mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Merge pull request #8513 from lioncash/bounding-box
VideoCommon/BoundingBox: Make interface for querying bounding box data
This commit is contained in:
commit
fdb78b64e1
@ -128,12 +128,12 @@ u32 SWRenderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
|
||||
|
||||
u16 SWRenderer::BBoxRead(int index)
|
||||
{
|
||||
return BoundingBox::coords[index];
|
||||
return BoundingBox::GetCoordinate(static_cast<BoundingBox::Coordinate>(index));
|
||||
}
|
||||
|
||||
void SWRenderer::BBoxWrite(int index, u16 value)
|
||||
{
|
||||
BoundingBox::coords[index] = value;
|
||||
BoundingBox::SetCoordinate(static_cast<BoundingBox::Coordinate>(index), value);
|
||||
}
|
||||
|
||||
void SWRenderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
|
||||
|
@ -841,15 +841,8 @@ void Tev::Draw()
|
||||
EfbInterface::IncPerfCounterQuadCount(PQ_ZCOMP_OUTPUT);
|
||||
}
|
||||
|
||||
// branchless bounding box update
|
||||
BoundingBox::coords[BoundingBox::LEFT] =
|
||||
std::min((u16)Position[0], BoundingBox::coords[BoundingBox::LEFT]);
|
||||
BoundingBox::coords[BoundingBox::RIGHT] =
|
||||
std::max((u16)Position[0], BoundingBox::coords[BoundingBox::RIGHT]);
|
||||
BoundingBox::coords[BoundingBox::TOP] =
|
||||
std::min((u16)Position[1], BoundingBox::coords[BoundingBox::TOP]);
|
||||
BoundingBox::coords[BoundingBox::BOTTOM] =
|
||||
std::max((u16)Position[1], BoundingBox::coords[BoundingBox::BOTTOM]);
|
||||
BoundingBox::Update(static_cast<u16>(Position[0]), static_cast<u16>(Position[0]),
|
||||
static_cast<u16>(Position[1]), static_cast<u16>(Position[1]));
|
||||
|
||||
#if ALLOW_TEV_DUMPS
|
||||
if (g_ActiveConfig.bDumpTevStages)
|
||||
|
@ -278,9 +278,7 @@ static void BPWritten(const BPCmd& bp)
|
||||
// We should be able to get away with deactivating the current bbox tracking
|
||||
// here. Not sure if there's a better spot to put this.
|
||||
// the number of lines copied is determined by the y scale * source efb height
|
||||
|
||||
BoundingBox::active = false;
|
||||
PixelShaderManager::SetBoundingBoxActive(false);
|
||||
BoundingBox::Disable();
|
||||
|
||||
float yScale;
|
||||
if (PE_copy.scale_invert)
|
||||
@ -448,9 +446,8 @@ static void BPWritten(const BPCmd& bp)
|
||||
case BPMEM_CLEARBBOX1:
|
||||
case BPMEM_CLEARBBOX2:
|
||||
{
|
||||
u8 offset = bp.address & 2;
|
||||
BoundingBox::active = true;
|
||||
PixelShaderManager::SetBoundingBoxActive(true);
|
||||
const u8 offset = bp.address & 2;
|
||||
BoundingBox::Enable();
|
||||
|
||||
if (g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)
|
||||
{
|
||||
|
@ -3,20 +3,74 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "VideoCommon/BoundingBox.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
|
||||
#include "Common/ChunkFile.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "VideoCommon/PixelShaderManager.h"
|
||||
|
||||
namespace BoundingBox
|
||||
{
|
||||
// External vars
|
||||
bool active = false;
|
||||
u16 coords[4] = {0x80, 0xA0, 0x80, 0xA0};
|
||||
namespace
|
||||
{
|
||||
// Whether or not bounding box is enabled.
|
||||
bool s_is_active = false;
|
||||
|
||||
// Current bounding box coordinates.
