Commit Graph

32549 Commits

Author SHA1 Message Date
5a1b90c7f3 VideoBackends:Metal: Explicitly disable arc
Makes it easier to enable arc elsewhere without breaking the Metal backend
2022-10-08 04:46:07 -05:00
c08de82e90 VideoBackends:Metal: Bring back unified memory config
Turns out it was helpful.  (Most improvement in ubershaders.)  This time with much better auto mode.
2022-10-08 04:46:05 -05:00
93ce7bf344 VideoBackends:Metal: Unroll lighting loop 2022-10-08 04:44:48 -05:00
45ee1be6da VideoBackends:Metal: Properly set vsync on creation 2022-10-08 04:44:48 -05:00
274d4679ca VideoBackends:Multiple: More GPUs with broken subgroup ops 2022-10-08 04:44:48 -05:00
1abffc0b05 PPCAnalyst: Remove unused variables in BlockStats. 2022-10-08 03:30:56 +02:00
a5217c07b8 PPCAnalyst: Remove unused variables and methods in BlockRegStats. 2022-10-08 03:26:42 +02:00
6a2ed5758e JitCache: Erase address from noSpeculativeConstantsAddresses when block is invalidated. 2022-10-08 02:44:36 +02:00
be65e96991 Memmap: Remove unused IO size field
This existed in the initial megacommit (though I don't know why) as IO_SIZE. It was used in Memmap's Init() to compute totalMemSize, but I don't know if it actually did anything then. That use was removed in 2d0f714546, but the constant persisted until cc858c63b8, when it became a static variable.
2022-10-07 17:24:51 -07:00
d2db451eba HW/MemoryInterface: Add data to savestates and initialize on boot. 2022-10-07 01:31:56 +02:00
691135dbc3 HW: Move SerialInterface variables to Core::System. 2022-10-06 22:08:20 +02:00
4d33f6af7c GCMemcard: Remove manual std::vector handling in DoState 2022-10-06 11:25:36 -07:00
e8221d7948 Common/PointerWrap: Remove DoPOD
This was added in 385d8e2b15, but became somewhat redundant with Do in 4c7bbd96e4, and completely redundant now that std::is_trivially_copyable_v is well-supported.
2022-10-06 11:25:36 -07:00
Mai
7498eb1e6c Merge pull request #11121 from AdmiralCurtiss/globals-exi
HW: Move ExpansionInterface variables to Core::System.
2022-10-06 10:33:22 -04:00
26318e2c51 HW: Move ExpansionInterface variables to Core::System. 2022-10-06 01:19:29 +02:00
de5a98a3fa Merge pull request #11120 from AdmiralCurtiss/gci-open-fail
HW/GCMemcardDirectory: Add error message if opening GCI fails.
2022-10-06 01:09:47 +02:00
662caf91ac HW/GCMemcardDirectory: Add error message if opening GCI fails. 2022-10-05 19:56:05 +02:00
cf094eb415 Merge pull request #11117 from JosJuice/jitarm64-imm-not-dirty
JitArm64: Fix BindToRegister in case Immediate && !set_dirty
2022-10-05 19:31:44 +02:00
4b6086b20a Merge pull request #11098 from K0bin/refresh-efb-cache
VideoCommon: Update EFB peek cache on draw done and tokens
2022-10-04 22:40:58 -04:00
eea31db781 Vulkan/CommandBufferManager: Show error code in PanicAlerts. 2022-10-04 19:50:23 +02:00
9c944d5734 HW: Move VideoInterface variables to Core::System. 2022-10-04 02:25:12 +02:00
51ee05cb35 Android: Use input override system for touch controls
This is the first step of getting rid of the controller indirection
on Android. (Needing a way for touch controls to provide input
to the emulator core is the reason why the controller indirection
exists to begin with as far as I understand it.)
2022-10-03 22:04:09 +02:00
b296248b49 DolphinQt: Use input override system for TAS input windows
This lets the TAS input code use a higher-level interface for
overriding inputs instead of having to fiddle with raw bits.
