSPEmitter::decrease_addr_reg(int reg)
|
||||
|
||||
|
||||
// EAX - destination address
|
||||
// ECX - Base of dram
|
||||
// ECX - Base of DRAM
|
||||
void DSPEmitter::dmem_write(X64Reg value)
|
||||
{
|
||||
// if (saddr == 0)
|
||||
|
Reference in New Issue
Block a user