Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3262 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-05-18 19:24:46 +00:00
parent 19face94b1
commit fa86f37fc3
8 changed files with 165 additions and 82 deletions

View File

@ -25,6 +25,7 @@ EVT_CHECKBOX(ID_ENABLE_HLE_AUDIO, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, ConfigDialog::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_RE0_FIX, ConfigDialog::SettingsChanged)
EVT_COMMAND_SCROLL(ID_VOLUME, ConfigDialog::VolumeChanged)
END_EVENT_TABLE()
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
@ -45,7 +46,10 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Other Audio (Throttle)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_buttonEnableRE0Fix = new wxCheckBox(this, ID_ENABLE_RE0_FIX, wxT("Enable RE0 Audio Fix"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxSize(90, 20), wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
// Update values
m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false);
@ -62,56 +66,79 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
m_buttonEnableRE0Fix->SetToolTip(wxT("This fixes audo in RE0 and maybe some other games."));
m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
sbSettings->Add(m_buttonEnableRE0Fix, 0, wxALL, 5);
wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
sBackend->Add(BackendText, 0, wxALIGN_CENTRE_VERTICAL|wxALL, 5);
sBackend->Add(m_BackendSelection);
sbSettings->Add(sBackend);
sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5);
sBackend->Add(m_BackendSelection, 0, wxALL, 1);
sbSettings->Add(sBackend, 0, wxALL, 2);
sMain->Add(sbSettings, 0, wxEXPAND|wxALL, 5);
wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(150, 0); // Lazy way to make the dialog as wide as we want it
sButtons->Add(m_OK, 0, wxALL, 5);
sMain->Add(sButtons, 0, wxEXPAND);
this->SetSizerAndFit(sMain);
wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
sbSettingsV->Add(m_volumeSlider, 0, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4);
sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4);
sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4);
sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4);
sButtons->AddStretchSpacer();
sButtons->Add(m_OK, 0, wxALL, 1);
sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
SetSizerAndFit(sMain);
}
// Add audio output options
void ConfigDialog::AddBackend(const char* backend)
{
// Update values
m_BackendSelection->Append(wxString::FromAscii(backend));
// Update value
#ifdef __APPLE__
m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend));
#else
m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend.c_str()));
#endif
// Unfortunately, DSound is the only API having a volume setting...
#ifndef _WIN32
m_volumeSlider->Disable();
m_volumeText->Disable();
#endif
}
ConfigDialog::~ConfigDialog()
{
}
void ConfigDialog::VolumeChanged(wxScrollEvent& WXUNUSED(event))
{
ac_Config.m_Volume = m_volumeSlider->GetValue();
ac_Config.Update();
m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue()));
}
void ConfigDialog::SettingsChanged(wxCommandEvent& event)
{
g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
g_Config.m_EnableRE0Fix = m_buttonEnableRE0Fix->GetValue();
ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
if (soundStream != NULL)
soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
#ifdef __APPLE__
strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);
#else
ac_Config.sBackend = m_BackendSelection->GetValue().mb_str();
#endif
ac_Config.Update();
g_Config.Save();
if (event.GetId() == wxID_OK)

View File

@ -39,6 +39,8 @@ public:
private:
DECLARE_EVENT_TABLE();
wxSlider *m_volumeSlider;
wxStaticText *m_volumeText;
wxButton *m_OK;
wxCheckBox *m_buttonEnableHLEAudio;
wxCheckBox *m_buttonEnableDTKMusic;
@ -54,11 +56,13 @@ private:
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,
ID_ENABLE_RE0_FIX,
ID_BACKEND
ID_BACKEND,
ID_VOLUME
};
void OnOK(wxCommandEvent& event);
void SettingsChanged(wxCommandEvent& event);
void VolumeChanged(wxScrollEvent& event);
};
#endif //__DSP_HLE_CONFIGDIALOG_h__