ba274368f8
[Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
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Also change the documentation of the custom dialog class.
2013-08-26 11:58:51 -04:00
e051935659
Merge branch 'android-new-input-ui'
2013-08-26 09:15:50 -04:00
8006c878f8
Maybe libusb_exit fails when not initialized.
2013-08-27 00:58:20 +12:00
08153387c5
[Android] Greatly simplify the input handling for the button mapping settings. Now input handling is directly in the fragment.
2013-08-26 08:57:52 -04:00
aa7319e043
Slightly better error handling for libusb_init not working.
2013-08-27 00:46:04 +12:00
33761c0b65
More cleaning.
2013-08-27 00:22:44 +12:00
07ea771012
[Android] Finish documenting the native functions in NativeLibrary.java.
2013-08-26 08:06:28 -04:00
69bb04f79f
Fixed inconsistent usage of sock and used fd instead.
2013-08-26 23:57:18 +12:00
d3bc69fe20
Remove ltcg from polarssl.
2013-08-26 23:26:11 +12:00
e8cde8464e
Code style fix and cleanup.
2013-08-26 23:24:41 +12:00
5ecd86708b
Disable Wii Sockets for NetPlay and TAS
2013-08-26 23:24:01 +12:00
db355b21d2
[Android] My bad, somehow the Java file in the previous commit got encoded with UTF8+BOM.
2013-08-25 23:57:53 -04:00
9dfb6dfd7f
[Android] Fixed a typo in the event callback system documentation.
2013-08-25 23:49:51 -04:00
786f09b1fa
[Android] Document the event callback system used in the Settings menu in large detail.
2013-08-25 23:47:51 -04:00
15f8603d1f
Merge branch 'master' into wii-network
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Conflicts:
Source/Core/Common/Src/CommonPaths.h
Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
0e8f9d8abc
Fix a crash in the Wiimote registration code
...
The code was hitting undefined behavior, causing crashes when starting a Wii
game with Dolphin compiled with gcc >= 4.8.
Might introduce some slight change in the Wiimote activation logic.
Fixes issue 6526.
2013-08-25 21:30:43 +02:00
28008814a7
[Android] Apparently I also forgot to commit the input menu layout.
2013-08-25 03:16:05 -04:00
6c0c460320
[Android] Woops forgot to commit the new resource strings.
2013-08-25 03:13:00 -04:00
709ab1feb5
[Android] Initial implementation of the new input UI.
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Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
18749bad68
Actually allow the dump and logs folders to be set outside of user/
2013-08-25 01:35:32 -04:00
8882f89bbc
Allow user folder to be set via command line.
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Clean up GetUserPath(), to allow setting any path with it.
2013-08-24 23:15:55 -04:00
417bfb2630
Send pad buffer to clients when they join; fixes issue 6524.
2013-08-24 21:43:33 -04:00
72e0423f8b
Fix debug builds. Sorry.
2013-08-25 13:39:30 +12:00
74b61c7553
Dolphin depend on polarssl... :\
2013-08-25 13:27:20 +12:00
0dd98d62fc
Remove 'pragma optimize' in fakepoll.h - if optimizations cause breakage the breakage should be fixed instead of disabling opts
2013-08-25 03:04:43 +02:00
c4dec3fb3a
Remove debug verify cert code.
2013-08-25 13:02:34 +12:00
73be79f4e0
Fix trailing whitespaces in all files where some were added
2013-08-25 02:49:58 +02:00
987f4945b5
Fix indentation issues
2013-08-25 02:41:02 +02:00
1cbc8f8182
sync gpu: check disable flag before volatile
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This could be an optimizing as this condition could be moved out of the loop.
So we save an atomic load.
But I don't know if it matters at all
2013-08-24 18:43:07 +02:00
2017ab9323
Revert "[Android] First french translation.
"
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This reverts commit d2481aa477
.
2013-08-24 09:50:02 -04:00
31ea87d705
Revert "[Android] Added 2nd file for French translation.
"
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This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303
.
2013-08-24 09:43:21 -04:00
5d9700a303
[Android] Added 2nd file for French translation.
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(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
d2481aa477
[Android] First french translation.
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Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
a90e82d2c0
[Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list.
2013-08-24 09:19:40 -04:00
528a733359
[Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
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Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.
This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
857ce47de2
[Android] Add the license header to Java files that were missing it.
2013-08-24 08:23:23 -04:00
5548e77438
Merge branch 'master' into wii-network
2013-08-24 23:56:31 +12:00
6907a32653
Fix android, part 3 of 3. >:)
2013-08-24 23:49:50 +12:00
d1057b2c6c
Fix android part 2 of X.
2013-08-24 23:41:25 +12:00
66c50ebf19
[Android] Better description for the dual core option.
2013-08-24 07:37:28 -04:00
5c7946f7c4
Fix android build.
2013-08-24 23:26:39 +12:00
7de9bda35e
Fixes hid.
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Fix small bug in ssl when testing certain demos.
2013-08-24 23:16:58 +12:00
dbcc677922
Merge remote-tracking branch 'remotes/origin/dx9-ssaa-fix'
2013-08-23 22:43:03 -03:00
40243a4fe7
Indentation Fix
2013-08-23 22:28:17 -03:00
dfb34ddef4
NetPlayWindow: Make the spacing consistent on both sides
2013-08-23 20:40:34 -04:00
9303b57db1
Refactor VideoCommon/OnScreenDisplay.
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Use strings internally, use a multimap and std::function for callbacks (instead
of a flat vector + loop over the vector to find the right callback type), fix
coding style issues. Simplify MainAndroid code a bit.
2013-08-24 02:13:54 +02:00
9deb63a312
Simplify a few OSD::AddMessage calls now that this function accepts std::string objects
2013-08-24 01:44:16 +02:00
367d6dfd65
Add an OSD message when taking screenshots in D3D9/D3D11
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Fixes issue 6486.
2013-08-24 01:41:17 +02:00
6df36ec687
[Android] Forgot to commit the menu layout XML when I implemented the option to clear the game list.
2013-08-23 16:17:02 -04:00
7f61c31f85
[Android] Fix some redundancy in the category names for the settings menu. In a menu named "Settings" (which is shown in the top left) we have the categories, "CPU Settings" and "Video Settings" - but the fact they are settings pages is already established at this point so it's redundant. Just made them "CPU" and "Video" instead.
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Also changed the description for dual-core
They now look like this: http://i.imgur.com/qieaKmL.png
2013-08-23 16:10:55 -04:00