Commit Graph

1303 Commits

Author SHA1 Message Date
Sepalani
07f68560e6 WatchWidget: Add new/delete/clear toolbar items 2021-02-20 18:08:46 +04:00
Léo Lam
6944eaa003
Merge pull request #9512 from sepalani/func-update
CodeViewWidget: Add WithDetailedUpdate to update CodeWidget
2021-02-14 16:30:05 +01:00
Sepalani
5f629abd8b CodeViewWidget: Add WithDetailedUpdate to update CodeWidget
This used to also update the function calls and callers.
2021-02-14 16:01:32 +04:00
Sepalani
aab78b88ab NetworkWidget: Add hostname to SSL table 2021-02-13 23:45:22 +04:00
Léo Lam
522cb6b137
IOS: Use less ambiguous names for classes
Some of the device names can be ambiguous and require fully or partly
qualifying the name (e.g. IOS::HLE::FS::) in a somewhat verbose way.

Additionally, insufficiently qualified names are prone to breaking.
Consider the example of IOS::HLE::FS:: (namespace) and
IOS::HLE::Device::FS (class). If we use FS::Foo in a file that doesn't
know about the class, everything will work fine. However, as soon as
Device::FS is declared via a header include or even just forward
declared, that code will cease to compile because FS:: now resolves
to Device::FS if FS::Foo was used in the Device namespace.

It also leads to having to write IOS::ES:: to access ES types and
utilities even for code that is already under the IOS namespace.

The fix for this is simple: rename the device classes and give them
a "device" suffix in their names if the existing ones may be ambiguous.
This makes it clear whether we're referring to the device class or to
something else.

This is not any longer to type, considering it lets us get rid of the
Device namespace, which is now wholly unnecessary.

There are no functional changes in this commit.

A future commit will fix unnecessarily qualified names.
2021-02-12 21:40:31 +01:00
Léo Lam
bf758fbe7c
Merge pull request #9490 from Dentomologist/fix_expression_scroll_wheel_spam
Config: Fix expression window scroll wheel spam
2021-02-11 21:42:00 +01:00
Sepalani
2a15bc6ab2 SSL: Workaround to remove SNI from ClientHello 2021-02-11 23:13:59 +04:00
Léo Lam
1fc6fbc2c0
Merge pull request #6075 from sepalani/pcap-log
PCAP logging with fake TCP/UDP packet
2021-02-11 00:15:37 +01:00
Léo Lam
ddacbf83f6
Merge pull request #9461 from cbartondock/master
Working Game IDs for Elf/Dol files
2021-02-10 22:50:40 +01:00
Dentomologist
43b389410a Config: Fix expression window scroll wheel spam
Fixes the expression window being spammed with the first entry in the
Operators or Functions select menus when scrolling the mouse wheel while
hovering over them.

Fixes https://bugs.dolphin-emu.org/issues/12405
2021-02-09 08:55:01 -08:00
Léo Lam
7ef8e53c4a
Qt: Fix "open wiki" option not using the wiki redirect script
The dolphin-redirect.php script seems to have been present since 2012
at least, but we accidentally stopped using it when the "open wiki"
feature was reimplemented in DolphinQt2 in 2016.

