mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
More minor consistency changes
This commit is contained in:
@ -213,7 +213,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
||||
delete[] data;
|
||||
|
||||
// trusting server for good map value (>=0 && <4)
|
||||
// add to wiimote buffer
|
||||
// add to Wiimote buffer
|
||||
m_wiimote_buffer[(unsigned)map].Push(nw);
|
||||
}
|
||||
break;
|
||||
@ -620,9 +620,9 @@ bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const u8 size)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lkp(m_crit.players);
|
||||
|
||||
// in game mapping for this local wiimote
|
||||
// in game mapping for this local Wiimote
|
||||
unsigned int in_game_num = LocalWiimoteToInGameWiimote(_number);
|
||||
// does this local wiimote map in game?
|
||||
// does this local Wiimote map in game?
|
||||
if (in_game_num < 4)
|
||||
{
|
||||
if (previousSize[in_game_num] == size)
|
||||
|
Reference in New Issue
Block a user