Add mixed comments to input code, make some tooltip clearer

This commit is contained in:
Filoppi
2021-05-04 23:50:23 +03:00
parent e9e41b925b
commit f4fec42165
10 changed files with 28 additions and 9 deletions

View File

@ -44,7 +44,7 @@ void ControlGroup::AddDeadzoneSetting(SettingValue<double>* value, double maximu
// i18n: The percent symbol.
_trans("%"),
// i18n: Refers to the dead-zone setting of gamepad inputs.
_trans("Input strength to ignore.")},
_trans("Input strength to ignore and remap.")},
0, 0, maximum_deadzone);
}