1792a9d27b
Added the ability to reverse the direction of the force feedback by allowing negative range values.
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Fixes issue 5981.
2013-02-17 15:03:10 +11:00
d994e56b60
Changes/cleanup to TextureCache::Load and other mipmap related code.
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The significant change is what is now line 520 of TextureCacheBase.cpp:
((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsdepth) >> 1)
to
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
Fixes issue 5328.
Fixes issue 5461.
2013-02-15 22:56:29 -06:00
5a3435255b
Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
2013-02-15 16:02:38 -06:00
6fd96a162f
Video_Software: Fix ZComploc option breaking stuff.
2013-02-15 17:55:16 +01:00
fb0102d441
Video_Software: Fix the ZFreeze option doing nothing.
2013-02-15 17:47:29 +01:00
183ad0c628
Video_Software: Toggable zfreeze and early_z support for testing.
2013-02-15 17:45:33 +01:00
8923f0e13b
Fix header guard and definitions not being set to 1
2013-02-11 15:06:40 -06:00
0955135290
Add the option to turn on only the EGL interface to use desktop OpenGL with it.
2013-02-11 13:08:41 -06:00
1c64b1993d
Change the ugly "no banner" banner to the sexy "X" from the website.
2013-02-09 17:04:41 -06:00
6645bd6fc6
Fix a crash in the FifoPlayer dialog.
2013-02-09 12:39:19 +01:00
a11827cdf0
Use different reply delays for various DI commands.
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Fixes issue 5983.
2013-02-08 16:27:14 -06:00
95d08db46f
Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
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This reverts commit 6c8a22de24
.
2013-02-07 21:45:06 +01:00
ed0abc9dc5
Merge branch 'mipmap_fixes'.
2013-02-07 20:40:33 +01:00
6870c1fdd5
Fix some potential issues when blending on EFB formats without alpha.
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Clean up state transition tables.
2013-02-07 18:01:24 +01:00
0ebe35e0ef
Disable play and record buttons if an iso was selected, but is later deselected.
2013-02-07 00:31:57 -05:00
6bc9e7579c
Disable start/play recording buttons when no iso is selected.
2013-02-06 20:56:07 -05:00
9cbfddd788
Only delay DI and fs IPC replies.
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Fixes issue 5982.
2013-02-06 16:52:51 -06:00
ef9d7fb789
Fix compilation with SDL2. (based on a patch from matthewharveys)
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Fixes issue 5971.
2013-02-05 21:08:52 -06:00
af9b9c8f45
"Fix" using SDL from externals.
2013-02-05 16:29:52 -06:00
708fed92c8
Clean up SDL includes a bit. Maybe fix an SDL2 problem.
2013-02-05 15:34:23 -06:00
f506783c37
Number "unknown" axes in OSX rather than call them all "unk".
2013-02-05 13:51:08 -06:00
937d9e9007
Revert "Only delay DI command replies."
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Fix "Wii Party" again.
This reverts commit fb5b5e8b63
.
2013-02-05 02:51:34 -06:00
d0190faded
Hopefully make wiimote speaker less crappy.
2013-02-04 22:11:13 -06:00
bc35764ec2
Fixed issue 5973. (probably)
2013-02-04 21:25:14 -06:00
a455abe00b
Merge branch 'more-ipc-hle-hacks'
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Fixes issue 5972.
2013-02-04 21:01:46 -06:00
d5ec631337
Make real wiimote speaker not cause massive input delays.
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Fixes issue 5966.
2013-02-04 20:57:08 -06:00
fb5b5e8b63
Only delay DI command replies.
2013-02-04 19:39:31 -06:00
2ad30958d6
Stuck an IPC HLE Update call in WII_IPCInterface::Write32.
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While hacky, this seems to fix various problems without increasing IPC HLE freq to infinity.
Thanks to Aristar for helping test.
Increase IPC command reply delay to 1/100th of a second. (fixes DKCR hanging)
2013-02-04 17:41:10 -06:00
03d9cca2fe
Added a script to copy the OpenAL dll's to the main Dolphin folder on new builds.
2013-02-03 19:02:46 +11:00
ca46a34dde
Merge branch 'ipc-hle-hacks'
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Thanks skid_au for testing and helping think of the solution!
Fixes Issue 4608.
Fixes Issue 5050.
Fixes Issue 5103.
2013-02-02 12:54:22 -06:00
e3c6c6dd69
Increase IPC HLE freq a bit for DKCR.
2013-02-02 12:52:12 -06:00
b13b594905
Merge branch 'compiler-warnings'
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This shouldn't break anything so I will go ahead and merge it. Disc scrubbing is tested and works. There is a minor change to how the data is read by using the File::IOFile::ReadBytes method instead of directly using fread, but the data read is the same.
2013-02-02 08:17:44 -06:00
5c08df00b2
Re-increase max ACL queue size to 100. Better than possibly dropping a packet.
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Reduced IPC update freq some.
Removed some other nonsense.
2013-02-02 03:55:33 -06:00
286392af9d
Reduce ACL max queue size back to 10. Increase IPC_HLE freq to 8 KHz to compensate.
2013-02-01 23:44:17 -06:00
15936cb995
Change copy_n to copy and update the save state version because I forgot.
2013-02-01 23:27:49 -06:00
c8c75dc9a3
Modify the gettextize script to add the header and dolphin license to
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the dolphin-emu.pot file. Also update the pot file once more.
2013-02-01 21:44:35 -06:00
04a34d709e
Merge branch 'translations-update'
2013-02-01 21:42:31 -06:00
11a4c92325
Remove "Alternate Wiimote Timing" option. It's no longer needed.
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Also kill some irrelevant comments.
2013-02-01 21:39:01 -06:00
00a1f351e9
Delay IPC replies directly caused by requests by 150th of a second. Fixes everything.
2013-02-01 20:58:17 -06:00
039bf27767
Allow Rhythm Heaven Fever's "Remix 1" to work by disallowing a simultaneous "Ack" and "Reply".
2013-02-01 19:01:47 -06:00
e4588e2dfc
Workaround ACL overflow issues by not dropping packets until buffer reaches size of 100.
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It seems to work without causing input delays or anything bad.
2013-02-01 19:00:10 -06:00
147b500d2d
Gameini database update/additions of Sega Soccer Slam, Tomb Raider Underworld, Zapper, SAMURAI WARRIORS KATANA and Tales of Symphonia projection hack. For Tales of Symphonia the preset projection hack values eliminate double image on characters and unlike the previous ones they don't cause any issues and they work with all graphic backends (the main menu text was missing previously and it didn't work with d3d11). It is not enabled by default though, you will have to manually select it like before.
2013-02-01 21:20:56 +02:00
f7fa33f2d6
Fix remaining compiler warnings.
2013-01-31 15:29:29 -06:00
e199d21513
Revert "Toggle full screen when double clicking the render window."
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This reverts commit de27f0bea9
.
2013-01-31 03:54:18 -05:00
de27f0bea9
Toggle full screen when double clicking the render window.
2013-01-31 03:51:29 -05:00
0ffdd2607f
Fix the majority of the compiler warnings unearthed by the addition of
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the new warning flags.
2013-01-29 23:24:51 -06:00
18e69acc15
Re-enable a few more warnings.
2013-01-29 21:48:26 -06:00
7676c4d43b
For each of the recently added warning flags check to see if the
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compiler supports the flag before adding it.
2013-01-29 21:28:55 -06:00
0e04e0c305
Fix some shadowing warnings.
2013-01-29 16:43:22 -06:00
f13a07fb82
Remove this double flush in the idleskipping code.
2013-01-29 21:05:42 +00:00