Commit Graph

7289 Commits

Author SHA1 Message Date
0040e66282 Merge branch 'geckoos-fix'
Fixes issue 6551.
2013-09-13 18:18:51 -04:00
e15e30602c Fix HLE_HOOK_START in the interpreter. 2013-09-13 18:18:20 -04:00
e62bc44f15 Use d01f1bad for the gameid check in RunCodeHandler rather than the actual ID.
This avoids conflict with the icache hack.  codehandleronly.s does not
actually use the gameid, so it shouldn't matter.
2013-09-13 18:14:56 -04:00
e6cd3b3283 Fix placement of HLE::Patch to not get overwritten by HLE::PatchFunctions.
(This applies to the existing HBReload hook, which would be erased in
various circumstances depending on the type of file loaded.)
2013-09-13 15:31:51 -04:00
a316e2f182 Hook the Gecko codehandler to invalidate the icache.
The codehandler is broken and does not do this itself.  This is a hack,
but a lot simpler than the alternatives.
2013-09-13 15:31:51 -04:00
354b205dec Return correct value to fix libogc's IOS launch sequence. 2013-09-13 15:31:50 -04:00
1f8237c570 Fake ticket views for missing IOS title. 2013-09-13 15:31:50 -04:00
868ab1918b Reset es_inuse upon Reset. 2013-09-13 15:31:50 -04:00
39a524f47d Returning false from an IPC_HLE method should not produce an INFO_LOG.
It's commonly used to delay replying to a message and is in no way an
error.
2013-09-13 15:31:50 -04:00
1680f27739 [ARM] Disable loadstorepaired instructions when fastmem is disabled. 2013-09-12 23:07:19 -05:00
ef1d33647f Improve the ArraySize function a bit now that c++11 isn't forbidden there. Error messages should be friendlier now. 2013-09-12 12:57:13 -05:00
44066326ff Hack the gettext detection a bit to fix translations not working on OSX buildbot builds 2013-09-12 18:22:31 +02:00
c1ddeacc9d [ARM] Removes extraneous fpr.Flush 2013-09-12 10:31:29 +00:00
aa8f0c2ca4 [ARM] Fixes ps_madd implementation. 2013-09-12 10:30:52 +00:00
8882d27689 [ARM] Fixes the ps_merge00 and ps_merge10 implementations. They both had the potential to overwrite the source registers in the moves. 2013-09-12 10:17:27 +00:00
749b62fcd9 [ARM] Fixes orcx implementation. 2013-09-12 09:55:55 +00:00
e1d510c2dc [ARM] Disables loadstores with update because they are broken. 2013-09-12 09:40:10 +00:00
2c33bab1a6 [ARM] lfsx implementation. 2013-09-12 07:52:19 +00:00
fa5499e046 [ARM] Disable lmw when fastmem is disabled. 2013-09-12 02:51:38 -05:00
acbdcc8ea0 Use the POLARSSL_LIBRARY variable to set the link library. This fixes a
possible linkage issue when multiple versions of the library are around.
2013-09-11 22:09:49 -05:00
b9c1af04ad Replace the one use of CompileTimeAssert with static_assert (already used elsewhere). 2013-09-11 20:58:47 -04:00
9ee50a2730 Merge branch '6584'
Fix for XP and lifetime issues on Mac.  Fixes issue 6584.
2013-09-11 20:47:27 -04:00
fde3815d34 Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names. 2013-09-11 19:19:36 -05:00
ce49964dfe Fix "modifier" button functionality et al. 2013-09-11 17:48:04 -05:00
3fcdf5e25b VideoCommon: use memcmp to compare shader uid 2013-09-11 17:34:23 +02:00
2b10142b4f Remove a bunch of old HLE junk
This hasn't been used since 2008
2013-09-10 22:35:52 -04:00
56686666d6 Fix ES_DECRYPT.
ES_DECRYPT is usually called with the in IV parameter equal to the out
IV parameter.  Dolphin was preemptively zeroing out the out buffer,
causing it to read zeroes for the IV.  (Also be more correct when those
parameters *aren't* equal.)

