96ab76f81d
TextureCache: Rename functions and add comments to clear up docs
2016-06-18 04:27:16 +12:00
08764c10e6
Merge pull request #3900 from leoetlino/oot-master-gameini
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GameINI: Force EFB to RAM for OoT Master Quest (D43)
2016-06-17 11:14:06 -04:00
94eaacae30
TextureCache: Track efb copies used in a partially updated texture
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Fixes a major preformance regression in Skies of Arcadia during
battle transisions.
I had plans for a more advanced version of this code after 5.0,
but here is a minimal implemenation for now.
2016-06-17 23:46:22 +12:00
bfc4a690d4
Force EFB2RAM for Story Hour: Adventures and Story Hour: Fairy Tales
2016-06-15 16:32:35 -04:00
76074d12f3
Force Real XFB for Story Hour: Fairy Tales
2016-06-15 09:08:41 -04:00
73495f0006
Force Real XFB for Story Hour: Adventures
2016-06-15 09:07:05 -04:00
b96f75c2ee
GameINI: Force EFB to RAM for OoT Master Quest (D43)
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The Legend of Zelda: Ocarina of Time (Master Quest) needs EFB to RAM
for the pause menu background to not be black and for Link to show up
in the pause menu. These are the two most visible issues without EFB
to RAM enabled.
This is consistent with the GameINI for the Collector's Edition
version (PZL).
2016-06-15 14:56:45 +02:00
aa07f0903b
Merge pull request #3898 from RisingFog/hollywood_squares_ini
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Force Virtual XFB for Hollywood Squares
2016-06-14 17:28:24 +02:00
dc8880f3d0
Merge pull request #3889 from CarlKenner/AddRemovePrograms
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Installer: add values for the Size, Location, and Comments columns
2016-06-14 16:21:50 +02:00
c8d0eb103a
Merge pull request #3887 from CarlKenner/DontDeleteUser
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This fixes the issue where the installer deletes the User folder
2016-06-14 16:21:44 +02:00
34ac512f79
Force Virtual XFB for Hollywood Squares
2016-06-14 08:54:24 -04:00
e7ece894b6
Merge pull request #3895 from Helios747/conduit2ini
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[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 08:44:43 -04:00
c7510bb5e3
[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 07:32:10 -05:00
b31b8f02d9
This fixes the issue where the installer deletes the User folder, possibly including saved-games, and deletes everything else in the install folder, possibly including games that took hours to dump.
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We still delete the Sys folder though, because otherwise games will use the wrong settings due to our wildcard support. And we delete the Languages folder, any DLL files, uninst.exe, Dolphin.exe, DSPTool.exe and the qt.conf and cpack_package_description.txt that older Dolphin installers or packages accidentally create.
2016-06-11 01:54:01 +09:30
fe2a96bb06
Add values for the Size, Location, and Comments columns of the Programs and Features (aka Add/Remove Programs) window used to uninstall programs in Windows. Most programs fill in the Location and Size columns, but Dolphin doesn't. Most programs unfortunately don't fill in the comments column, but I find that annoying when I go to uninstall things and can't work out what half the programs are for.
2016-06-11 01:26:28 +09:30
66fe98dbd9
Remove cpack_package_description.txt from Windows builds
2016-06-10 09:50:46 -04:00
b968a90002
Merge pull request #3886 from JosJuice/readme-installer
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Update installer script filename in readme
2016-06-08 16:59:06 +02:00
b8775b5a98
Update installer script filename in readme
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This was changed in 00c21e7
.
2016-06-06 21:05:47 +02:00
c26eb14ba8
Merge pull request #3884 from JosJuice/install-directory-without-version
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Do not include the Dolphin version in the install directory name
2016-06-05 22:06:19 +02:00
cd29de7713
Merge pull request #3883 from RisingFog/5.0-installer
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Add VC++2015 redistributable
2016-06-05 21:39:51 +02:00
0417f4993e
Do not include the Dolphin version in the install directory name
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This change was introduced for 4.0.1 and never ported to the
master branch until now. It would be awkward to have 5.0 go back
to the 4.0 behavior after we already changed the behavior once.
