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IOS: Add IOS4v3 Constants
Fix indentation
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@ -27,8 +27,15 @@ constexpr u32 RAM_VENDOR_MIOS = 0xCAFEBABE;
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// The writes are usually contained in a single function that
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// mostly writes raw literals to the relevant locations.
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// e.g. IOS9, version 1034, content id 0x00000006, function at 0xffff6884
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constexpr std::array<MemoryValues, 40> ios_memory_values = {
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constexpr std::array<MemoryValues, 41> ios_memory_values = {
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{{
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4, 0x40003, 0x81006, MEM1_SIZE,
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MEM1_SIZE, MEM1_END, MEM1_ARENA_BEGIN, MEM1_ARENA_END,
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MEM2_SIZE, MEM2_SIZE, 0x93400000, MEM2_ARENA_BEGIN,
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0x933E0000, 0x933E0000, 0x93400000, HOLLYWOOD_REVISION,
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RAM_VENDOR, PLACEHOLDER, PLACEHOLDER, 0,
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},
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{
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9, 0x9040a, 0x030110, MEM1_SIZE,
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MEM1_SIZE, MEM1_END, MEM1_ARENA_BEGIN, MEM1_ARENA_END,
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MEM2_SIZE, MEM2_SIZE, 0x93400000, MEM2_ARENA_BEGIN,
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@ -324,7 +331,7 @@ constexpr std::array<MemoryValues, 40> ios_memory_values = {
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PLACEHOLDER,
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}}};
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const std::array<MemoryValues, 40>& GetMemoryValues()
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const std::array<MemoryValues, 41>& GetMemoryValues()
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{
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return ios_memory_values;
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}
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@ -36,6 +36,6 @@ struct MemoryValues
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u32 sysmenu_sync;
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};
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const std::array<MemoryValues, 40>& GetMemoryValues();
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const std::array<MemoryValues, 41>& GetMemoryValues();
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}
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}
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