|
||||
std::array<u16, 4> s_coordinates{
|
||||
0x80,
|
||||
0xA0,
|
||||
0x80,
|
||||
0xA0,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
void Enable()
|
||||
{
|
||||
s_is_active = true;
|
||||
PixelShaderManager::SetBoundingBoxActive(s_is_active);
|
||||
}
|
||||
|
||||
void Disable()
|
||||
{
|
||||
s_is_active = false;
|
||||
PixelShaderManager::SetBoundingBoxActive(s_is_active);
|
||||
}
|
||||
|
||||
bool IsEnabled()
|
||||
{
|
||||
return s_is_active;
|
||||
}
|
||||
|
||||
u16 GetCoordinate(Coordinate coordinate)
|
||||
{
|
||||
return s_coordinates[static_cast<u32>(coordinate)];
|
||||
}
|
||||
|
||||
void SetCoordinate(Coordinate coordinate, u16 value)
|
||||
{
|
||||
s_coordinates[static_cast<u32>(coordinate)] = value;
|
||||
}
|
||||
|
||||
void Update(u16 left, u16 right, u16 top, u16 bottom)
|
||||
{
|
||||
const u16 new_left = std::min(left, GetCoordinate(Coordinate::Left));
|
||||
const u16 new_right = std::max(right, GetCoordinate(Coordinate::Right));
|
||||
const u16 new_top = std::min(top, GetCoordinate(Coordinate::Top));
|
||||
const u16 new_bottom = std::max(bottom, GetCoordinate(Coordinate::Bottom));
|
||||
|
||||
SetCoordinate(Coordinate::Left, new_left);
|
||||
SetCoordinate(Coordinate::Right, new_right);
|
||||
SetCoordinate(Coordinate::Top, new_top);
|
||||
SetCoordinate(Coordinate::Bottom, new_bottom);
|
||||
}
|
||||
|
||||
// Save state
|
||||
void DoState(PointerWrap& p)
|
||||
{
|
||||
p.Do(active);
|
||||
p.Do(coords);
|
||||
p.Do(s_is_active);
|
||||
p.DoArray(s_coordinates);
|
||||
}
|
||||
|
||||
} // namespace BoundingBox
|
||||
|
@ -11,21 +11,33 @@ class PointerWrap;
|
||||
// Bounding Box manager
|
||||
namespace BoundingBox
|
||||
{
|
||||
// Determines if bounding box is active
|
||||
extern bool active;
|
||||
|
||||
// Bounding box current coordinates
|
||||
extern u16 coords[4];
|
||||
|
||||
enum
|
||||
// Indicates a coordinate of the bounding box.
|
||||
enum class Coordinate
|
||||
{
|
||||
LEFT = 0,
|
||||
RIGHT = 1,
|
||||
TOP = 2,
|
||||
BOTTOM = 3
|
||||
Left, // The X coordinate of the left side of the bounding box.
|
||||
Right, // The X coordinate of the right side of the bounding box.
|
||||
Top, // The Y coordinate of the top of the bounding box.
|
||||
Bottom, // The Y coordinate of the bottom of the bounding box.
|
||||
};
|
||||
|
||||
// Enables bounding box.
|
||||
void Enable();
|
||||
|
||||
// Disables bounding box.
|
||||
void Disable();
|
||||
|
||||
// Determines if bounding box is enabled.
|
||||
bool IsEnabled();
|
||||
|
||||
// Gets a particular coordinate for the bounding box.
|
||||
u16 GetCoordinate(Coordinate coordinate);
|
||||
|
||||
// Sets a particular coordinate for the bounding box.
|
||||
void SetCoordinate(Coordinate coordinate, u16 value);
|
||||
|
||||
// Updates all bounding box coordinates.
|
||||
void Update(u16 left, u16 right, u16 top, u16 bottom);
|
||||
|
||||
// Save state
|
||||
void DoState(PointerWrap& p);
|
||||
|
||||
}; // end of namespace BoundingBox
|
||||
} // namespace BoundingBox
|
||||
|
@ -19,7 +19,6 @@
|
||||
#include "VideoCommon/BoundingBox.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/PerfQueryBase.h"
|
||||
#include "VideoCommon/PixelShaderManager.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
|
||||
namespace PixelEngine
|
||||
@ -233,8 +232,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](u32) {
|
||||
BoundingBox::active = false;
|
||||
PixelShaderManager::SetBoundingBoxActive(false);
|
||||
BoundingBox::Disable();
|
||||
return g_video_backend->Video_GetBoundingBox(i);
|
||||
}),
|
||||
MMIO::InvalidWrite<u16>());
|
||||
|
@ -179,7 +179,7 @@ PixelShaderUid GetPixelShaderUid()
|
||||
uid_data->genMode_numindstages = bpmem.genMode.numindstages;
|
||||
uid_data->genMode_numtevstages = bpmem.genMode.numtevstages;
|
||||
uid_data->genMode_numtexgens = bpmem.genMode.numtexgens;
|
||||
uid_data->bounding_box = g_ActiveConfig.bBBoxEnable && BoundingBox::active;
|
||||
uid_data->bounding_box = g_ActiveConfig.bBBoxEnable && BoundingBox::IsEnabled();
|
||||
uid_data->rgba6_format =
|
||||
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor;
|
||||
uid_data->dither = bpmem.blendmode.dither && uid_data->rgba6_format;
|
||||
|
@ -253,7 +253,7 @@ void VertexManagerBase::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 nu
|
||||
void VertexManagerBase::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex)
|
||||
{
|
||||
// If bounding box is enabled, we need to flush any changes first, then invalidate what we have.
|
||||
if (::BoundingBox::active && g_ActiveConfig.bBBoxEnable &&
|
||||
if (BoundingBox::IsEnabled() && g_ActiveConfig.bBBoxEnable &&
|
||||
g_ActiveConfig.backend_info.bSupportsBBox)
|
||||
{
|
||||
g_renderer->BBoxFlush();
|
||||
|
Loading…
Reference in New Issue
Block a user