Dolphin now has the dubious honor of having an exploit (smashstack) work
in it.  It crashes in Project M, though.
2013-09-10 17:09:37 -04:00
484130049d On windows, ignore WM_QUERYENDSESSION and close upon WM_ENDSESSION.
The messages can come through CFrame::MSWWindowProc and the wxApp implementation, so make sure to catch both.
Fixes issue 6546.
2013-09-10 03:14:21 -07:00
2d492bdc4f Revert "Leak an object when quitting Dolphin to try and fix issue 6546"
This reverts commit 380b780dd1.

Revert "Move the CFrame::ClosePages call from ~CFrame to CFrame::OnClose"
This reverts commit e29de302a6.
2013-09-10 01:04:29 -07:00
4add0f55e0 Fix SDIO HLE writing garbage to memory.
When servicing a write-register request, it wrote the contents to the
register offset plus 0x8d070000, which corresponds to the actual
hardware registers, presumably in case the application wanted to read
them directly rather than with a read-register request.  WriteToHardware
doesn't handle cached writes to registers, so it decided the address was
RAM, applied RAM_MASK, and happily wrote the register contents to
0x81070000, causing random corruption.  Since the PPC does not normally
have access to those registers, there is no reason to be doing this in
the first place.  Use a member to store these values instead.

(Also add a proper DoState.)
2013-09-09 23:57:51 -04:00
e29de302a6 Move the CFrame::ClosePages call from ~CFrame to CFrame::OnClose 2013-09-09 18:49:10 +02:00
380b780dd1 Leak an object when quitting Dolphin to try and fix issue 6546 2013-09-09 18:44:21 +02:00
0d341e9f28 [NetPlay] Fix copy and paste error. 2013-09-09 03:12:42 -04:00
772046647a Revert "Revert "NetPlay: Use the correct pad mappings for rumble""
This reverts commit 06140e8083.
2013-09-09 03:09:45 -04:00
06140e8083 Revert "NetPlay: Use the correct pad mappings for rumble"
This reverts commit 92c846de45.

It breaks NetPlay entirely for me.
2013-09-09 02:39:28 -04:00
3ec9f9b64a videoCommon: also reset logicOp on mode switch 2013-09-09 02:30:44 +02:00
fe0a450ee4 Don't request authentication (aka I should actually test before committing). 2013-09-08 19:32:14 -04:00
22d9331b96 Improve IOdarwin -
Add requestAuthentication, which might help someone who can't sync, and
better error reporting.
2013-09-08 18:15:49 -04:00
4146e1f3d6 [ARM] Implement psq_st. Optimizations in psq_l and fix all the remaining bugs...except clamping within the max value range of the value. Causes some minor visual effects mostly. 2013-09-08 21:56:17 +00:00
c1aa80cefa [ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs. 2013-09-08 21:56:17 +00:00
3db2108dbb Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline. 2013-09-08 21:04:03 +02:00
92c846de45 NetPlay: Use the correct pad mappings for rumble
Rename the functions around so we don't get confused again, too.
2013-09-08 13:54:05 -04:00
ba0c52b104 [ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game. 2013-09-08 08:18:34 +00:00
e5b5713d70 [ARM] Optimize that fastmem load/stores minimally. 2013-09-08 07:37:03 +00:00
2126f405e0 [ARM] 1 instruction optimization for psq_l 2013-09-08 07:25:59 +00:00
e6af4970d8 [ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON. 2013-09-08 07:07:15 +00:00
8b4f0ef034 IODummy needs it too. 2013-09-07 16:17:00 -04:00
b31502893f Fix lifetime issues in IOWakeup. 2013-09-07 16:13:39 -04:00
f4586570ac Use SetEvent instead of CancelIoEx for XP compatibility. 2013-09-07 15:43:17 -04:00
31b69c53f7 [ARM] Implement psq_l for 2x float loads. Couldn't find a game using quantized loads. Huge speed boost to Ikaruga and THP movies with this one. 2013-09-07 17:44:10 +00:00