164 Commits

Author SHA1 Message Date
03a263db20 msbuild: fixup linking of discord-rpc 2020-08-22 16:17:50 -07:00
2f47f486af msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
1f8cda6281 DolphinQt: sort the files in vcxproj 2020-08-22 16:17:50 -07:00
94bf48b67c msbuild: refactor stuff out of project files (for dolphin) 2020-08-22 16:17:50 -07:00
36ace8eb52 prettify some constructs in vcxproj files 2020-08-22 16:17:50 -07:00
f17b5dd41b Merge pull request #8804 from iwubcode/dsu-improvements
DolphinQt / InputCommon - Support multiple DSU servers
2020-08-08 20:45:57 +01:00
2e8c5b4521 DolphinQt: Show a warning when launching an NKit disc image
It is my opinion that nobody should use NKit disc images without
being aware of the drawbacks of them. Since it seems like almost
nobody who is using NKit disc images knows what NKit is (hmm, now
how could that have happened...?), I am adding a warning to Dolphin
so that you can't run NKit disc images without finding out about the
drawbacks. In case someone really does want to use NKit disc images,
the warning has a "Don't show this again" option. Unfortunately, I
can't retroactively add the warning where it's most needed:
in Dolphin 5.0, which does not support Wii NKit disc images.
2020-07-29 21:05:57 +02:00
97c9cf3e21 DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support 2020-07-17 14:53:39 -05:00
58aa0150e1 DolphinQt / InputCommon: Support multiple DSU servers 2020-07-17 14:53:39 -05:00
92812d0b0b QtUtils: Add UTF8CodePointCountValidator 2020-07-16 19:03:46 -04:00
87330ae524 DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
See https://kdepepo.wordpress.com/2019/08/05/about-deprecation-of-qfontmetricswidth/
2020-06-08 12:32:36 +02:00
f87e32840f DolphinQt: Remove another usage of QFontMetrics::width
QFontMetrics::width breaks building with CMake on Windows,
due to a deprecation warning which gets promoted to an error.
2020-05-18 00:39:57 +02:00
39d34e133f Debugger: Add a Thread widget
DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
2020-05-03 20:48:30 +04:00
e921cbe57c GCMemcardManager: Add GUI to create new memory card. 2020-04-28 23:59:15 +02:00
116cef572b Merge pull request #8738 from JosJuice/convert-dialog
Replace the compress/uncompress actions with a convert dialog
2020-04-28 12:37:17 -04:00
5e33cd48da Debugger: Add a Network widget
Display socket table, SSL context and options
2020-04-27 21:47:00 +04:00
dae2c14f7f DolphinQt: Turn the compress/decompress action into a dialog 2020-04-24 15:10:35 +02:00
c6ee767851 DolphinQt: Run tasks that use progress dialogs on separate threads 2020-04-03 12:53:38 +02:00
48fd27cdab Merge pull request #8451 from rlnilsen/motion-input-nunchuk
Add motion input support to nunchuk
2020-01-13 17:08:03 -05:00
d8b2be9d06 DolphinQt: Support compiling on ARM64 2020-01-12 15:23:42 +10:00
6fcb1c6c46 Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
965781ea9d Motion Input: Add nunchuk support. 2019-12-04 23:21:26 +01:00
33c0abd1ab Disable warning C5054 on DolphinQt
They're all in the Qt headers, and quite noisy.
2019-11-30 13:42:52 +10:00
dd23a1ee79 Update VS projects/solutions to VS2019 2019-11-30 13:42:52 +10:00
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
199c565bf5 DolphinQt: Add the dumping bitrate setting to the graphics config
Fixes https://bugs.dolphin-emu.org/issues/10250
2019-07-18 12:20:21 +02:00
2f63b71bde QtGui: Handle file open events
Handle file open events received by Dolphin. This allows Wii/GC files to be
opened when double-clicked or dropped on the Dolphin application on macOS.
2019-06-15 11:27:29 +02:00
f6e73a0aec Qt/Debugger: Implement patch instruction preview 2019-04-27 23:31:19 +02:00
d5ed3cbd88 Merge pull request #7922 from JosJuice/verify-disc
Add a Verify tab to game properties
2019-04-11 16:39:49 +02:00
84cbd5150f Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
23986d48f7 Merge pull request #7945 from spycrab/np_browser
Qt/NetPlay: Implement session/server browser
2019-04-06 12:36:29 +02:00
094bf0d2ff Qt/NetPlay: Integrate NetPlayIndex 2019-04-06 12:27:30 +02:00
923151e3e3 Merge pull request #7949 from spycrab/turbo_btn
Qt/TAS: Implement turbo mode
2019-04-03 18:43:11 +02:00
113bd60fe7 Implement D3D12 backend 2019-04-01 11:24:55 +10:00
039b1baa3a Qt/TAS: Implement turbo mode 2019-03-31 05:27:34 +02:00
d1cb79f644 QtUtils: Add ModalMessageBox 2019-03-04 21:48:23 +01:00
ff5556ce2f Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
36ce47635b RenderWidget: Hook up to ImGui 2019-01-25 11:15:57 +10:00
fc998093cc Merge pull request #7600 from spycrab/resource_pack
Implement resource packs
2018-12-23 16:04:05 +01:00
71d53c922f Implement resource packs 2018-12-19 11:03:09 +01:00
d94922002b NetPlay: Implement chunked data transfer
This sends arbitrary packets in chunks to be reassembled at the other
end, allowing large data transfers to be speed-limited and interleaved
with other packets being sent. It also enables tracking the progress of
large data transfers.
2018-11-19 06:37:09 -05:00
97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
c2aedb7649 Adds a UI for accepting Discord join requests in Dolphin
also did these things
fixed crash from joining user that isn't hosting via a direct connection
current game stat can now pass to override the current game in config
uses ip endpoint from dolphin.org
2018-08-06 16:12:03 -04:00
b7c241ea4c Add Discord Join Net Play functionally 2018-07-31 22:24:10 -04:00
7036299a92 NetPlay: Improve settings synchronization and UI
Most settings which affect determinism will now be synced on NetPlay.
Additionally, there's a strict sync mode which will sync various
enhancements to prevent desync in games that use EFB reads.

This also adds a check for all players having the IPL.bin file, and
doesn't load it for anyone if someone is missing it. This prevents
desyncs caused by mismatched system fonts.

Additionally, the NetPlay window was getting too wide with checkboxes,
so FlowLayout has been introduced to make the checkboxes take up
multiple rows dynamically. However, there's some minor vertical
centering issues I haven't been able to solve, but it's better than a
ridiculously wide window.
2018-07-26 17:23:04 -04:00
cc6526f553 Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
2018-07-12 20:36:53 +02:00
3969bf6d1c Input: Add hotkey to cycle the wiimote profile forward or backward
Co-authored-by:  Barath Kannan <barathsotd@gmail.com>
2018-07-07 12:39:08 -05:00