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Cleanup warnings of -Wswitch
Add default branch to the switch-case.
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commit
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@ -1108,6 +1108,8 @@ GCMemcardExportFileRetVal GCMemcard::ExportGci(u8 index, const std::string& file
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return GCMemcardExportFileRetVal::FAIL;
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case GCMemcardGetSaveDataRetVal::NOMEMCARD:
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return GCMemcardExportFileRetVal::NOMEMCARD;
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case GCMemcardGetSaveDataRetVal::SUCCESS:
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break;
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}
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gci.Seek(DENTRY_SIZE + offset, SEEK_SET);
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for (unsigned int i = 0; i < size; ++i)
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@ -38,9 +38,9 @@ int CSIDevice_GCSteeringWheel::RunBuffer(u8* buffer, int request_length)
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std::memcpy(buffer, &id, sizeof(id));
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return sizeof(id);
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}
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default:
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return CSIDevice_GCController::RunBuffer(buffer, request_length);
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}
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return CSIDevice_GCController::RunBuffer(buffer, request_length);
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}
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bool CSIDevice_GCSteeringWheel::GetData(u32& hi, u32& low)
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@ -747,6 +747,7 @@ void GameList::OpenGCSaveFolder()
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break;
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}
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case ExpansionInterface::EXIDEVICE_MEMORYCARD:
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{
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std::string memcard_path = i == 0 ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
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Config::Get(Config::MAIN_MEMCARD_B_PATH);
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@ -756,6 +757,9 @@ void GameList::OpenGCSaveFolder()
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url = QUrl::fromLocalFile(QString::fromStdString(memcard_dir));
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break;
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}
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default:
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break;
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}
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found |= !url.isEmpty();
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@ -7,6 +7,8 @@
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#include <sstream>
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#include <string_view>
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#include "Common/Logging/Log.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/TextureDecoder.h"
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#include "VideoCommon/VertexShaderGen.h"
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@ -570,6 +572,15 @@ std::string GenerateTextureReinterpretShader(TextureFormat from_format, TextureF
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}
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break;
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case TextureFormat::I4:
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{
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ss << " float4 temp_value = ";
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EmitTextureLoad(ss, 0, "coords");
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ss << ";\n"
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" raw_value = uint(temp_value.r * 15.0);\n";
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}
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break;
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case TextureFormat::IA4:
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{
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ss << " float4 temp_value = ";
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@ -605,6 +616,10 @@ std::string GenerateTextureReinterpretShader(TextureFormat from_format, TextureF
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" }\n";
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}
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break;
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default:
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WARN_LOG(VIDEO, "From format %u is not supported", static_cast<u32>(from_format));
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return "{}\n";
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}
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// Now convert it to its new representation.
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@ -654,6 +669,9 @@ std::string GenerateTextureReinterpretShader(TextureFormat from_format, TextureF
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" }\n";
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}
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break;
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default:
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WARN_LOG(VIDEO, "To format %u is not supported", static_cast<u32>(to_format));
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return "{}\n";
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}
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ss << "}\n";
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