Commit Graph

34355 Commits

Author SHA1 Message Date
32d584a0f5 InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers 2021-02-27 17:29:48 -06:00
c98144334f DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
Same problem and same fix as in e55342a. Also changing <br />
to <br> for consistency with other strings while I'm at it.
2021-02-27 20:17:28 +01:00
158674c274 Common: Move 'GetSection' functions to be public 2021-02-27 12:21:23 -06:00
9d0983c9c9 Merge pull request #9536 from Filoppi/config_fixes
Don't call OnConfigChanged() unless config actually changed
2021-02-26 01:56:01 +01:00
0920097614 Merge pull request #9534 from AdmiralCurtiss/chase-pointer-fix
Core/MemoryWatcher: Use appropriate memory read function in ChasePointer().
2021-02-26 01:51:31 +01:00
e020b2e8ea Common: don't call OnConfigChanged() unless it has actually changed
DualShock UDP Client is the only place in the code that assumed OnConfigChanged()
is called at least once on startup or it won't load up the setting, so I took care of that
2021-02-26 01:14:00 +02:00
6982832f82 MMU: Fix IsRAMAddress not working 2021-02-24 22:19:26 +04:00
22b300336a Core/MemoryWatcher: Use appropriate memory read function in ChasePointer(). 2021-02-24 19:02:30 +01:00
d4b293e969 Simplify macro guards for HAVE_XRANDR 2021-02-22 14:32:53 +01:00
29eaf09be4 Cleanup X11 and XRANDR Macros
This fixes build with X11 enabled and XRANDR disabled.
2021-02-22 14:30:43 +01:00
439e2e3fc2 Stricter test for compiler flags
Some flags do nothing but generate dozens of warnings later,
add '-Werror' during testing to catch those early.

Main culprit is '-fvisibility-inlines-hidden' which is invalid for C files
2021-02-22 10:47:12 +01:00
1fe0953bd5 Merge pull request #9524 from InusualZ/master
Debugger: Fix issue were loaded memory breakpoints were not being triggered (break)
2021-02-21 15:49:24 +01:00
c040b0151d Merge pull request #8759 from sepalani/so-connect
IOS/NET: Add timeout on blocking connect
2021-02-21 15:26:59 +01:00
bf246c36f5 IOS/NET: Add timeout on blocking connect 2021-02-21 18:15:26 +04:00
4752ec8074 Android: Use SwipeRefreshLayout in MainActivity
The main reason why I'm adding this isn't actually to allow
users to swipe down to refresh, it's to add a loading indicator.
Considering that the Storage Access Framework can be slow for
folders with many items (many subfolders?), not showing a
loading indicator might give users the impression that adding
a folder resulted in nothing happening even though Dolphin is
scanning for games in the background. But I suppose letting
users swipe down to refresh is a nice bonus with the change.
2021-02-20 21:04:00 +01:00
cad4548b27 Android: Don't queue up multiple rescans before directory initialization 2021-02-20 21:04:00 +01:00
dbcdead04d Android: Split GameFileCacheService broadcasts into two types 2021-02-20 21:04:00 +01:00
3a8793f93f Android: Refactor MainActivity, add forEachPlatformGamesView 2021-02-20 17:55:31 +01:00
6f71a1ec50 Merge pull request #9526 from leoetlino/units
Core: Fix time base unit mixup
2021-02-20 16:10:56 +01:00
a8dc1e3f1c NetworkWidget: Reorganise SSL options group box
Create "Dump options" and "Security options" group boxes.
Add "Network dump format" combo box.
Add "Open dump folder" button.
2021-02-20 18:19:37 +04:00
985ede9ca0 Core: Fix time base unit mixup
And add a strongly typed integer type so that making this kind of
mistake is more difficult
2021-02-20 14:18:21 +01:00
5e4c6d42a1 Translation resources sync with Transifex 2021-02-19 22:40:03 +01:00
caf140dea9 Fix issue were loaded memory breakpoints were not being triggered
This was caused, because we were saving the `break_on_hit` flag with the letter `p`. Then while loading the breakpoints, we read the flag with the letter `b`, resulting in the `break_on_hit` flag being always false
2021-02-19 16:09:50 +00:00
93f9d67d2f Merge pull request #9511 from leoetlino/es-content-timings
IOS: Emulate FS timings for ES content IPC commands
2021-02-19 16:08:24 +01:00
9957d6c106 Merge pull request #9516 from iwubcode/dynamic_input_textures_improved
InputCommon: move some dynamic input texture logic and add specification option
2021-02-19 16:06:13 +01:00
55ba1c7c9c InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment) 2021-02-19 00:02:15 -06:00
34c9e0dece Merge pull request #9521 from sepalani/watches
Debugger: Fix "Add to watch" not working
2021-02-19 01:30:14 +01:00
e3bf5fca93 IOS: Deduplicate IPC_OVERHEAD_TICKS timing constant 2021-02-18 21:10:55 +01:00
f750208aa3 IOS/ES: Emulate FS timings for content wrapper IPC commands
Filesystem accesses aren't magically faster when they are done by ES,
so this commit changes our content wrapper IPC commands to take FS
access times and read operations into account.

