mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
19face94b1
commit
fa86f37fc3
@ -1,32 +1,52 @@
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#include "AudioCommon.h"
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AudioCommonConfig ac_Config;
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// Load from given file
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void AudioCommonConfig::Load(IniFile &file) {
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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#ifdef _WIN32
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file.Get("Config", "Backend", &sBackend, "DSound");
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#elif defined(__APPLE__)
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std::string temp;
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file.Get("Config", "Backend", &temp, "AOSound");
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strncpy(sBackend, temp.c_str(), 128);
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#else
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file.Get("Config", "Backend", &sBackend, "AOSound");
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#endif
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}
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// Set the values for the file
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void AudioCommonConfig::Set(IniFile &file) {
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableThrottle", m_EnableThrottle);
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file.Set("Config", "Backend", sBackend);
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}
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// Update according to the values (stream/mixer)
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void AudioCommonConfig::Update() {
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if (soundStream) {
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soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
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soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
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}
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}
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "AudioCommon.h"
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AudioCommonConfig ac_Config;
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// Load from given file
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void AudioCommonConfig::Load(IniFile &file) {
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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file.Get("Config", "Volume", &m_Volume, 0);
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#ifdef _WIN32
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file.Get("Config", "Backend", &sBackend, "DSound");
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#elif defined(__APPLE__)
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std::string temp;
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file.Get("Config", "Backend", &temp, "AOSound");
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strncpy(sBackend, temp.c_str(), 128);
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#else
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file.Get("Config", "Backend", &sBackend, "AOSound");
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#endif
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}
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// Set the values for the file
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void AudioCommonConfig::Set(IniFile &file) {
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableThrottle", m_EnableThrottle);
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file.Set("Config", "Backend", sBackend);
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file.Set("Config", "Volume", m_Volume);
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}
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// Update according to the values (stream/mixer)
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void AudioCommonConfig::Update() {
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if (soundStream) {
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soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
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soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
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soundStream->SetVolume(m_Volume);
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}
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}
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@ -1,32 +1,50 @@
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#ifndef _AUDIO_COMMON_CONFIG_H_
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#define _AUDIO_COMMON_CONFIG_H_
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#include <string>
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#include "IniFile.h"
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// Backend Types
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#define BACKEND_DIRECTSOUND "DSound"
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#define BACKEND_AOSOUND "AOSound"
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#define BACKEND_OPENAL "OpenAL"
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#define BACKEND_NULL "NullSound"
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struct AudioCommonConfig
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{
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bool m_EnableDTKMusic;
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bool m_EnableThrottle;
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#ifdef __APPLE__
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char sBackend[128];
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#else
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std::string sBackend;
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#endif
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// Load from given file
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void Load(IniFile &file);
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// Set the values for the file
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void Set(IniFile &file);
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// Update according to the values (stream/mixer)
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void Update();
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};
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#endif //AUDIO_COMMON_CONFIG
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _AUDIO_COMMON_CONFIG_H_
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#define _AUDIO_COMMON_CONFIG_H_
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#include <string>
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#include "IniFile.h"
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// Backend Types
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#define BACKEND_DIRECTSOUND "DSound"
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#define BACKEND_AOSOUND "AOSound"
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#define BACKEND_OPENAL "OpenAL"
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#define BACKEND_NULL "NullSound"
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struct AudioCommonConfig
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{
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bool m_EnableDTKMusic;
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bool m_EnableThrottle;
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int m_Volume;
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#ifdef __APPLE__
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char sBackend[128];
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#else
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std::string sBackend;
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#endif
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// Load from given file
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void Load(IniFile &file);
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// Set the values for the file
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void Set(IniFile &file);
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// Update according to the values (stream/mixer)
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void Update();
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};
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#endif //AUDIO_COMMON_CONFIG
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@ -16,6 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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#include <windows.h>
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#include <cmath>
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#include <dxerr.h>
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#include "DSoundStream.h"
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@ -40,7 +41,7 @@ bool DSound::CreateBuffer()
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// Fill out DSound buffer description.
