Fix emulated Wii Remote battery level being low when not configured

All the multiplying and dividing by 100 in controller configs is
messy... An attempted solution to the problem was to not multiply
default_value by 100 in ControllerEmu::ControlGroup::LoadConfig,
but that broke other things instead, so I went with this.
This commit is contained in:
JosJuice 2015-04-24 19:36:08 +02:00
parent 87a63713f4
commit fe9fdd3244

View File

@ -302,7 +302,7 @@ Wiimote::Wiimote( const unsigned int index )
m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Upright Wiimote"), false));
m_options->settings.emplace_back(new ControlGroup::IterateUI(_trans("Iterative Input")));
m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Speaker Pan"), 0, -127, 127));
m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Battery"), 95, 0, 255));
m_options->settings.emplace_back(new ControlGroup::Setting(_trans("Battery"), 95.0 / 100, 0, 255));
// TODO: This value should probably be re-read if SYSCONF gets changed
m_sensor_bar_on_top = SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR") != 0;