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Merge pull request #12755 from LillyJadeKatrin/retroachievements-discord
RetroAchievements - Discord Presence
This commit is contained in:
commit
fd3867ac5b
@ -22,6 +22,7 @@
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#include "Core/PowerPC/MMU.h"
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#include "Core/System.h"
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#include "DiscIO/Blob.h"
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#include "UICommon/DiscordPresence.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/VideoEvents.h"
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@ -227,6 +228,8 @@ void AchievementManager::DoFrame()
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m_last_rp_time = current_time;
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rc_client_get_rich_presence_message(m_client, m_rich_presence.data(), RP_SIZE);
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m_update_callback(UpdatedItems{.rich_presence = true});
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if (Config::Get(Config::RA_DISCORD_PRESENCE_ENABLED))
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Discord::UpdateDiscordPresence();
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}
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}
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@ -22,6 +22,8 @@ const Info<bool> RA_UNOFFICIAL_ENABLED{{System::Achievements, "Achievements", "U
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const Info<bool> RA_ENCORE_ENABLED{{System::Achievements, "Achievements", "EncoreEnabled"}, false};
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const Info<bool> RA_SPECTATOR_ENABLED{{System::Achievements, "Achievements", "SpectatorEnabled"},
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false};
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const Info<bool> RA_DISCORD_PRESENCE_ENABLED{
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{System::Achievements, "Achievements", "DiscordPresenceEnabled"}, false};
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const Info<bool> RA_PROGRESS_ENABLED{{System::Achievements, "Achievements", "ProgressEnabled"},
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false};
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const Info<bool> RA_BADGES_ENABLED{{System::Achievements, "Achievements", "BadgesEnabled"}, false};
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@ -18,6 +18,7 @@ extern const Info<bool> RA_HARDCORE_ENABLED;
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extern const Info<bool> RA_UNOFFICIAL_ENABLED;
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extern const Info<bool> RA_ENCORE_ENABLED;
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extern const Info<bool> RA_SPECTATOR_ENABLED;
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extern const Info<bool> RA_DISCORD_PRESENCE_ENABLED;
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extern const Info<bool> RA_PROGRESS_ENABLED;
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extern const Info<bool> RA_BADGES_ENABLED;
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} // namespace Config
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@ -13,9 +13,11 @@
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#include "Core/Config/AchievementSettings.h"
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#include "Core/Config/FreeLookSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/UISettings.h"
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#include "Core/Core.h"
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#include "Core/Movie.h"
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#include "Core/System.h"
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#include "UICommon/DiscordPresence.h"
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#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
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#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
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@ -94,6 +96,10 @@ void AchievementSettingsWidget::CreateLayout()
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"submitted to the server.<br><br>If this is on at game launch, it will not be turned off "
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"until game close, because a RetroAchievements session will not be created.<br><br>If "
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"this is off at game launch, it can be toggled freely while the game is running."));
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m_common_discord_presence_enabled_input = new ToolTipCheckBox(tr("Enable Discord Presence"));
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m_common_discord_presence_enabled_input->SetDescription(
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tr("Use RetroAchievements rich presence in your Discord status.<br><br>Show Current Game on "
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"Discord must be enabled."));
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m_common_progress_enabled_input = new ToolTipCheckBox(tr("Enable Progress Notifications"));
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m_common_progress_enabled_input->SetDescription(
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tr("Enable progress notifications on achievements.<br><br>Displays a brief popup message "
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@ -119,6 +125,9 @@ void AchievementSettingsWidget::CreateLayout()
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m_common_layout->addWidget(m_common_encore_enabled_input);
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m_common_layout->addWidget(m_common_spectator_enabled_input);
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m_common_layout->addWidget(new QLabel(tr("Display Settings")));
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#ifdef USE_DISCORD_PRESENCE
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m_common_layout->addWidget(m_common_discord_presence_enabled_input);
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#endif // USE_DISCORD_PRESENCE
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m_common_layout->addWidget(m_common_progress_enabled_input);
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m_common_layout->addWidget(m_common_badges_enabled_input);
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@ -140,6 +149,8 @@ void AchievementSettingsWidget::ConnectWidgets()
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&AchievementSettingsWidget::ToggleEncore);
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connect(m_common_spectator_enabled_input, &QCheckBox::toggled, this,
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&AchievementSettingsWidget::ToggleSpectator);
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connect(m_common_discord_presence_enabled_input, &QCheckBox::toggled, this,
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&AchievementSettingsWidget::ToggleDiscordPresence);
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connect(m_common_progress_enabled_input, &QCheckBox::toggled, this,
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&AchievementSettingsWidget::ToggleProgress);
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connect(m_common_badges_enabled_input, &QCheckBox::toggled, this,
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@ -195,6 +206,11 @@ void AchievementSettingsWidget::LoadSettings()
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->setChecked(Config::Get(Config::RA_SPECTATOR_ENABLED));
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SignalBlocking(m_common_spectator_enabled_input)->setEnabled(enabled);
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SignalBlocking(m_common_discord_presence_enabled_input)
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->setChecked(Config::Get(Config::RA_DISCORD_PRESENCE_ENABLED));
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SignalBlocking(m_common_discord_presence_enabled_input)
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->setEnabled(enabled && Config::Get(Config::MAIN_USE_DISCORD_PRESENCE));
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SignalBlocking(m_common_progress_enabled_input)
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->setChecked(Config::Get(Config::RA_PROGRESS_ENABLED));
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SignalBlocking(m_common_progress_enabled_input)->setEnabled(enabled);
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@ -215,6 +231,8 @@ void AchievementSettingsWidget::SaveSettings()
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Config::SetBaseOrCurrent(Config::RA_ENCORE_ENABLED, m_common_encore_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_SPECTATOR_ENABLED,
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m_common_spectator_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_DISCORD_PRESENCE_ENABLED,
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m_common_discord_presence_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_PROGRESS_ENABLED,