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dsbdesc.dwSize = sizeof(DSBUFFERDESC);
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dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS;
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dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS | DSBCAPS_CTRLVOLUME;
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dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
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dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&pcmwf;
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dsbdesc.guid3DAlgorithm = DS3DALG_DEFAULT;
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@ -49,6 +50,7 @@ bool DSound::CreateBuffer()
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if (SUCCEEDED(res))
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{
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dsBuffer->SetCurrentPosition(0);
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dsBuffer->SetVolume(m_volume);
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return true;
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}
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else
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@ -152,6 +154,17 @@ bool DSound::Start()
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return true;
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}
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void DSound::SetVolume(int volume)
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{
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// This is in "dBA attenuation" from 0 to -10000, logarithmic
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m_volume = (int)floor(log10((float)volume) * 5000.0f) - 10000;
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soundCriticalSection.Enter();
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if (ds != NULL)
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dsBuffer->SetVolume(m_volume);
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soundCriticalSection.Leave();
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}
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void DSound::Update()
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{
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soundSyncEvent.Set();
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@ -42,6 +42,7 @@ class DSound : public SoundStream
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int bufferSize; //i bytes
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int totalRenderedBytes;
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int m_volume;
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// playback position
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int currentPos;
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@ -73,6 +74,7 @@ public:
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virtual bool Start();
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virtual void SoundLoop();
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virtual void SetVolume(int volume);
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virtual void Stop();
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static bool isValid() { return true; }
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virtual bool usesMixer() const { return true; }
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static bool isValid() { return false; }
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virtual CMixer *GetMixer() const { return m_mixer; }
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virtual bool Start() { return false; }
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virtual void SetVolume(int) {}
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virtual void SoundLoop() {}
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virtual void Stop() {}
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virtual void Update() {}
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@ -25,6 +25,7 @@ EVT_CHECKBOX(ID_ENABLE_HLE_AUDIO, ConfigDialog::SettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, ConfigDialog::SettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_THROTTLE, ConfigDialog::SettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_RE0_FIX, ConfigDialog::SettingsChanged)
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EVT_COMMAND_SCROLL(ID_VOLUME, ConfigDialog::VolumeChanged)
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END_EVENT_TABLE()
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ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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@ -45,7 +46,10 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Other Audio (Throttle)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_buttonEnableRE0Fix = new wxCheckBox(this, ID_ENABLE_RE0_FIX, wxT("Enable RE0 Audio Fix"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
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m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
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m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxSize(90, 20), wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
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m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
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m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
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// Update values
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m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false);
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@ -62,56 +66,79 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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m_buttonEnableRE0Fix->SetToolTip(wxT("This fixes audo in RE0 and maybe some other games."));
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m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
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// Create sizer and add items to dialog
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wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
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wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
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sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableRE0Fix, 0, wxALL, 5);
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wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
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sBackend->Add(BackendText, 0, wxALIGN_CENTRE_VERTICAL|wxALL, 5);
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sBackend->Add(m_BackendSelection);
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sbSettings->Add(sBackend);
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sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5);
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sBackend->Add(m_BackendSelection, 0, wxALL, 1);
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sbSettings->Add(sBackend, 0, wxALL, 2);
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sMain->Add(sbSettings, 0, wxEXPAND|wxALL, 5);
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wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
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sButtons->Add(150, 0); // Lazy way to make the dialog as wide as we want it
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sButtons->Add(m_OK, 0, wxALL, 5);
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sMain->Add(sButtons, 0, wxEXPAND);
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this->SetSizerAndFit(sMain);
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wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
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sbSettingsV->Add(m_volumeSlider, 0, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
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sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4);
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sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4);
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sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4);
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sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4);
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sButtons->AddStretchSpacer();
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sButtons->Add(m_OK, 0, wxALL, 1);
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sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
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SetSizerAndFit(sMain);
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}
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// Add audio output options
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void ConfigDialog::AddBackend(const char* backend)
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{
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// Update values
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m_BackendSelection->Append(wxString::FromAscii(backend));
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// Update value
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#ifdef __APPLE__
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m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend));
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#else
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m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend.c_str()));
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#endif
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// Unfortunately, DSound is the only API having a volume setting...
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#ifndef _WIN32
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m_volumeSlider->Disable();
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m_volumeText->Disable();
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#endif
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}
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ConfigDialog::~ConfigDialog()
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{
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}
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void ConfigDialog::VolumeChanged(wxScrollEvent& WXUNUSED(event))
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{
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ac_Config.m_Volume = m_volumeSlider->GetValue();
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ac_Config.Update();
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m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue()));
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}
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void ConfigDialog::SettingsChanged(wxCommandEvent& event)
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{
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g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
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g_Config.m_EnableRE0Fix = m_buttonEnableRE0Fix->GetValue();
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ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
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ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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if (soundStream != NULL)
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soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
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#ifdef __APPLE__
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strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);
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#else
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ac_Config.sBackend = m_BackendSelection->GetValue().mb_str();
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#endif
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ac_Config.Update();
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g_Config.Save();
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if (event.GetId() == wxID_OK)
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@ -39,6 +39,8 @@ public:
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private:
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DECLARE_EVENT_TABLE();
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wxSlider *m_volumeSlider;
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wxStaticText *m_volumeText;
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wxButton *m_OK;
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wxCheckBox *m_buttonEnableHLEAudio;
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wxCheckBox *m_buttonEnableDTKMusic;
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@ -54,11 +56,13 @@ private:
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ID_ENABLE_DTK_MUSIC,
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ID_ENABLE_THROTTLE,
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ID_ENABLE_RE0_FIX,
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ID_BACKEND
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ID_BACKEND,
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ID_VOLUME
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};
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void OnOK(wxCommandEvent& event);
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void SettingsChanged(wxCommandEvent& event);
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void VolumeChanged(wxScrollEvent& event);
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};
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#endif //__DSP_HLE_CONFIGDIALOG_h__
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@ -91,8 +91,6 @@ void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event)
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{
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ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
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ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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if (soundStream != NULL)
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soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
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#ifdef __APPLE__
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strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);
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