Kim Johnsson
204201bcbc
StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
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Call finish() on parent (main/browser) activity after starting EmulationActivity if AutoStartFile was specified. This makes the experience more streamlined for users who want to start games from an external frontend, since they don't expect to return to the Dolphin main activity after they've played their game.
2016-01-05 13:55:30 +01:00
Markus Wick
0da8bd0f61
Merge pull request #3444 from RisingFog/avidumpfixes
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AVIDump Clean Up and Fixes
2016-01-05 10:38:07 +01:00
Ryan Houdek
e8e0ad3e52
Merge pull request #3408 from Tilka/fcmp
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JitArm64: fix fcmpo/fcmpu
2016-01-04 22:19:32 -05:00
Ryan Houdek
b00bb300e5
Merge pull request #3447 from degasus/arm
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JITArm64: Single precision + FPRF
2016-01-04 22:09:44 -05:00
Mathew Maidment
0509292f86
Merge pull request #3431 from stenzek/shadercache
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ShaderGen: Remove virtual methods and string from ShaderGeneratorInterface.
2016-01-04 19:11:14 -05:00
Markus Wick
8b3bf1557f
Merge pull request #3445 from jake8/add-crop-hotkey
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Added Hotkey for toggling the Crop Setting
2016-01-04 16:24:22 +01:00
jake8
cc8aeec58c
Added hotkey for toggling the crop setting
2016-01-04 10:10:49 -05:00
Markus Wick
f3c1cc95fc
Merge pull request #3311 from Phatcat/analog_input_android
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[Android] More analog input configurations + misc
2016-01-04 14:57:43 +01:00
Markus Wick
d29b406292
Merge pull request #3433 from lioncash/gl
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GLInterface: Minor changes
2016-01-04 13:49:40 +01:00
Markus Wick
ca7160f714
Merge pull request #3434 from lioncash/enum
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OnScreenDisplay: Make CallbackType an enum class
2016-01-04 13:47:22 +01:00
Markus Wick
3045e08daf
Merge pull request #3430 from lioncash/compare
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ProgramShaderCache: Simplify SHADERUID comparison operators
2016-01-04 13:42:39 +01:00
Phatcat
b2ad0d0793
Android: 4k Internal Resolution support
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Adds two more internal resolution options (including 4k) to the Android
configurations
2016-01-04 13:36:06 +01:00
Phatcat
f62054e467
Android: More analog input configurations
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Lets the user set the following in intervals of 10 between 10 and 100;
- Stick/Radius (default 100,000000)
- Triggers/Threshold (default 90,000000)
- Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button
to the configurations for wiimotes & nunchuks
2016-01-04 13:35:04 +01:00
Phatcat
158f0e8102
Android: Added categories to input controls
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- Seperates input configurations into categories
- Reworked input configurations to reuse more strings
2016-01-04 13:19:44 +01:00
Phatcat
cfe8400cdd
Android: Revision of PR 3253 (Wiimote controls)
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- Fix small error in NativeLibrary (line 141)
- Fix faulty indentment in arrays.xml
- Rework numbering system to be more accessible.
2016-01-04 13:19:42 +01:00
Ryan Houdek
d354034498
Merge pull request #3443 from sigmabeta/android-overclock-ui
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[Android] Add UI support for the so-called "Overclock" feature
2016-01-04 05:21:52 -05:00
Chris Burgener
fe4e99d6bf
AVIDump Clean Up and Fixes
2016-01-03 18:39:52 -05:00
Ryan Houdek
465ef93beb
Merge pull request #3441 from Sonicadvance1/opensles_audio_delay
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[OpenSLES] Fix a delay in audio processing.
2016-01-03 18:34:20 -05:00
Mathew Maidment
18ac844e4b
Merge pull request #3442 from lioncash/unique_ptr
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OGL: Correct unique_ptr types
2016-01-03 17:29:07 -05:00
sigmabeta
b882a79322
Add support for the CPU Clock Override feature to Android UI
2016-01-03 16:46:29 -05:00
Lioncash
1bcfae5fd7
OGL: Correct unique_ptr types
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By default unique_ptr will call delete on the given type if an array
qualifier isn't present, not delete[]. It's important to explicitly
specify an array is being handled.
2016-01-03 16:00:16 -05:00
Ryan Houdek
a898aa1585
Merge pull request #3436 from endrift/fix-libusb
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HW: Fix libusb support for older libusb APIs
2016-01-03 12:35:08 -05:00
Ryan Houdek
1db01a8c56
[OpenSLES] Fix a delay in audio processing.
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A failure on my part. I was updating the two buffers in the wrong order, so we were always a buffer behind in sending audio out to OpenSLES.
