mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
DolphinQt2: Don't show invalid games in game list
Regression from 1f1dae3
.
This problem doesn't happen in DolphinWX as far as I know, but if
you've ran into the problem in DolphinQt2, it will carry over to
DolphinWX because of the shared game list cache.
This commit is contained in:
parent
d3f432946f
commit
ff2fe73ec9
@ -173,7 +173,9 @@ void GameTracker::LoadGame(const QString& path)
|
||||
if (!DiscIO::ShouldHideFromGameList(converted_path))
|
||||
{
|
||||
bool cache_changed = false;
|
||||
emit GameLoaded(m_cache.AddOrGet(converted_path, &cache_changed, m_title_database));
|
||||
auto game = m_cache.AddOrGet(converted_path, &cache_changed, m_title_database);
|
||||
if (game)
|
||||
emit GameLoaded(std::move(game));
|
||||
if (cache_changed)
|
||||
m_cache.Save();
|
||||
}
|
||||
|
@ -28,7 +28,7 @@
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
static constexpr u32 CACHE_REVISION = 7; // Last changed in PR 6281
|
||||
static constexpr u32 CACHE_REVISION = 8; // Last changed in PR 6560
|
||||
|
||||
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
|
||||
bool recursive_scan)
|
||||
@ -60,7 +60,12 @@ std::shared_ptr<const GameFile> GameFileCache::AddOrGet(const std::string& path,
|
||||
[&path](const std::shared_ptr<GameFile>& file) { return file->GetFilePath() == path; });
|
||||
const bool found = it != m_cached_files.cend();
|
||||
if (!found)
|
||||
m_cached_files.emplace_back(std::make_shared<GameFile>(path));
|
||||
{
|
||||
std::shared_ptr<UICommon::GameFile> game = std::make_shared<GameFile>(path);
|
||||
if (!game->IsValid())
|
||||
return nullptr;
|
||||
m_cached_files.emplace_back(std::move(game));
|
||||
}
|
||||
std::shared_ptr<GameFile>& result = found ? *it : m_cached_files.back();
|
||||
if (UpdateAdditionalMetadata(&result, title_database) || !found)
|
||||
*cache_changed = true;
|
||||
|
@ -35,6 +35,7 @@ public:
|
||||
|
||||
void Clear();
|
||||
|
||||
// Returns nullptr if the file is invalid.
|
||||
std::shared_ptr<const GameFile> AddOrGet(const std::string& path, bool* cache_changed,
|
||||
const Core::TitleDatabase& title_database);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user