Commit Graph

36609 Commits

Author SHA1 Message Date
09432ef098 windows: move ffmpeg bins to submodule
udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0
enable ffmpeg on arm64
2022-03-29 17:27:46 -07:00
0204b119e9 Merge pull request #10541 from t895/list-fix
Android: Fix games list padding
2022-03-28 17:55:48 +02:00
8a0c6816dd Android: Fix games list padding
Use clipToPadding="false" to prevent top white bar when scrolling
2022-03-28 09:58:01 -04:00
c08a23b374 Merge pull request #10537 from Simonx22/android-sv2
Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-27 15:14:48 -04:00
7b80cc9585 Merge pull request #10538 from JosJuice/android-region-runtime
Android: Mark MAIN_FALLBACK_REGION as not runtime editable
2022-03-27 15:14:27 -04:00
11c4385b36 Android: Mark MAIN_FALLBACK_REGION as not runtime editable
Trying to change it while a game is running does nothing.
DolphinQt already inactivates it while a game is running.
2022-03-27 18:45:01 +02:00
f12681ba93 Merge pull request #10532 from t895/material3-migration
Android: Inherit from Material 3 themes and round corners on box art
2022-03-27 18:32:22 +02:00
b379df360a Merge pull request #10497 from martinD2014/master
Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
56b5c677c0 Merge pull request #10533 from t895/adaptive-icon
Android: Create adaptive icon and refactor old icon usage
2022-03-26 20:35:56 +01:00
b8013ff3a0 Android: Inherit from Material3 themes and round corners on box art 2022-03-26 14:54:23 -04:00
73f94e76b9 Android: Increase target and compileSdk version to 32 (Android 12L/Sv2) 2022-03-26 10:55:26 -04:00
fde39b455c Begin style migration to Material3
Use large card view rounded corner guidelines

Fix action bar theming

Needed to import android back button clip art to fix material 3 theming issue. The DolphinSettingsBase style used to inherit from the Theme.MaterialComponents.DayNight.DarkActionBar theme which would provide the light text and icons but this is no longer available with Material 3.

