Fix the vertexloader on non-x86 targets.

When I dropped ARM from a generic target, this caused the vertexloader to try using the JIT path.
Instead of !_M_GENERIC, check for _M_X86 instead. Since it is only for the x86 target
This commit is contained in:
Ryan Houdek 2014-06-13 18:36:54 +00:00
parent 679f57eb1f
commit f87b913f0e

View File

@ -17,7 +17,7 @@
#include "VideoCommon/DataReader.h"
#include "VideoCommon/NativeVertexFormat.h"
#ifndef _M_GENERIC
#ifdef _M_X86
#ifndef __APPLE__
#define USE_VERTEX_LOADER_JIT
#endif