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VolumeDirectory: Make m_totalNameSize a local variable
After BuildFST finishes executing, it's never needed again.
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parent
09c6148aba
commit
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@ -24,12 +24,14 @@
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namespace DiscIO
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{
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static u32 ComputeNameSize(const File::FSTEntry& parentEntry);
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const size_t CVolumeDirectory::MAX_NAME_LENGTH;
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const size_t CVolumeDirectory::MAX_ID_LENGTH;
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CVolumeDirectory::CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii,
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const std::string& _rApploader, const std::string& _rDOL)
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: m_totalNameSize(0), m_dataStartAddress(-1), m_diskHeader(DISKHEADERINFO_ADDRESS),
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: m_dataStartAddress(-1), m_diskHeader(DISKHEADERINFO_ADDRESS),
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m_diskHeaderInfo(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0)
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{
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m_rootDirectory = ExtractDirectoryName(_rDirectory);
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@ -340,13 +342,11 @@ void CVolumeDirectory::BuildFST()
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{
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m_FSTData.clear();
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File::FSTEntry rootEntry;
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File::FSTEntry rootEntry = File::ScanDirectoryTree(m_rootDirectory, true);
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u32 name_table_size = ComputeNameSize(rootEntry);
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// read data from physical disk to rootEntry
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u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
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m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
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m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
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m_fstNameOffset = rootEntry.size * ENTRY_SIZE; // offset of name table in FST
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m_FSTData.resize(m_fstNameOffset + name_table_size);
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// if FST hasn't been assigned (ie no apploader/dol setup), set to default
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if (m_fst_address == 0)
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@ -361,7 +361,7 @@ void CVolumeDirectory::BuildFST()
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u32 rootOffset = 0; // Offset of root of FST
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// write root entry
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WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, totalEntries);
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WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, rootEntry.size);
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for (auto& entry : rootEntry.children)
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{
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@ -369,7 +369,7 @@ void CVolumeDirectory::BuildFST()
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}
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// overflow check
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_dbg_assert_(DVDINTERFACE, nameOffset == m_totalNameSize);
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_dbg_assert_(DVDINTERFACE, nameOffset == name_table_size);
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// write FST size and location
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Write32((u32)(m_fst_address >> m_addressShift), 0x0424, &m_diskHeader);
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@ -490,12 +490,4 @@ static u32 ComputeNameSize(const File::FSTEntry& parentEntry)
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return nameSize;
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}
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u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory,
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File::FSTEntry& parentEntry)
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{
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parentEntry = File::ScanDirectoryTree(_Directory, true);
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m_totalNameSize += ComputeNameSize(parentEntry);
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return parentEntry.size;
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}
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} // namespace
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@ -88,15 +88,10 @@ private:
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void WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset,
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u32 parentEntryNum);
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// returns number of entries found in _Directory
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u64 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
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std::string m_rootDirectory;
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std::map<u64, std::string> m_virtualDisk;
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u32 m_totalNameSize;
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bool m_is_wii;
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// GameCube has no shift, Wii has 2 bit shift
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