Fit box art more snugly in CardView

Change card height to match cover art

Add padding to top of games list recyclerview
2022-03-26 10:16:17 -04:00
379de5de15 Merge pull request #10375 from Pokechu22/imgui-assert
Externals: Use Common ASSERT for IM_ASSERT
2022-03-26 05:53:59 +01:00
57d8f2112c Merge pull request #10514 from JosJuice/datel-no-gametdb
DiscIO: Don't return GameTDB ID for any Datel disc
2022-03-26 03:38:57 +01:00
e53c879337 Translation resources sync with Transifex 2022-03-25 22:17:01 +01:00
72c7977c72 Externals: Use Common ASSERT for IM_ASSERT
This does introduce a dependency on common and on fmt from imgui, but gives a better experience.
2022-03-25 10:37:20 -07:00
9e19d10f9d Externals: Enable IMGUI_DISABLE_OBSOLETE_FUNCTIONS 2022-03-25 10:24:07 -07:00
30a34d06c1 RenderBase: Add call to IMGUI_CHECKVERSION() 2022-03-25 10:24:07 -07:00
e58cf36ca1 Merge pull request #10079 from sepalani/neg-offset
MemoryWidget: Add negative offset search support
2022-03-25 07:09:08 +01:00
d5916fd14c MemoryWidget: Add negative offset search support 2022-03-24 23:06:25 +04:00
c8f4800fb2 Merge pull request #10531 from iwubcode/opengl_objlabel_fix
VideoBackends: fix opengl object label identifier
2022-03-24 18:02:32 +01:00
69e79045a3 VideoBackends: fix opengl object label which was given an invalid enumeration as the identifier parameter. Most implementations will warn in this case but there is an implementation that will crash (ANGLE) 2022-03-24 00:25:59 -05:00
1a5a52c00c Merge pull request #10507 from JosJuice/convertcommand-non-gc-wii
DolphinTool: Allow converting non-GC/Wii files
2022-03-23 22:47:41 +01:00
c4dfd47182 Merge pull request #10527 from AdmiralCurtiss/speedlimit-combobox-fix
DolphinQt: Set emulation speed setting only when the combobox is actually touched.
2022-03-22 21:50:49 +01:00
c661a75961 DolphinQt: Set emulation speed setting only when the combobox is actually touched. 2022-03-22 19:19:47 +01:00
d0d27028a0 DolphinTool: Allow converting non-GC/Wii files
This was requested by a forum user, and I thought why not.
It's a simple change to make since DiscIO already supports it,
and I assume command-line users know roughly what they're doing.
2022-03-22 18:59:01 +01:00
b466b9ef85 Merge pull request #10464 from Zarklord/override-wii-boot-ios
Add Override for Boot IOS for Wii Titles
2022-03-22 03:01:44 +01:00
bb7f0e18dd Merge pull request #10524 from JosJuice/angle-in
VideoCommon: Remove redundant in qualifiers
2022-03-21 19:16:13 -04:00
f1f02180fa VideoCommon: Remove redundant in qualifiers
ANGLE raises a compilation error otherwise.
2022-03-21 22:16:25 +01:00
48baf097a1 Merge pull request #10523 from JMC47/initypo
Rename GYRE41.ini to GRYE41.ini
2022-03-21 01:54:14 +01:00
0bd2b4023b Rename GYRE41.ini to GRYE41.ini
This was a typo that I missed for some reason.
2022-03-20 20:25:43 -04:00
9130ad8fbe Add support for overriding the IOS that boots with a wii game 2022-03-20 09:47:06 -04:00
7b0d5f2df3 Merge pull request #10491 from Minty-Meeo/dolphin-tool-more-stuff
More dolphin-tool features and options
2022-03-20 05:43:53 +01:00
8368b87fb8 Merge pull request #10016 from JMC47/ubisoftcodinground11
GameINI: Rayman Arena - Add Disable Culling Patch that fixes "Rise and Shrine" Hang
2022-03-20 03:21:15 +01:00
6619bfef50 GameINI: Rayman Arena - Add Disable Culling Patch
For unknown reasons, a Gecko Code on the Wiki for Rayman Arena that was
meant to help with widescreen patches.  This doesn't actually change
anything about the game unless you enable Dolphin's built-in widescreen
hack, where it will cause enemies and whatnot to render on the edges of
the screen.  This is because it patches out the culling function in the
game, which coincidentally is also the cause of the hang in Dolphin.
2022-03-19 21:39:09 -04:00
c47fa2f4f1 Merge pull request #10492 from teconmoon/patch-1
Create REX.ini file for Excite Truck visual issues
2022-03-20 00:22:17 +01:00
deba9ce256 Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool
New dolphin-tool command: "header"
-b / --block_size
-c / --compression
-l / --compression_level

Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing.

Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
2022-03-19 17:13:28 -05:00
a3f83d92d1 Merge pull request #10515 from JosJuice/android-user-data-clarification
Android: Clarify what we mean by "user data"
2022-03-19 21:05:17 +01:00
9f606734c3 Merge pull request #10513 from JosJuice/android-update-dependencies
Android: Update dependencies
2022-03-19 20:29:41 +01:00
f5657d0a83 Merge pull request #10174 from dreamsyntax/panic-handles-restore-messages
DolphinQt: Add "Reset Ignore Panic Handler" MenuBar Option
2022-03-19 16:52:20 +01:00
0ed6bfc713 Merge pull request #10522 from AdmiralCurtiss/autoupdate-vs
Re-enable Auto-Update when building with VS project files.
2022-03-19 15:56:00 +01:00
676713e036 Re-enable Auto-Update when building with VS project files. 2022-03-19 15:30:28 +01:00
edd63d8c3f Merge pull request #10519 from jordan-woyak/fix-hotkey-detections
MappingCommon: Fix detection of hotkey and conjunction expressions.
2022-03-19 00:41:00 -04:00
f73b2d70a6 Merge pull request #10516 from OatmealDome/steam
CMakeLists: Add flag to enable / disable automatic update support
2022-03-18 08:33:13 +01:00
e23df9369d CMakeLists: Add option to disable automatic update support 2022-03-18 03:04:51 -04:00
b589d720bf MappingCommon: Fix detection of hotkey and conjunction expressions. 2022-03-16 22:25:04 -05:00
c0f6aa7ab1 Android: Clarify what we mean by "user data" 2022-03-15 19:29:08 +01:00
479489c999 DiscIO: Don't return GameTDB ID for any Datel disc
DTLX01 can be either a Freeloader or Action Replay, so it's
inappropriate to always use the same title and cover for it.
2022-03-15 18:56:49 +01:00
f9f561ced1 Android: Update dependencies 2022-03-15 18:19:28 +01:00
f5b6cccd32 Android: Update Android Gradle Plugin 2022-03-15 18:19:07 +01:00