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DSPHLE: fix Wii System Menu 1.0 ucode
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@ -214,7 +214,7 @@ void AXWiiUCode::HandleCommandList()
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case CMD_OUTPUT:
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case CMD_OUTPUT_DPL2:
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volume = m_cmdlist[curr_idx++];
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volume = m_crc == 0xd9c4bf34 ? 0x8000 : m_cmdlist[curr_idx++];
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addr_hi = m_cmdlist[curr_idx++];
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addr_lo = m_cmdlist[curr_idx++];
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addr2_hi = m_cmdlist[curr_idx++];
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@ -275,7 +275,7 @@ std::unique_ptr<UCodeInterface> UCodeFactory(u32 crc, DSPHLE* dsphle, bool wii)
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case 0xfa450138: // Wii Sports - PAL
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case 0xadbc06bd: // Elebits
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case 0x4cc52064: // Bleach: Versus Crusade
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case 0xd9c4bf34: // WiiMenu
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case 0xd9c4bf34: // Wii System Menu 1.0
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case 0x7699af32: // Wii Startup Menu
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INFO_LOG_FMT(DSPHLE, "CRC {:08x}: Wii - AXWii chosen", crc);
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return std::make_unique<AXWiiUCode>(dsphle, crc);
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