Commit Graph

18435 Commits

Author SHA1 Message Date
Shawn Hoffman
00afa2a328 Patch libusb to compile on vs2015. 2015-09-03 04:38:50 -07:00
Shawn Hoffman
9b56efe57c Revert "Base.props: Remove DXSDK_DIR from the include path."
This reverts commit bea3054c9c.
2015-09-03 04:23:02 -07:00
Shawn Hoffman
aa7208e270 [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
Markus Wick
ad978122d9 Merge pull request #2942 from booto/xfb_lines
VideoCommon: xfb height calculation adjusted
2015-09-03 09:40:24 +02:00
Scott Mansell
a1538a30ef Merge pull request #2941 from lioncash/gp
GPFifo: Remove pointer casts
2015-09-03 13:47:26 +12:00
Scott Mansell
532c81266c Merge pull request #2933 from t27duck/mm5_missing_ini
Added missing Mega Man 5 INI file
2015-09-03 12:13:59 +12:00
Scott Mansell
34c7f34198 Merge pull request #2945 from lioncash/alloca
ActionReplay: Remove an alloca call
2015-09-03 12:12:26 +12:00
Lioncash
2d224bd3b1 ActionReplay: Remove an alloca call 2015-09-02 17:41:19 -04:00
booto
5a32c3fba4 VideoCommon: xfb height calculation adjusted
Baten Kaitos allocates its XFBs from a tagged heap
structure. With the old calculation, too many lines
were being written so the tag of the allocation
after the XFB was being corrupted. Fixes crash
mentioned in this comment:
https://code.google.com/p/dolphin-emu/issues/detail?id=7734#c6
2015-09-03 03:57:03 +08:00
Lioncash
f32b79e612 GPFifo: Get rid of pointer casts 2015-09-02 15:24:33 -04:00
Lioncash
db98efdc98 GPFifo: Adjust parameter names 2015-09-02 15:20:02 -04:00
Ryan Houdek
3b65c4070c Merge pull request #2935 from Sonicadvance1/GLES_palette_conversion
[GLES] Support texture_buffer for palette texture conversion.
2015-09-02 10:11:41 -05:00
Scott Mansell
ecbb83fa0f Merge pull request #2686 from booto/field-timing
VI: derive field timing from VI registers
2015-09-03 01:09:43 +12:00
Markus Wick
66e9395d5d Merge pull request #2937 from lioncash/enums
VideoCommon: Convert some defines into enums
2015-09-02 13:27:09 +02:00
Markus Wick
0aba5a62fc Merge pull request #2938 from rohit-n/build-pch
Fix building with PCH disabled.
2015-09-01 20:51:19 +02:00
Rohit Nirmal
9c26bb0e17 Fix building with PCH disabled. 2015-09-01 13:45:23 -05:00
flacs
3b134497dd Merge pull request #2774 from AdmiralCurtiss/wiimote-extension-reconnect-on-button-press
Wiimote: Extend emulated Wiimote reconnect-on-button-press to attachments.
2015-09-01 18:31:39 +02:00
Lioncash
71ef0a0245 PixelShaderGen: Use spaces instead of tabs for vertical alignment 2015-09-01 12:20:50 -04:00
Lioncash
91eff28699 PixelShaderGen: Move defines into the implementation file
These aren't used outside of it. This also reduces the amount of things in
the global namespace.
2015-09-01 12:18:18 -04:00
Lioncash
c760ffbd28 BPMemory/XFMemory: Convert defines to enums
These actually convey a concrete type, as well as also providing a
symbolic constant during debugging.
2015-09-01 12:07:10 -04:00
booto
f6e4a8e680 FifoPlayer: Use VI derived timing, not hardcoded 60Hz 2015-09-01 20:24:42 +08:00
booto
8d6c39a89d VI: Adjust forced-progressive hack per magumagu's suggestion 2015-09-01 20:24:41 +08:00
booto
acc9a74174 VI: Restore forced-progressive hack with option
Bugfix: TargetRefreshRate uses rounded result
NTSC's 59.94 was becoming 59 with integer division.
2015-09-01 20:24:40 +08:00
booto
480dbb22f2 VI: derive field timing from VI registers 2015-09-01 20:24:40 +08:00
Ryan Houdek
7a35f9285b [GLES] Support texture_buffer for palette texture conversion.
OpenGL ES 3.2 adds this feature to core
It was available to GLES 3.1 as GL_{EXT, OES}_texture_buffer as well.