This should make content read timings a lot more accurate and closer
to console. Note that the accuracy of the timings are limited to the
accuracy of the emulated FS timings, and currently performance
differences between IOS9-IOS28 and newer IOS versions are not emulated.

Part 1 of fixing https://bugs.dolphin-emu.org/issues/11346
(part 2 will involve emulating those differences)
2021-02-18 18:53:33 +01:00
5eca82a6f2 IOS/ES: Allow various utility functions to return timing info 2021-02-18 18:53:33 +01:00
f214df5d2c IOS/FS: Allow IPC interface to be used internally from IOS HLE
This makes it more convenient to emulate timings for IPC commands that
perform internal IOS <-> IOS IPC, for example ES relying on FS
for filesystem access.
2021-02-18 18:53:32 +01:00
1073463d35 IOS/ES: Log content reads for debugging
We log FS reads already, might as well log ES content reads.
2021-02-18 18:52:35 +01:00
41e2fab54c IOS/ES: Log content ID and index when opening contents for debugging
The content ID/index is what actually matters..
2021-02-18 18:52:35 +01:00
5e79b6acb7 Merge pull request #9515 from leoetlino/fs-timings-redux
IOS/FS: Implement timings for older IOS versions as well
2021-02-18 18:50:15 +01:00
e3d85ffe35 MemoryWidget: Add "Add to watch" action 2021-02-17 21:32:36 +04:00
bbcaede389 RegisterWidget: Fix add to watch action 2021-02-17 21:25:29 +04:00
10127a0451 InputCommon: Move DynamicInputTextureData to DynamicInputTextures::Data 2021-02-16 22:43:10 -06:00
28a911ae6b InputCommon: Move DynamicInputTextureConfiguration to DynamicInputTextures::Configuration 2021-02-16 22:37:59 -06:00
9d94a31eae Merge pull request #9518 from JosJuice/jitarm64-gcc-ice
JitArm64: Workaround for GCC ICE
2021-02-16 13:14:12 +01:00
1e500d96b0 JitArm64: Workaround for GCC ICE 2021-02-15 23:46:08 +01:00
d0c91380c7 IOS/FS: Implement timings for older IOS versions as well
According to hwtests, older versions of IOS are slower at performing
various filesystem operations:

https://docs.google.com/spreadsheets/d/1OKo9IUuKCrniz4m0kYIaMP_qFtOCmAzHZ_zAmobvBcc/edit

(courtesy of JMC)

A quick glance at IOS9 reveals that older versions of IOS have a
simplistic implementation of memcpy that does not optimize large copies
by copying 16 bytes or 32 bytes per chunk, which makes cached reads
and writes noticeably slower -- the difference was significant enough
that the OoT speedrunning community noticed that IOS9 (the IOS that
is used for the OoT VC title) was slower.
2021-02-15 18:41:22 +01:00
7097a7b3af Qt: Re-add IOS version to the game info tab
This was accidentally removed during the Qt migration:
https://github.com/dolphin-emu/dolphin/pull/4734
2021-02-15 18:34:09 +01:00
f9deb68aee Merge pull request #9514 from JosJuice/jitarm64-offsetof
JitArm64: Fix improper uses of offsetof
2021-02-15 00:59:11 +01:00
f2f3a59dbf JitArm64: Fix improper uses of offsetof
Using a non-constant array index inside offsetof is not
standards compliant, and is rejected by GCC 11.
https://bugs.dolphin-emu.org/issues/12409#note-5
2021-02-14 20:47:41 +01:00
f79e629119 Merge pull request #9499 from sepalani/pcap-ssl-raw
PCAP: Add raw SSL packets logging support
2021-02-14 18:39:33 +01:00
d3dd830e8f PCAP: Add raw SSL packets logging support 2021-02-14 20:24:28 +04:00
efab17c025 Merge pull request #9498 from leoetlino/offsetof-constant
Core/DSP: Fix improper uses of offsetof
2021-02-14 16:34:39 +01:00
be2cd2272d Merge pull request #9507 from leoetlino/device-prepareforstate
IOS: Remove unnecessary and unused PrepareForState
2021-02-14 16:30:34 +01:00
6944eaa003 Merge pull request #9512 from sepalani/func-update
CodeViewWidget: Add WithDetailedUpdate to update CodeWidget
2021-02-14 16:30:05 +01:00
c33d944961 Merge pull request #9412 from JosJuice/jitarm64-movi2r
Arm64Emitter: Improve MOVI2R
2021-02-14 16:25:52 +01:00