Trust MacOS not to crash during shader pre-compilation

This commit is contained in:
unknown 2021-11-22 15:32:28 +01:00
parent 613c4563c2
commit f43122cd8a

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@ -138,9 +138,9 @@ constexpr BugInfo m_known_bugs[] = {
{API_VULKAN, OS_ALL, VENDOR_ALL, DRIVER_ALL, Family::UNKNOWN,
BUG_BROKEN_MULTITHREADED_SHADER_PRECOMPILATION, -1.0, -1.0, true},
// known good cases for broken MT precompilation
{API_OPENGL, OS_OSX, VENDOR_NVIDIA, DRIVER_ALL, Family::UNKNOWN,
{API_OPENGL, OS_OSX, VENDOR_ALL, DRIVER_ALL, Family::UNKNOWN,
BUG_BROKEN_MULTITHREADED_SHADER_PRECOMPILATION, -1.0, -1.0, false},
{API_VULKAN, OS_OSX, VENDOR_NVIDIA, DRIVER_ALL, Family::UNKNOWN,
{API_VULKAN, OS_OSX, VENDOR_ALL, DRIVER_ALL, Family::UNKNOWN,
BUG_BROKEN_MULTITHREADED_SHADER_PRECOMPILATION, -1.0, -1.0, false},
{API_OPENGL, OS_WINDOWS, VENDOR_ALL, DRIVER_ALL, Family::UNKNOWN,
BUG_BROKEN_MULTITHREADED_SHADER_PRECOMPILATION, -1.0, -1.0, false},