c1c472958e
Tools: Use non-CMake tool for fixing up OS X bundles
2015-06-06 12:44:47 -07:00
23f9ccf59b
DVDInterface: Fix newFileName variable not being printed correctly
2015-06-06 21:29:43 +02:00
37dc8661ab
Revert "Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format.""
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This reverts commit 9ef1ca4141
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2015-06-06 20:10:23 +02:00
8cc271516d
Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""
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This reverts commit 05d60f4fef
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2015-06-06 20:09:22 +02:00
5650b9e970
Revert "OGL: Use floating point arithmetic to scale the depth value."
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This reverts commit 05f42f94a0
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2015-06-06 20:07:49 +02:00
bd5e55bc59
Fix line ending bug for downloaded gecko codes
2015-06-06 19:15:15 +02:00
d3e47dfcf5
Merge pull request #2496 from Tilka/fma4
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Jit64: add FMA4 support to fmaddXX
2015-06-06 17:31:55 +02:00
f9b5571ddd
Merge pull request #2534 from Armada651/depth-clamp
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VideoBackends: Allow the viewport to use the full depth range.
2015-06-06 12:32:56 +02:00
12b469b417
Config: Add SyncOnSkipIdle GameIni option
2015-06-06 11:19:58 +02:00
9c63b78397
Fix indeterminism in GPU thread mode.
2015-06-06 02:14:06 -04:00
f2631a835e
Simplify and improve.
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Note - I removed a SleepCurrentThread(1) the patch added which seemed to
be unrelated to the actual job at hand. If there was a real need for it
(which sounds like it would be an enet-related bug - enet_host_service
is supposed to *sleep*), that needs to be dealt with...
2015-06-06 01:28:01 -04:00
95d682dfd5
Merge pull request #2519 from JosJuice/volume-type-enum
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Volume: Return volume type as an enum
2015-06-06 01:23:52 -04:00
726fc58b49
Merge pull request #2531 from lioncash/vs
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Common: Fix a typo in the VS project file.
2015-06-06 07:18:22 +02:00
04ca54623c
Compare timebase of netplay users to detect desyncs.
2015-06-06 00:52:02 -04:00
3239a204db
Common: Fix typos in BlockingLoop.h
2015-06-05 23:37:37 -04:00
ef1dfa8bcb
VideoBackends: Allow the viewport to use the full depth range.
2015-06-06 03:37:46 +02:00
2f577e147b
Merge pull request #2520 from AdmiralCurtiss/wii-pal60
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Properly set default video mode for PAL Wii games.
2015-06-06 10:42:42 +10:00
63f41ce54e
Merge pull request #2514 from sigmabeta/android-tv-support
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Android TV: Allow the app to be launched from an Android TV launcher.
2015-06-05 18:30:32 -04:00
51cad1025c
Android TV: File Dolphin under "Games" on the TV Launcher
2015-06-05 16:26:49 -04:00
3b9020dc9b
Search the texture cache for small textures by address and hash
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This fixes issue 6563:
https://code.google.com/p/dolphin-emu/issues/detail?id=6563
This PR adds a 2nd map to texture cache, which uses the hash as key. Cache entries from this new map are used only if the address matches or if the texture was fully hashed. This restriction avoids false positive cache hits. This results in a possible situation where safe texture cache accuracy could be faster than the fast one.
Small textures means up to 1KB for fast texture cache accuracy, 4KB for medium, and all textures for safe accuracy.
Since this adds a small overhead to all texture cache handling, some regression testing would be nice. Games, which use a lot of textures the same time, should be affected the most.
2015-06-05 21:30:39 +02:00
b9821916dc
Merge pull request #2530 from Tilka/sdl_quit
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SDL: handle SDL_QUIT event
2015-06-05 19:53:24 +02:00
9ec5a4544f
SDL: handle SDL_QUIT event
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Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
2015-06-05 19:34:06 +02:00
da9a858dcb
Common: Fix a typo in the VS project file
2015-06-05 13:27:14 -04:00
990d61b786
Skip reading UTF-8 BOM at the beginning of INI files
2015-06-05 18:32:58 +02:00
aca7c948d5
EXI_DeviceEthernet: Convert a volatile bool to an atomic
2015-06-05 09:37:14 -04:00
a2ca4841e9
Properly set default video mode for PAL Wii games.
