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VideoCommon: Switch to Nvidia stereoscopy offset formula.
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@ -457,7 +457,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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szr_stereo->Add(new wxStaticText(page_enh, -1, _("Stereoscopic 3D Mode:")), 1, wxALIGN_CENTER_VERTICAL, 0);
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szr_stereo->Add(CreateChoice(page_enh, vconfig.iStereoMode, wxGetTranslation(stereo_3d_desc), 4, stereo_choices));
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wxSlider* const sep_slider = new wxSlider(page_enh, wxID_ANY, vconfig.iStereoSeparation, 30, 90, wxDefaultPosition, wxDefaultSize, wxSL_VALUE_LABEL);
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wxSlider* const sep_slider = new wxSlider(page_enh, wxID_ANY, vconfig.iStereoSeparation, 10, 100, wxDefaultPosition, wxDefaultSize, wxSL_VALUE_LABEL);
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sep_slider->Bind(wxEVT_SLIDER, &VideoConfigDiag::Event_StereoSep, this);
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RegisterControl(sep_slider, wxGetTranslation(stereo_separation_desc));
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