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m_common_progress_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_BADGES_ENABLED, m_common_badges_enabled_input->isChecked());
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@ -279,6 +297,12 @@ void AchievementSettingsWidget::ToggleSpectator()
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AchievementManager::GetInstance().SetSpectatorMode();
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}
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void AchievementSettingsWidget::ToggleDiscordPresence()
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{
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SaveSettings();
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Discord::UpdateDiscordPresence();
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}
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void AchievementSettingsWidget::ToggleProgress()
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{
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SaveSettings();
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@ -36,6 +36,7 @@ private:
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void ToggleUnofficial();
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void ToggleEncore();
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void ToggleSpectator();
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void ToggleDiscordPresence();
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void ToggleProgress();
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void ToggleBadges();
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@ -53,6 +54,7 @@ private:
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ToolTipCheckBox* m_common_unofficial_enabled_input;
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ToolTipCheckBox* m_common_encore_enabled_input;
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ToolTipCheckBox* m_common_spectator_enabled_input;
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ToolTipCheckBox* m_common_discord_presence_enabled_input;
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ToolTipCheckBox* m_common_progress_enabled_input;
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ToolTipCheckBox* m_common_badges_enabled_input;
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};
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@ -351,6 +351,9 @@ void GeneralPane::OnSaveConfig()
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#ifdef USE_DISCORD_PRESENCE
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Discord::SetDiscordPresenceEnabled(m_checkbox_discord_presence->isChecked());
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#ifdef USE_RETRO_ACHIEVEMENTS
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emit Settings::Instance().ConfigChanged();
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#endif // USE_RETRO_ACHIEVEMENTS
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#endif
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#if defined(USE_ANALYTICS) && USE_ANALYTICS
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@ -21,6 +21,8 @@
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#include "Common/HttpRequest.h"
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#include "Common/StringUtil.h"
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#include "Core/AchievementManager.h"
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#include "Core/Config/AchievementSettings.h"
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#include "Core/System.h"
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#endif
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@ -34,6 +36,9 @@ namespace
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{
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Handler* event_handler = nullptr;
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const char* username = "";
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static int64_t s_start_timestamp = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count();
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void HandleDiscordReady(const DiscordUser* user)
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{
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@ -195,7 +200,7 @@ bool UpdateDiscordPresenceRaw(const std::string& details, const std::string& sta
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}
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void UpdateDiscordPresence(int party_size, SecretType type, const std::string& secret,
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const std::string& current_game)
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const std::string& current_game, bool reset_timer)
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{
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#ifdef USE_DISCORD_PRESENCE
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if (!Config::Get(Config::MAIN_USE_DISCORD_PRESENCE))
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@ -224,10 +229,17 @@ void UpdateDiscordPresence(int party_size, SecretType type, const std::string& s
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discord_presence.smallImageText = "Dolphin is an emulator for the GameCube and the Wii.";
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}
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discord_presence.details = title.empty() ? "Not in-game" : title.c_str();
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discord_presence.startTimestamp = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count();
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if (reset_timer)
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{
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s_start_timestamp = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count();
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}
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discord_presence.startTimestamp = s_start_timestamp;
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#ifdef USE_RETRO_ACHIEVEMENTS
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std::string state_string;
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#endif // USE_RETRO_ACHIEVEMENTS
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if (party_size > 0)
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{
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if (party_size < 4)
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@ -244,6 +256,19 @@ void UpdateDiscordPresence(int party_size, SecretType type, const std::string& s
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// Note: joining still works without partyMax
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}
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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else if (Config::Get(Config::RA_ENABLED) && Config::Get(Config::RA_DISCORD_PRESENCE_ENABLED))
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{
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state_string = AchievementManager::GetInstance().GetRichPresence().data();
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if (state_string.length() >= 128)
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{
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// 124 characters + 3 dots + null terminator - thanks to Stenzek for format
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state_string.resize(124);
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state_string += "...";
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}
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discord_presence.state = state_string.c_str();
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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std::string party_id;
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std::string secret_final;
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@ -39,7 +39,8 @@ bool UpdateDiscordPresenceRaw(const std::string& details = {}, const std::string
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const int64_t start_timestamp = 0, const int64_t end_timestamp = 0,
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const int party_size = 0, const int party_max = 0);
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void UpdateDiscordPresence(int party_size = 0, SecretType type = SecretType::Empty,
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const std::string& secret = {}, const std::string& current_game = {});
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const std::string& secret = {}, const std::string& current_game = {},
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const bool reset_timer = false);
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std::string CreateSecretFromIPAddress(const std::string& ip_address, int port);
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void Shutdown();
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void SetDiscordPresenceEnabled(bool enabled);
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