2016-06-05 21:37:41 +02:00
c2599b3e5f
Add VC++2015 redistributable
2016-06-05 15:23:06 -04:00
6acb19ab09
Merge pull request #3882 from RisingFog/5.0-installer
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Update Installer for Dolphin 5.0 (Bundle VC++2015 Redist)
2016-06-05 21:21:17 +02:00
347bae44a4
Update dolphin-emu.spec for 5.0
2016-06-05 15:11:28 -04:00
2507dc731c
Prepare Windows Installer for 5.0
2016-06-05 15:10:00 -04:00
00c21e7859
Installer: Remove dual-architecture shim.
2016-06-05 09:41:34 +02:00
c514a48f4d
Merge pull request #3776 from EmptyChaos/ar-isoprop-corrupt
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ActionReplay: Fix ISOProperties corrupting active code set
2016-06-05 09:29:51 +02:00
96acd3e7ff
Merge pull request #3869 from delroth/out-of-git
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Provide better scmrev defaults without .git
2016-06-05 09:27:57 +02:00
a9931e609f
Merge pull request #3875 from RisingFog/pikmin_wii_ini
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Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-03 00:51:23 +02:00
a3e2436446
Merge pull request #3872 from JosJuice/movie-revision-nonhexadecimal
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Movie: Improve handling of non-hexadecimal revision strings
2016-06-02 14:13:08 -04:00
3f1f79ea86
Merge pull request #3877 from RisingFog/helios_made_an_oopsie
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Re-add deleted Gecko Tag in Smash Netplay INI
2016-06-02 19:43:03 +02:00
9681fee86a
Movie: Improve handling of non-hexadecimal revision strings
2016-06-02 18:55:35 +02:00
599db170e9
Re-add deleted Gecko Tag in Smash Netplay INI
2016-06-02 12:11:02 -04:00
0b7281cec3
Merge pull request #3876 from Helios747/smash_netplay_ini
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[GameINI] Netplay Smash AR codes
2016-06-02 14:56:52 +02:00
d2b3c8d036
[GameINI] Netplay Smash AR codes
2016-06-02 07:32:28 -05:00
b149b0a143
Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-01 21:36:09 -04:00
f3f158c08e
Automatic translation resources sync with Transifex
2016-05-30 20:47:43 +00:00
7a99312687
Merge pull request #3873 from JosJuice/argh
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Undo the addition of a translatable string during the string freeze
2016-05-31 08:46:25 +12:00
e5ffc91265
Undo the addition of a translatable string during the string freeze
2016-05-30 22:41:08 +02:00
b56bfbd3c2
Automatic translation resources sync with Transifex
2016-05-30 20:31:11 +00:00
aecf9e16c8
Merge pull request #3871 from Helios747/weird_nvidia_fix
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[OGL] Workaround nvidia being weird with GL_MAX_TEXTURE_SIZE
2016-05-30 18:54:17 +02:00
0e5852f634
[OGL] Workaround nvidia being weird with GL_MAX_TEXTURE_SIZE
2016-05-30 10:06:19 -05:00
9c187c07cc
Merge pull request #3870 from karolherbst/context_creation_mesa
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EGL: specify version first
2016-05-30 12:47:55 +02:00
c0e21871cd
EGL: specify version first
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allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.
Otherwise dolphin will fail to create 3.3+ core context with current mesa
version
2016-05-29 22:12:31 +02:00
ad0ef70314
Merge pull request #3868 from delroth/sector-reader
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SectorReader: Fix reading the last block of the disc.
2016-05-29 18:33:09 +02:00
bae4f2c7db
Provide better scmrev defaults without .git
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Use the default values from CMakeLists.txt (previously used for CPack). We
usually update these when tagging a new major version.
2016-05-29 18:29:40 +02:00
c4240692b6
SectorReader: Fix reading the last block of the disc.
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Regression from PR #3795 .
2016-05-29 18:26:04 +02:00
2a79ac0d28
Merge pull request #3734 from Sonicadvance1/no_x86_pie
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Make sure x86_64 isn't compiled with PIE.
2016-05-29 17:32:20 +02:00
309d0e59f4
ISOProperties/GameListCtrl: Use Global INI Change event.
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ISOProperties no longer needs its hack to refresh the game list, the
new INI Modified event can be used instead.
2016-05-30 00:49:11 +10:00
6ef7414479
Merge pull request #3867 from phire/fix_wii_savestates_some_more
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IPC_HLE: Close file handles before savestating. Fixes DKCR crashing.
2016-05-29 16:26:37 +02:00