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added console.cpp to HLE on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@773 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -17,20 +17,15 @@
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// ---------------------------------------------------------------------------------------
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// Includes
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// --------------------
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#include <string>
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#include <stdio.h>
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#ifdef _WIN32
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#include <windows.h>
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#include <windows.h>
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#endif
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// --------------------
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// ---------------------------------------------------------------------------------------
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// On and off
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// --------------------
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bool g_consoleEnable = true;
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#define DEBUGG
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//#define DEBUGG_FILEONLY
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@ -38,14 +33,15 @@ bool g_consoleEnable = true;
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// --------------------
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// ---------------------------------------------------------------------------------------
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// Create handles
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// --------------------
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#ifdef DEBUGG
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FILE* __fStdOut = NULL;
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FILE* __fStdOut = NULL;
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#endif
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#ifndef DEBUGG_FILEONLY
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HANDLE __hStdOut = NULL;
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#ifdef _WIN32
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HANDLE __hStdOut = NULL;
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#endif
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#endif
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// --------------------
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@ -193,4 +189,4 @@ HWND GetConsoleHwnd(void)
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return(hwndFound);
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}
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#endif // win32
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#endif // win32
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@ -19,6 +19,7 @@ files = [
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'Debugger/Debugger.cpp',
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'Debugger/PBView.cpp',
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'Logging/Logging.cpp',
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'Logging/Console.cpp',
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'UCodes/UCode_AX.cpp',
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'UCodes/UCode_CARD.cpp',
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'UCodes/UCode_InitAudioSystem.cpp',
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