2a68b65cda
Merge branch 'master' into wii-network
2013-08-28 00:57:37 +12:00
75c398118f
Fix headings and more.
2013-08-28 00:57:08 +12:00
d493525050
Add socket cleanup.
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Don't know what to do with remaining sockops if called from a SetRegister reset command.
2013-08-28 00:37:45 +12:00
6748d5d087
Fix const.
2013-08-28 00:05:43 +12:00
eebcea9174
Fixed accept.
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Added helper functions.
Removed unused structs.
2013-08-27 23:58:26 +12:00
4644a3bd16
Fix for Just Dance 4
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Some clean ups.
2013-08-27 23:58:26 +12:00
40a1cb5dfe
ogl: warn on osd if not supported features are enabled
2013-08-27 13:24:23 +02:00
4a863c88b4
[Android] Simplify onAttach for CPUSettingsFragment and VideoSettingsFragment
2013-08-27 04:06:18 -04:00
76f20cca59
[Android] Remove the documentation of a parameter in GameListItem that was removed a while ago.
2013-08-27 04:01:20 -04:00
93f9f23576
ogl: reset api state for blitting
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glBlitFramebuffer depends on scissior test and color mask. It isn't documented well,
but it does. So we have to reset the apistate before using it.
In this way, there isn't any benefit of glBlitFramebuffer, glDrawArray would be better :-(
2013-08-26 22:18:00 +02:00
15df7b3445
ogl driverdetails: add flag to disable hacked and pinned memory
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pinned memory is broken for index buffers
hacked buffer crashes the amd driver
2013-08-26 19:45:19 +02:00
d83dffe442
[Android] Add wad file support.
2013-08-26 12:19:47 -05:00
670b028492
[Android] Remove the explicit key event listener from InputConfigFragment. The AlertDialog class has a key listener built into it.
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Also documented the methods/interfaces in MotionAlertDialog.
2013-08-26 13:19:06 -04:00
e12c66b6cf
[Android] Only dismiss the input dialog when an input is registered. Before it would dismiss upon the first event. Fixes a bug where control sticks wouldn't register because of the AlertDialog closing immediately after the "if (firstEvent)" branch.
2013-08-26 12:56:35 -04:00
ba274368f8
[Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
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Also change the documentation of the custom dialog class.
2013-08-26 11:58:51 -04:00
e051935659
Merge branch 'android-new-input-ui'
2013-08-26 09:15:50 -04:00
8006c878f8
Maybe libusb_exit fails when not initialized.
2013-08-27 00:58:20 +12:00
08153387c5
[Android] Greatly simplify the input handling for the button mapping settings. Now input handling is directly in the fragment.
2013-08-26 08:57:52 -04:00
aa7319e043
Slightly better error handling for libusb_init not working.
2013-08-27 00:46:04 +12:00
33761c0b65
More cleaning.
2013-08-27 00:22:44 +12:00
07ea771012
[Android] Finish documenting the native functions in NativeLibrary.java.
2013-08-26 08:06:28 -04:00
69bb04f79f
Fixed inconsistent usage of sock and used fd instead.
2013-08-26 23:57:18 +12:00
d3bc69fe20
Remove ltcg from polarssl.
2013-08-26 23:26:11 +12:00
e8cde8464e
Code style fix and cleanup.
2013-08-26 23:24:41 +12:00
5ecd86708b
Disable Wii Sockets for NetPlay and TAS
2013-08-26 23:24:01 +12:00
db355b21d2
[Android] My bad, somehow the Java file in the previous commit got encoded with UTF8+BOM.
2013-08-25 23:57:53 -04:00
9dfb6dfd7f
[Android] Fixed a typo in the event callback system documentation.
2013-08-25 23:49:51 -04:00
786f09b1fa
[Android] Document the event callback system used in the Settings menu in large detail.
2013-08-25 23:47:51 -04:00
15f8603d1f
Merge branch 'master' into wii-network
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Conflicts:
Source/Core/Common/Src/CommonPaths.h
Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
0e8f9d8abc
Fix a crash in the Wiimote registration code
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The code was hitting undefined behavior, causing crashes when starting a Wii
game with Dolphin compiled with gcc >= 4.8.
Might introduce some slight change in the Wiimote activation logic.
Fixes issue 6526.
2013-08-25 21:30:43 +02:00
28008814a7
[Android] Apparently I also forgot to commit the input menu layout.
2013-08-25 03:16:05 -04:00
6c0c460320
[Android] Woops forgot to commit the new resource strings.
2013-08-25 03:13:00 -04:00
709ab1feb5
[Android] Initial implementation of the new input UI.
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Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
18749bad68
Actually allow the dump and logs folders to be set outside of user/
2013-08-25 01:35:32 -04:00
8882f89bbc
Allow user folder to be set via command line.
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Clean up GetUserPath(), to allow setting any path with it.
2013-08-24 23:15:55 -04:00
417bfb2630
Send pad buffer to clients when they join; fixes issue 6524.
2013-08-24 21:43:33 -04:00
72e0423f8b
Fix debug builds. Sorry.
2013-08-25 13:39:30 +12:00
74b61c7553
Dolphin depend on polarssl... :\
2013-08-25 13:27:20 +12:00
0dd98d62fc
Remove 'pragma optimize' in fakepoll.h - if optimizations cause breakage the breakage should be fixed instead of disabling opts
2013-08-25 03:04:43 +02:00
c4dec3fb3a
Remove debug verify cert code.
2013-08-25 13:02:34 +12:00
73be79f4e0
Fix trailing whitespaces in all files where some were added
2013-08-25 02:49:58 +02:00
987f4945b5
Fix indentation issues
2013-08-25 02:41:02 +02:00
1cbc8f8182
sync gpu: check disable flag before volatile
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This could be an optimizing as this condition could be moved out of the loop.
So we save an atomic load.
But I don't know if it matters at all
2013-08-24 18:43:07 +02:00
2017ab9323
Revert "[Android] First french translation.
"
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This reverts commit d2481aa477
.
2013-08-24 09:50:02 -04:00
31ea87d705
Revert "[Android] Added 2nd file for French translation.
"
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This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303
.
2013-08-24 09:43:21 -04:00
5d9700a303
[Android] Added 2nd file for French translation.
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(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
d2481aa477
[Android] First french translation.
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Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
a90e82d2c0
[Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list.
2013-08-24 09:19:40 -04:00
528a733359
[Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
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Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.
This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
857ce47de2
[Android] Add the license header to Java files that were missing it.
2013-08-24 08:23:23 -04:00