WiiTASInputWindow in particular was messy with how much
controller code it had to re-implement.
2022-10-03 22:04:09 +02:00
8fd25259ee ControllerEmu: Round input floats instead of casting, part 2
Like 3bc4968 but for Wii Remote extensions. I'm doing this to ensure
that TAS input values will still roundtrip after the next commit.
2022-10-03 22:04:08 +02:00
cb16d20f2d ControllerEmu: Add new "input override" system 2022-10-03 22:00:21 +02:00
f4f189c51f JitArm64: Rename BindToRegister parameters for clarity 2022-10-03 21:41:34 +02:00
cb6d476538 Merge pull request #11106 from vpelletier/dsp_doc_bloop
docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order
2022-10-03 11:29:03 -07:00
e137f7f878 WiimoteEmu: Rewrite serialization of DesiredWiimoteState to optimize for network bandwidth. 2022-10-02 23:25:15 +02:00
ae4b89441c Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
a1563f2def Netplay: Implement batching for Wiimotes. 2022-10-02 23:25:10 +02:00
aade584180 Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one. 2022-10-02 23:22:02 +02:00
f8518b2ff6 WiimoteEmu: Add serialization for DesiredWiimoteState. 2022-10-02 23:14:36 +02:00
a2dadbb2f0 Wiimote: Separate the Input system state update from the emulated state update. 2022-10-02 23:14:36 +02:00
bb5943ae77 Wiimote: Separate the Wiimote index in the Input system from the index of the Wiimote in the emulated system. 2022-10-02 23:14:36 +02:00
b67ffb9ab5 WiimoteEmu: Make Reset() deterministic under WantsDeterminism(). 2022-10-02 23:14:36 +02:00
466f0b377b WiimoteEmu: Update extensions from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
e7543a9e05 WiimoteEmu: Update MotionPlus status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
26fd4ea361 WiimoteEmu: Update IR camera status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
9669722dfc WiimoteEmu: Update accelerometer status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
a39f82cb1f WiimoteEmu: Update button status from DesiredWiimoteState. 2022-10-02 23:14:34 +02:00
52424fe327 Qt: Allow opening controller settings during netplay. 2022-10-02 23:14:34 +02:00
bc47a9a31a Qt/WiimoteControllersWidget: Disable potentially breaking stuff during netplay. 2022-10-02 23:13:26 +02:00
37ae9ab524 Qt/GamecubeControllersWidget: Disable dropdowns during netplay. 2022-10-02 23:10:43 +02:00
42775eed36 JitArm64: Fix BindToRegister in case Immediate && !set_dirty
Fixes a Rogue Squadron II regression from 9d73583.

This set_dirty stuff is pretty tricky to reason about. I thought I
was clever when coming up with set_dirty, but maybe I was too clever
for my own good...
2022-10-02 22:38:00 +02:00
95cace837a HW: Move DSP variables to Core::System. 2022-10-02 05:13:55 +02:00
c84835c53c Merge pull request #11114 from JosJuice/jitarm64-divwx-imm
JitArm64: Fix divwx BindToRegister condition
2022-10-02 01:10:48 +02:00
6911e1b730 Merge pull request #11113 from DivineWinds/translate_tooltip
DolphinQt/HacksWidget: Make backend name in GPU Texture Decoding/Bounding Box tooltip translatable
2022-10-02 00:16:25 +02:00
f3a23db0e0 Core/State: Minor cleanup around the undo load state buffer. 2022-10-02 00:01:01 +02:00
e0d30e371c Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button. 2022-10-02 00:00:29 +02:00
79efd5df1e Common/WorkQueueThread: Make Shutdown() public, so users can wait for all currently queued tasks to finish when shutting down the thread. 2022-10-01 23:58:52 +02:00