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f343f4103d
@ -195,6 +195,7 @@ Renderer::Renderer(void *&window_handle)
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s_LastAA = g_ActiveConfig.iMultisampleMode;
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s_LastEFBScale = g_ActiveConfig.iEFBScale;
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s_last_fullscreen_mode = g_ActiveConfig.bFullscreen;
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CalculateTargetSize(s_backbuffer_width, s_backbuffer_height);
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SetupDeviceObjects();
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@ -13,6 +13,9 @@
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#define FPS_REFRESH_INTERVAL 1000
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FPSCounter::FPSCounter()
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: m_fps(0)
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, m_counter(0)
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, m_fps_last_counter(0)
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{
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m_update_time.Update();
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m_render_time.Update();
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