VideoCommon: Switch to Nvidia stereoscopy offset formula.

This commit is contained in:
Jules Blok
2014-11-08 14:31:26 +01:00
parent 8210b9c915
commit f3ddf37d07
6 changed files with 13 additions and 12 deletions

View File

@ -457,7 +457,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
szr_stereo->Add(new wxStaticText(page_enh, -1, _("Stereoscopic 3D Mode:")), 1, wxALIGN_CENTER_VERTICAL, 0);
szr_stereo->Add(CreateChoice(page_enh, vconfig.iStereoMode, wxGetTranslation(stereo_3d_desc), 4, stereo_choices));
wxSlider* const sep_slider = new wxSlider(page_enh, wxID_ANY, vconfig.iStereoSeparation, 30, 90, wxDefaultPosition, wxDefaultSize, wxSL_VALUE_LABEL);
wxSlider* const sep_slider = new wxSlider(page_enh, wxID_ANY, vconfig.iStereoSeparation, 10, 100, wxDefaultPosition, wxDefaultSize, wxSL_VALUE_LABEL);
sep_slider->Bind(wxEVT_SLIDER, &VideoConfigDiag::Event_StereoSep, this);
RegisterControl(sep_slider, wxGetTranslation(stereo_separation_desc));