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See https://github.com/dolphin-emu/dolphin/pull/2520 for a more detailed explanation.
2015-06-05 14:35:48 +02:00
7b9565c4e6
[AArch64] Implement lmw/stmw.
2015-06-04 23:54:50 -05:00
2f2e514b54
Merge pull request #2524 from lioncash/aarch64
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Arm64: Make some functions const.
2015-06-05 04:52:14 +02:00
97382ec90a
Merge pull request #2526 from lioncash/silly
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WII_IPC_HLE: Remove a silly volatile usage
2015-06-04 22:27:48 -04:00
cd5142ddeb
Fix building with PCH disabled.
2015-06-04 21:05:10 -05:00
630e0375b1
WII_IPC_HLE: Remove a silly volatile usage
2015-06-04 21:35:21 -04:00
de2e84344d
Core: Convert volatile bools to atomics
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Converts over bools that are typically used as loop checks into atomics.
2015-06-04 21:21:11 -04:00
fe77505d4d
Jit: Make IsInCodeSpace() const
2015-06-04 20:52:53 -04:00
4f276ede0f
Arm64Emitter: Make GetReg() const
2015-06-04 20:43:22 -04:00
d9e1bf139f
JitArm64_RegCache: Make some functions const
2015-06-04 20:40:36 -04:00
6f3598eee4
PPCAnalyst: Remove extra whitespace from CodeBuffer
2015-06-04 19:13:29 -04:00
293c3bae6f
PPCAnalyst: Mark some functions as const
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Also removes the redundant inline specifier, as functions defined in a class/struct definition are inline by default.
2015-06-04 19:11:38 -04:00
0c23283049
Merge pull request #2522 from lioncash/ref
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Core: Pass several parameters by const reference
2015-06-04 16:15:11 -04:00
78e0e78671
Merge pull request #2516 from comex/hires-oops
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Undo accidental screwup of some HiresTextures code from project-moration
2015-06-04 16:13:05 -04:00
e37b643096
Merge pull request #2521 from lioncash/unused
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Interpreter: Remove unused function prototype
2015-06-04 14:32:31 -04:00
d9b51f74be
Core: Pass several parameters by const reference
2015-06-04 14:19:25 -04:00
bc0e61cb7c
Interpreter: Remove unused function prototype
2015-06-04 13:53:53 -04:00
0ed3118141
Volume: Return volume type as an enum
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ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.
I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
030d467d62
Use PanicAlert instead of PanicAlertT when appropriate
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It means less work for the translators... But I'm not too sure
about this, because most of these have already been translated.
2015-06-04 13:25:17 +02:00
95a2abc1ce
Use PanicAlertT instead of PanicAlert when appropriate
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I tried to change messages that contained instructions for users,
while avoiding messages that are so technical that most users
wouldn't understand them even if they were in the right language.
2015-06-04 13:25:06 +02:00
dfc951fbbb
Hotkey: move some code into ParseHotkey
2015-06-04 10:44:20 +02:00
c84cefa990
Remove wx-based Hotkey stuff
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The core InputCommon Hotkeys interface does all of this for us.
2015-06-04 10:44:20 +02:00
1ed38e901e
Merge pull request #2505 from degasus/hotkeys
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Hotkeys fixes 2
2015-06-04 10:42:50 +02:00
830a4e4f8f
Undo accidental screwup of some HiresTextures code from project-moration.
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This is why I should wait for people to review, even if I get annoyed
that nobody seems to care. :duncecap:
2015-06-04 02:52:41 -04:00
920a85b846
Android TV: Add TV banner + some metadata.
2015-06-03 19:42:15 -04:00