Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-05-18 19:24:46 +00:00
parent 19face94b1
commit fa86f37fc3
8 changed files with 165 additions and 82 deletions

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@ -1,32 +1,52 @@
#include "AudioCommon.h"
AudioCommonConfig ac_Config;
// Load from given file
void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
#ifdef _WIN32
file.Get("Config", "Backend", &sBackend, "DSound");
#elif defined(__APPLE__)
std::string temp;
file.Get("Config", "Backend", &temp, "AOSound");
strncpy(sBackend, temp.c_str(), 128);
#else
file.Get("Config", "Backend", &sBackend, "AOSound");
#endif
}
// Set the values for the file
void AudioCommonConfig::Set(IniFile &file) {
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableThrottle", m_EnableThrottle);
file.Set("Config", "Backend", sBackend);
}
// Update according to the values (stream/mixer)
void AudioCommonConfig::Update() {
if (soundStream) {
soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
}
}
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "AudioCommon.h"
AudioCommonConfig ac_Config;
// Load from given file
void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
file.Get("Config", "Volume", &m_Volume, 0);
#ifdef _WIN32
file.Get("Config", "Backend", &sBackend, "DSound");
#elif defined(__APPLE__)
std::string temp;
file.Get("Config", "Backend", &temp, "AOSound");
strncpy(sBackend, temp.c_str(), 128);
#else
file.Get("Config", "Backend", &sBackend, "AOSound");
#endif
}
// Set the values for the file
void AudioCommonConfig::Set(IniFile &file) {
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableThrottle", m_EnableThrottle);
file.Set("Config", "Backend", sBackend);
file.Set("Config", "Volume", m_Volume);
}
// Update according to the values (stream/mixer)
void AudioCommonConfig::Update() {
if (soundStream) {
soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
soundStream->SetVolume(m_Volume);
}
}

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@ -1,32 +1,50 @@
#ifndef _AUDIO_COMMON_CONFIG_H_
#define _AUDIO_COMMON_CONFIG_H_
#include <string>
#include "IniFile.h"
// Backend Types
#define BACKEND_DIRECTSOUND "DSound"
#define BACKEND_AOSOUND "AOSound"
#define BACKEND_OPENAL "OpenAL"
#define BACKEND_NULL "NullSound"
struct AudioCommonConfig
{
bool m_EnableDTKMusic;
bool m_EnableThrottle;
#ifdef __APPLE__
char sBackend[128];
#else
std::string sBackend;
#endif
// Load from given file
void Load(IniFile &file);
// Set the values for the file
void Set(IniFile &file);
// Update according to the values (stream/mixer)
void Update();
};
#endif //AUDIO_COMMON_CONFIG
// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _AUDIO_COMMON_CONFIG_H_
#define _AUDIO_COMMON_CONFIG_H_
#include <string>
#include "IniFile.h"
// Backend Types
#define BACKEND_DIRECTSOUND "DSound"
#define BACKEND_AOSOUND "AOSound"
#define BACKEND_OPENAL "OpenAL"
#define BACKEND_NULL "NullSound"
struct AudioCommonConfig
{
bool m_EnableDTKMusic;
bool m_EnableThrottle;
int m_Volume;
#ifdef __APPLE__
char sBackend[128];
#else
std::string sBackend;
#endif
// Load from given file
void Load(IniFile &file);
// Set the values for the file
void Set(IniFile &file);
// Update according to the values (stream/mixer)
void Update();
};
#endif //AUDIO_COMMON_CONFIG

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@ -16,6 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include <windows.h>
#include <cmath>
#include <dxerr.h>
#include "DSoundStream.h"
@ -40,7 +41,7 @@ bool DSound::CreateBuffer()
// Fill out DSound buffer description.
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS;
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS | DSBCAPS_CTRLVOLUME;
dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&pcmwf;
dsbdesc.guid3DAlgorithm = DS3DALG_DEFAULT;
@ -49,6 +50,7 @@ bool DSound::CreateBuffer()
if (SUCCEEDED(res))
{
dsBuffer->SetCurrentPosition(0);
dsBuffer->SetVolume(m_volume);
return true;
}
else
@ -152,6 +154,17 @@ bool DSound::Start()
return true;
}
void DSound::SetVolume(int volume)
{
// This is in "dBA attenuation" from 0 to -10000, logarithmic
m_volume = (int)floor(log10((float)volume) * 5000.0f) - 10000;
soundCriticalSection.Enter();
if (ds != NULL)
dsBuffer->SetVolume(m_volume);
soundCriticalSection.Leave();
}
void DSound::Update()
{
soundSyncEvent.Set();

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@ -42,6 +42,7 @@ class DSound : public SoundStream
int bufferSize; //i bytes
int totalRenderedBytes;
int m_volume;
// playback position
int currentPos;
@ -73,6 +74,7 @@ public:
virtual bool Start();
virtual void SoundLoop();
virtual void SetVolume(int volume);
virtual void Stop();
static bool isValid() { return true; }
virtual bool usesMixer() const { return true; }

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@ -40,6 +40,7 @@ public:
static bool isValid() { return false; }
virtual CMixer *GetMixer() const { return m_mixer; }
virtual bool Start() { return false; }
virtual void SetVolume(int) {}
virtual void SoundLoop() {}
virtual void Stop() {}
virtual void Update() {}