For the non-Nvidia vendors that implemented this is:
      - Qualcomm's Adreno 4xx
      - IMGTec's PowerVR Rogue
2015-09-01 05:41:03 -05:00
flacs
0ba7a65f08 Merge pull request #2932 from lioncash/disc
VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename
2015-09-01 04:09:05 +02:00
Tony Drake
6d4b7b6cf6 Added missing Mega Man 5 INI file
While going through and testing various NES VC games, I noticed Mega Man
5 was just displaying a black screen but the sound and button inputs
were working as expected. Turns out, there is no INI file for that game
id. Copying and renaming Mega Man 4's INI file appears to be enough to
get the game going.
2015-08-31 21:16:38 -04:00
Lioncash
222b33f0a3 VolumeCreator: Fix a typo in VolumeKeyForPartition's name 2015-08-31 20:01:51 -04:00
Lioncash
1db1a8aacf VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename 2015-08-31 20:01:44 -04:00
flacs
b9ea9c05ad Merge pull request #2931 from lioncash/mem
VertexLoader_Color: Remove some pointer casts
2015-09-01 00:32:43 +02:00
Ryan Houdek
14589a3eca Merge pull request #2930 from Sonicadvance1/aarch64_dcbz
[AArch64] Implement dcbz instruction
2015-08-31 17:32:27 -05:00
Lioncash
f7e22c8126 VertexLoader_Color: Mark translation-unit-local functions static 2015-08-31 17:31:23 -04:00
Lioncash
ec42be79f3 VertexLoader_Color: Get rid of some pointer casts 2015-08-31 17:31:11 -04:00
Ryan Houdek
ae0a06a018 [AArch64] Implement dcbz instruction 2015-08-31 15:39:47 -05:00
Ryan Houdek
d495ad5104 [AArch64] Make TST reg, reg emitter alias 2015-08-31 14:03:32 -05:00
Ryan Houdek
0f54aa48b4 Merge pull request #2928 from Sonicadvance1/aarch64_improved_singles
[AArch64] Improve floating point single instructions.
2015-08-31 12:00:08 -05:00
Ryan Houdek
bcde1aa8ff [AArch64] Improve floating point single instructions.
Instead of having an "INS" instruction after every single instruction to duplicate the bottom 64bits in to the top 64bits of the register,
create a new FPR register cache type to track when a register's lower 64bits is supposed to be duplicated in to the high 64bits.
Not necessarily actually having the lower bits duplicated in the host side register. This removes inefficient INS instructions from sequential single
float instructions.
In particular a very heavy single heavy block in Animal Crossing went from 712 instructions down to 520 instructions(~37% less instructions!)
2015-08-31 11:09:17 -05:00
Ryan Houdek
d003934b8a Merge pull request #2929 from Sonicadvance1/aarch64_optimize_gpr_flush
Aarch64 optimize gpr flush
2015-08-31 10:55:45 -05:00
Ryan Houdek
8bf332cf08 [AArch64] Optimize GPR cache flushing.
If we are flushing multiple sequential guest GPRs then we can store two in a single STP instruction.
Ikaruga does this quite a bit in their blocks where they do an lmw at the very end and then we have to flush them all.
Typically cuts 16 STR instructions down to 8 STP instructions there.
2015-08-30 23:07:12 -05:00
Ryan Houdek
f2c17436ab [AArch64] Fix issue in emitter.
Loadstore pairs support only signed offsets, not unsigned.
2015-08-30 23:05:59 -05:00
Scott Mansell
368867dba0 Merge pull request #2922 from aserna3/SDBlock
Implemented ability to block writes to the SD card
2015-08-31 04:51:50 +12:00
Ryan Houdek
fe1c6cba36 Merge pull request #2809 from Sonicadvance1/aarch64_cycle_counter_profiling
[AArch64] Support profiling by cycle counters if they are available to EL0
2015-08-30 10:31:34 -05:00
Ryan Houdek
b907576510 [AArch64] Support profiling by cycle counters if they are available to EL0 2015-08-30 10:25:16 -05:00
Ryan Houdek
5110574c1f Merge pull request #2921 from Sonicadvance1/aarch64_optimize_lmw
[AArch64] Optimize lmw.
2015-08-30 10:23:57 -05:00
flacs
cc5eb6d00b Merge pull request #2927 from aserna3/workshop
Fixed introduced compiler warning in Linux
2015-08-30 05:47:33 +02:00
Anthony Serna
0390bd61df Fixed introduced compiler warning in Linux 2015-08-29 20:41:59 -07:00
flacs
83a179b56a Merge pull request #2925 from lioncash/wx-mem
MemcardManager: Header cleanup
2015-08-29 16:44:59 +02:00
Lioncash
d58550e874 MemcardManager: Minor cleanup of header code 2015-08-29 05:19:51 -04:00
Lioncash
0f3e4c50e1 MemcardManager: Correct class indentation 2015-08-29 05:13:20 -04:00
Lioncash
072150589e Merge pull request #2924 from lioncash/scope
Hash: Narrow define scope
2015-08-29 03:12:18 -04:00