2016-01-03 11:33:38 -06:00
Mathew Maidment
a63873535f
Merge pull request #3437 from endrift/missing-include
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HW: Add missing header for sprintf()
2016-01-03 04:52:15 -05:00
Ganael Laplanche
fb3b1e4eb0
Add missing header for sprintf()
2016-01-03 01:30:39 -08:00
Jeffrey Pfau
d4e2c9fa98
HW: Fix libusb support for older libusb APIs
2016-01-03 00:53:31 -08:00
Pierre Bourdon
f0e5811d9a
Merge pull request #3435 from lioncash/backend
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VideoBackend: Get rid of a boolean global
2016-01-03 00:09:39 +01:00
Lioncash
01f99a04a2
VideoBackend: Get rid of a boolean global
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Also gets rid of global headers
2016-01-02 18:03:28 -05:00
Lioncash
edda018d54
OnScreenDisplay: Make CallbackType an enum class
2016-01-02 14:57:55 -05:00
Lioncash
f3c05d39b9
GLInterface: Make GLInterfaceMode an enum class
2016-01-02 14:26:43 -05:00
Lioncash
df9c9ad706
GLInterfaceBase: In-class initialize protected members
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Gives the class a well-defined initial state
2016-01-02 14:26:42 -05:00
Lioncash
11a7defdba
WGL: Make class member private
2016-01-02 14:26:41 -05:00
Lioncash
df2f6089be
GLInterface: Add missing override specifiers
2016-01-02 14:26:36 -05:00
Ryan Houdek
497a93d45f
Merge pull request #3425 from Sonicadvance1/Android_add_am_launch
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[Android] Add support for launching a game through activity monitor.
2016-01-02 13:24:16 -05:00
Stenzek
617f9d9532
ShaderGen: Remove virtual methods from ShaderGeneratorInterface, move string buffer to ShaderCode
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This fixes the crashes occuring at startup with a non-empty shader cache.
Because LinearDiskCache reads/writes to the storage of ShaderUid, ShaderUid must be trivially copyable.
Additionally, adds a static assert to LinearDiskCache to ensure this doesn't happen in the future.
The initialization of ShaderUid data has been moved to the code generation functions, so the above condition holds true.
2016-01-02 17:35:06 +10:00
Lioncash
6093d1f72a
ProgramShaderCache: Simplify SHADERUID comparison operators
2016-01-01 22:28:42 -05:00
skidau
066af14272
Merge pull request #3409 from sepalani/r_menu_code
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RegisterView: View code menu added
2016-01-02 11:40:02 +11:00
skidau
96d8ea5537
Merge pull request #3415 from rabbott99/movie-end-pause
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Movie: Fix "Pause at End of Movie" for wii games
2016-01-02 09:08:06 +11:00
Mathew Maidment
988f62dfb1
Merge pull request #3427 from rohit-n/build-pch
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Fix building with PCH disabled.
2016-01-01 15:36:48 -05:00
Ryan Houdek
b4e9bbb551
Merge pull request #3336 from Sonicadvance1/improve_glextensions
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[GLExtensions] Improve the extension loader.
2016-01-01 13:01:51 -05:00
Rohit Nirmal
76333b388f
Fix building with PCH disabled.
2016-01-01 10:26:15 -06:00
Ryan Houdek
e77d454b8b
[Android] Add support for launching a game through activity monitor.
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This also allows setting the user directory.
This is mainly for FifoCI in the future.
2016-01-01 08:57:19 -06:00
Ryan Houdek
f836e5937f
Merge pull request #3422 from Sonicadvance1/Linux_bba_bridge
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Support multiple bridge interfaces in Linux.
2016-01-01 04:23:06 -05:00
Ryan Houdek
75eda242e4
Merge pull request #3423 from Sonicadvance1/better_llvm_check
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Improve our LLVM check
2016-01-01 04:22:58 -05:00
Ryan Houdek
454ebb7150
Merge pull request #3417 from aserna3/remove_salt_button
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[Netplay] Disabled loading savestates
2016-01-01 04:02:43 -05:00
Ryan Houdek
ff907ce0d1
Improve our LLVM check
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Adds a link check in to the LLVM find script to make sure it can actually link against the library it finds.
Noticed this issue since I have a non-standard LLVM version built and installed.
2016-01-01 02:52:51 -06:00
Ryan Houdek
4e22bab71d
Support multiple bridge interfaces in Linux.
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This allows you to run multiple instances of Dolphin that touch the BBA (Up to a 32 interface limit)
2016-01-01 02:51:31 -06:00
Scott Mansell
552ea58bf5
Merge pull request #3419 from Sonicadvance1/QC_driverdetails
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Add a comment to DriverDetails about Qualcomm failing our alpha tests.
2016-01-01 21:50:22 +13:00
Scott Mansell
d2e9688ab0
Merge pull request #3388 from spxtr/DQt2
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DQt2: Implement Paths config dialog
2016-01-01 21:48:05 +13:00
Scott Mansell
5cd4619a1d
Merge pull request #3413 from spxtr/follow-pointers
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Allow MemoryWatcher to follow pointers
2016-01-01 21:45:44 +13:00