omegadox
|
1578e3e195
|
Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2870 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-04-05 10:49:19 +00:00 |
|
Marcus Wanners
|
711f08c29b
|
Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2781 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-03-28 21:07:16 +00:00 |
|
hrydgard
|
d046b55d1b
|
Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-03-20 22:54:59 +00:00 |
|
Shawn Hoffman
|
2301d072a6
|
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-18 17:17:58 +00:00 |
|
XTra.KrazzY
|
d5df9f638b
|
Fixed D3D booting. Now for the VS/PS compilation errors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2488 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-28 23:15:10 +00:00 |
|
hrydgard
|
ecbfec2a13
|
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-28 22:10:38 +00:00 |
|
hrydgard
|
3db9fb4fc1
|
More renaming.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1696 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 17:33:53 +00:00 |
|
hrydgard
|
95a341a4e9
|
GL Vertex loader moved to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1692 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 13:09:16 +00:00 |
|
hrydgard
|
ab01e9e853
|
Prepare vertexloaders for the move...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1691 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 13:03:50 +00:00 |
|
hrydgard
|
fe3cd168f0
|
Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 12:56:56 +00:00 |
|
hrydgard
|
2ec3cd6694
|
Move VertexShaderManager too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1688 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 12:47:32 +00:00 |
|
hrydgard
|
d585d26393
|
Move PixelShaderManager, ImageWrite to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 12:27:58 +00:00 |
|
hrydgard
|
358333b94b
|
and more boring moving and cleanup ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1661 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-25 21:44:56 +00:00 |
|
hrydgard
|
17a601958c
|
OpcodeDecoding.cpp now shared.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1660 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-25 20:11:42 +00:00 |
|
hrydgard
|
65e702030a
|
Some gfx code reorg, make the two OpcodeDecoding.cpp identical - next change will move them to videocommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1659 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-25 20:07:13 +00:00 |
|
hrydgard
|
522752c77d
|
small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1521 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-13 16:58:06 +00:00 |
|
hrydgard
|
4e1e220e71
|
Cleanup, some BOOL removal. tested to work, unlike a certain other change :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1515 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-12 17:59:33 +00:00 |
|
hrydgard
|
72d8c3344b
|
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 23:08:46 +00:00 |
|
hrydgard
|
39df6c5624
|
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 20:54:40 +00:00 |
|
hrydgard
|
dcbc8e78d4
|
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 11:30:14 +00:00 |
|
hrydgard
|
34a4fee1c5
|
Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-15 21:29:44 +00:00 |
|
fires.gc
|
8e3bd6781e
|
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-15 12:40:31 +00:00 |
|
hrydgard
|
77899058e9
|
Fix some project settings (set SECURE_SCL=0 more consistently). Should prevent crash when playing with symbols in Win32 Release build, and maybe others.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@800 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 20:15:05 +00:00 |
|
memberTwo.mb2
|
8d0f6d40f4
|
DataReader inline for OGL/DX9 and moved to VideoCommon. Large clean up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@760 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-03 22:05:28 +00:00 |
|
fires.gc
|
55867c169a
|
update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-24 17:09:29 +00:00 |
|
masken
|
012041bab5
|
Added puts() HLE, WIIMOTE logging section and experimental virtual connection request.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@427 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 21:29:27 +00:00 |
|
hrydgard
|
005cbbb379
|
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 22:06:53 +00:00 |
|
daco65
|
f55722e288
|
Fix for XK's commit. XK, if its wrong punch me in the face
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@337 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 01:45:31 +00:00 |
|
hrydgard
|
f44a06465a
|
Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 15:46:08 +00:00 |
|
masken
|
ae5b59747a
|
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 15:28:24 +00:00 |
|
hrydgard
|
3ef0eb979d
|
Move some code out of the plugins into VideoCommon. No functional change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@255 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-21 17:49:06 +00:00 |
|
hrydgard
|
b4d7ce0197
|
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-14 21:34:39 +00:00 |
|
hrydgard
|
b370386983
|
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@147 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-07 21:29:15 +00:00 |
|
hrydgard
|
461077b1a1
|
More GFX plugin cleanup, still no visible changes.
New right-click popup menu in game list - allow editing patch files easily.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-20 12:26:32 +00:00 |
|
fires.gc
|
2c6baf9abb
|
fixes for the video projects
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@28 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-19 09:57:42 +00:00 |
|
hrydgard
|
b3c55018a6
|
More common things moved out from the GFX plugins. No visible changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-18 19:33:55 +00:00 |
|
hrydgard
|
711b1e0016
|
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-17 20:29:04 +00:00 |
|