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WiiSaveBanner: fall back to $userdir/Load/WiiBanners
Unlike custom banners which work as an override, this mechanism works as a fallback. The use case is if you have games you don't really play but want to keep around for testing purposes without filling up your NAND with lots of saves. For ease of use, the directory structure is the same but only title/$title_hi/$title_lo/data/banner.bin files are relevant.
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@ -14,6 +14,7 @@ enum class FromWhichRoot
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{
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Configured, // not related to currently running game - use D_WIIROOT_IDX
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Session, // request from currently running game - use D_SESSION_WIIROOT_IDX
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Banners, // fallback for Wii savegame banners - use D_BANNERS_WIIROOT_IDX
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};
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std::string RootUserPath(FromWhichRoot from);
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