Commit Graph

9068 Commits

Author SHA1 Message Date
cff8fe8f77 Revert the fix for the random static audio that would sometimes occur in DSP HLE and DSP LLE. The fix caused the music in Fast - Racing League to play random sounds.
This reverts commit r7bf72a6c8476798ecbb9cdb13ec3a8f0b9858da6.

Fixes issue 5910.
2013-01-22 21:17:29 +11:00
d5748ebaef fix small dx9 slowdown 2013-01-22 10:49:46 +01:00
6afc30240a partial revert of 8a6f747408
texture_rect isn't in core 3.0, so the long texture function must be used
2013-01-22 00:18:42 +01:00
0ba1794df3 Fix AGL.cpp 2013-01-21 21:48:02 +00:00
da0ec6618f always init ogl configs 2013-01-21 18:44:33 +01:00
cf11f0ea72 clear uniform cache on startup 2013-01-21 15:43:04 +01:00
ebaaf6d468 glShadeModel is also obsolete 2013-01-21 10:37:16 +01:00
2bae4345c5 Revert "Ctrl+A support in the action replay code editing menu."
Guess it wasnt much of a solution as I'd hoped. (considering it seems to work on linux without this).

This reverts commit 0c1ea605d5.
2013-01-21 00:11:53 -05:00
0c1ea605d5 Ctrl+A support in the action replay code editing menu.
Makes adding/editing codes less of a pain in the ass. You don't need to manually highlight everything anymore.
2013-01-20 23:24:56 -05:00
45a7fa293b Set the default memory card path as relative too. 2013-01-20 19:16:02 -05:00
83237a36e0 Save memory card paths relative to exe directory. 2013-01-20 18:47:59 -05:00
4cc4abfe25 Preset the HBeam and VBeam to 0 on boot. Fixes Densha de Go Shinkansen EX.
Fixes issue 4882.
2013-01-20 16:11:15 +11:00
0a5f479250 Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".
Fixes Violin Paradise.
2013-01-20 13:09:38 +11:00
6ec95d30af Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)
Fixes issue 3492.
2013-01-19 19:20:04 -06:00
7f8341825b Remove lttc for lle on thread too. 2013-01-19 17:17:28 -05:00
6c0f6ffecf Fix a dumb regression from revision 4925a28f94. 2013-01-19 22:40:20 +01:00
37af25e03d Revert my dual-core fix for FifoPlayer. Apparently it breaks more than it fixes.
This reverts commit bab9b5d3ce.
2013-01-19 22:36:05 +01:00
01d393ed6c Actually remove lttc. 2013-01-19 15:21:00 -05:00
d6cee44be0 Typo fix. 2013-01-19 15:08:29 -05:00
ed1a9480b0 Misc movie fixes.
Fix setting memory cards on playback.

Fix saving revision to header.

Herpa derp lets open a file while it's still open in another function, and not even check if it fails to load.

Fix an assumption that wii games are using a wiimote.
2013-01-19 15:02:02 -05:00
905d38827e Implement 8 bit loads backpatching 2013-01-19 16:52:13 +01:00
c553c42d63 Implement backpatch support for 16 bit loads 2013-01-19 16:33:52 +01:00
8a6f747408 glsl: remove usage of old texture2D* function 2013-01-19 11:07:06 +01:00
621204f3e8 Fix switching from the different rasterizers 2013-01-19 02:18:39 -06:00
ff9ba67773 Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before. 2013-01-19 00:51:14 -06:00
c4bd6329c0 Fully fix that clear bug in aldlist.cpp. Seems I missed part. Corrected it. 2013-01-18 23:42:37 -05:00
d73c950623 cache texture bindings 2013-01-19 01:06:34 +01:00
e7d5b274c0 add stage parameter for texture load, so ogl can bind to the correct sampler 2013-01-19 00:47:48 +01:00
074f73c641 move utils texture to sampler 8+9
rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
2013-01-19 00:39:31 +01:00
6401a18143 remove texture sampler from uniform list 2013-01-19 00:12:02 +01:00
5ff77f9c88 Fix emulated turntable crossfade slider. (DJ Hero controller)
Fixes issue 4504.
2013-01-18 13:42:44 -06:00
2c010f530e report glsl shader warings as errors 2013-01-18 12:49:48 +01:00
2f28d938cf Add support for the mouse cursor and mouse clicking events on OS X. 2013-01-17 23:32:07 -08:00
69b1da915f Fix emulated wiimote shaking in Wario Land: Shake It, and probably others.
Fixes issue 5295. (probably issue 5017 and issue 5578 too)
2013-01-18 00:15:42 -06:00
d05d10d2a1 Improve "Enable Hotkeys" description.
Fixes issue 4607.
2013-01-17 19:54:29 -06:00
ba1a31248b Fix typo. 2013-01-17 19:42:56 -06:00
2180c93347 Mention middle mouse button in "Free Look" description.
Fixes issue 5581.
2013-01-17 19:38:01 -06:00
714ff50fdf set blending if dual source might be triggered 2013-01-18 00:44:35 +01:00
a01bd96d7d Merge branch 'full-analog-surface'
Fixes issue 5010.
2013-01-17 15:48:50 -06:00
f97d2a93c4 Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput) 2013-01-17 15:41:18 -06:00
38b01d176a Start to make possible use of "full analog surface". (useful for triggers on some silly physical gamepads) 2013-01-17 15:40:44 -06:00
69c91a20ea Merge branch 'gameinistuff' 2013-01-17 15:22:38 -05:00
592395bc67 Copypaste fail. 2013-01-17 14:30:47 -05:00
a87fd89fce disable ogl shader cache
it doesn't check the shader itself only the id of the shaders.
So there are cache mismatch atm
2013-01-17 12:36:20 +01:00
3054d36534 use glBindFragDataLocation instead of glDrawBuffer 2013-01-17 11:16:12 +01:00
cae8bb33c3 Fix initial theme selection. 2013-01-17 01:24:02 -06:00
4dad8ddd83 Actually use the screenshot icon. 2013-01-16 22:12:51 -06:00
e74dc0b41f Update title/status bar when pausing emulation. 2013-01-16 22:52:01 -05:00
6f7f02aeaf Fix translations for the recent spelling error correction. Also update
the pot file while we are at it.
2013-01-16 21:42:01 -06:00
12162a269b Change GetCmdForHotkey to use a switch. Cuts down on if-statement spam.
Also fixed a typo in ConfigMain.
2013-01-16 22:23:42 -05:00