    <@delroth> dolphin-redirect.php is slightly smarter and tries to find gameid aliases for e.g. same region
    <@delroth> uh, I mean different region
2021-02-08 02:52:29 +01:00
Errorcodebin
8a3fe6e24a Fix mapping window title bar becoming unresponsive 2021-02-04 14:32:03 +01:00
iwubcode
77c68a3142 DolphinQt: Fix regression that caused the regex expression to be evaluated incorrectly. If an input expression has a non-alpha character in it, we want to quote it with backticks 2021-02-02 20:36:54 -06:00
Sepalani
82bb5d9915 NetworkCaptureLogger: PCAP support added
Log TCP/UDP read/write with fake packet.
2021-01-30 19:35:09 +04:00
cbartondock
83c127784b Working Game IDs for Elf/Dol files 2021-01-30 09:51:37 -05:00
Sepalani
b363962757 BreakpointWidget: Remove unnecessary code
PPCDebugInterface.Clear() is called by Core on shutdown instead
2021-01-28 21:23:18 +04:00
Léo Lam
9ca24ae8e0
Merge pull request #9092 from shuffle2/vshack
msbuild: Merge "Core" libs into single DolphinLib
2021-01-28 01:33:46 +01:00
SirMangler
9f6d88880e
MemoryWidget: Add 'Offset' and General Improvements 2021-01-28 01:04:09 +01:00
Shawn Hoffman
500a694ca8 msbuild: bundle all dolphin "core" code into single library 2021-01-27 14:29:49 -08:00
Shawn Hoffman
7e1df34735 rename InputCommon/ControllerInterface/Device to CoreDevice 2021-01-27 14:29:48 -08:00
Shawn Hoffman
84128d9532 rename Common/File to Common/IOFile 2021-01-27 14:29:48 -08:00
Shawn Hoffman
07fd02f207 rename Core/Analytics to Core/DolphinAnalytics 2021-01-27 14:29:47 -08:00
Léo Lam
6dc0f0dfe6
Merge pull request #9438 from shuffle2/add-shortcut-to-desktop
DolphinQT: Gives option to add desktop shortcut
2021-01-27 19:41:09 +01:00
Léo Lam
28cd6f6520
Merge pull request #9440 from lioncash/qt6
DolphinQt: Qt 6.0 forward-compatibility changes
2021-01-27 19:28:43 +01:00
Léo Lam
6086111566
Merge pull request #9467 from iwubcode/gamecube_controllers_widget
DolphinQt: Move gamecube controller ui logic to its own widget
2021-01-27 19:24:06 +01:00
Léo Lam
84ad550c19
Merge pull request #9449 from Filoppi/patch-11
Qt: Fix Shake Mapping Indicator not showing deadzone
2021-01-27 19:19:58 +01:00
Léo Lam
42b55e8fa3
Merge pull request #9450 from Filoppi/patch-12
Qt: Fix stock input profiles being deletable
2021-01-27 19:18:51 +01:00
iwubcode
780360b921 DolphinQt: Move gamecube controller ui logic to its own widget 2021-01-27 12:02:39 -06:00
iwubcode
f3b6c9723c DolphinQt: Move wiimote controller ui logic to its own widget 2021-01-27 11:27:05 -06:00
Léo Lam
4ba9bb26e9
Merge pull request #9455 from lioncash/traversal
TraversalProto: Minor cleanup
2021-01-27 15:51:29 +01:00
iwubcode
67b9e94e4d DolphinQt: Move common controller interface logic to its own widget 2021-01-23 15:17:38 -06:00
Lioncash
2021175809 TraversalClient: Convert state enum into an enum class
Prevents implicit conversions and prevents identifiers from polluting
the class scope.
2021-01-20 12:24:03 -05:00
Filippo Tarpini
c1ab89cf2c Qt: Fix stock input profiles being deletable
Also avoid files without a name before the extension (name: ".ini")
from being added to the list because then they wouldn't be saveable
and it would appear with an empty name anyway.
2021-01-17 20:51:01 +02:00
Filippo Tarpini
43223aadc8
Qt: Fix Shake Mapping Indicator not showing deadzone
QRectF was missing from drawRect which meant the deazone was casted to an int, flooring its value (it goes from 0 to 1).
2021-01-16 23:10:35 +02:00
Lioncash
5b4fced2ba DolphinQt: Resolve deprecated usages of setTime_t and toTime_t
These have been replaced with setSecsSinceEpoch() and
toSecsSinceEpoch(), respectively within Qt 5.8, so we can migrate over
to them.
2021-01-13 05:07:32 -05:00
Lioncash
892154f7ea DolphinQt: Resolve deprecated usage of margin()
This function has been marked as obsolete. In Qt 6.0 it's removed
entirely, so we must use getContentsMargin() explicitly instead
(margin() would do this for us).

Ditto for setMargin(), in which case we use setContentsMargin instead.
setMargin() would just pass its argument to all four parameters of
setContentsMargin(), so we can do the same.
2021-01-13 05:07:32 -05:00
Lioncash
46ca371ef3 DolphinQt: Migrate QRegExp over to QRegularExpression
Qt 5.0 introduced QRegularExpression to replace QRegExp. In Qt 6.0,
QRegExp is removed entirely in favor of it.
2021-01-13 05:07:29 -05:00
Lioncash
765a1b3c09 DolphinQt: Explicitly include <QActionGroup> where applicable
An indirect inclusion scenario that breaks on Qt 6.0
2021-01-13 04:46:11 -05:00
Lioncash
f647ca4620 DolphinQt: Replace usages of QLatin1Literal with QStringLiteral
This literal was deprecated in 5.14.0. Not to mention it wasn't
documented as part of the API either: see the 5.14.0 changelog here:

https://code.qt.io/cgit/qt/qtbase.git/tree/dist/changes-5.14.0?h=v5.14.0

On Qt 6.0 this define is removed entirely. To stay forward compatible,
we can make use of QStringLiteral instead.
2021-01-13 03:50:42 -05:00
Aminoa
23e565d94c DolphinQT: Gives option to add desktop shortcut
When a game is selected, the option to add a shortcut of the game to the desktop is given. Uses native Windows API since Qt lacks support for adding shortcuts.
2021-01-11 20:41:13 -08:00
Pokechu22
d55f9369c7 Use GX_CMD_UNKNOWN_METRICS instead of magic number 0x44 2021-01-11 12:41:04 -08:00
Léo Lam
4cdcbb6ab2
Merge pull request #9308 from smurf3tte/re23_patch
Patches for Resident Evil 2/3 audio issues
2021-01-06 01:52:15 +01:00
Léo Lam
0b1db65aa1
Merge pull request #9405 from Filoppi/patch-7
Rename "Use Fullscreen" setting to "Start in Fullscreen"
2021-01-06 01:44:46 +01:00
Léo Lam
eafb9de047
Merge pull request #9323 from waddlesplash/haiku
Rehabilitate Haiku support.
2021-01-05 16:09:43 +01:00
Léo Lam
840ecfb32f
Merge pull request #9409 from AdmiralCurtiss/wii-save-import-tmd
Make WiiSave::Import() behave closer to the Wii System Menu's SD Card save copying.
2021-01-05 15:36:36 +01:00
Filippo Tarpini
0805b58302
DolphinQt: Remove some useless includes
[committer note: fixed commit message style]
2021-01-05 15:24:13 +01:00
waddlesplash
2df11d3911 Rehabilitate Haiku support. 2021-01-02 16:54:24 -05:00
Admiral H. Curtiss
2932b5f8cd Qt: Give better error messages when Wii save importing fails. 2021-01-02 17:46:12 +01:00
Filippo Tarpini
57c59c18d4
Rename "Use Fullscreen" setting to "Start in Fullscreen"
The name was confusing as changing it at runtime would not change the window to fullscreen, as it effectively only affects the start of the emulation.
Also blocked the ability to change it when the emulation is running, to be more inline with other similar settings, like "Render to main Window".
2020-12-31 13:39:45 +02:00
smurf3tte
f4c579e720 Fix bad memory references in NewPatchDialog
This code was storing references to patch entries which could move around in memory if a patch was erased from the middle of a vector or if the vector itself was reallocated. Instead, NewPatchDialog maintains a separate copy of the patch entries which are committed back to the patch if the user accepts the changes.
2020-12-29 14:31:05 -08:00