Commit Graph

9403 Commits

Author SHA1 Message Date
368c78dd5c IndexGenerator cleanup. 2013-02-21 19:11:07 -06:00
9332775b68 default upload method for nvidia is buffersubdata 2013-02-21 21:59:40 +01:00
677c6229ad Experimental VertexLoader cleanup! 2013-02-21 14:41:06 -06:00
a92c93f870 Automate some calculations, with templates! 2013-02-21 13:29:05 -06:00
7987d6babb Use templates for 8+16 bit indexed versions of SSSE3/SSE4 TextCoord reading. 2013-02-21 12:42:09 -06:00
29d43ef897 Gameini database update. Update/additions of Fifa Street and Open Season (fixes issue 5438). Cleanup of DisableWiimoteSpeaker = 1 (aka Alternate wiimote timing) from the database since it is no longer used. Edit the tales of symphonia projection hack. 2013-02-21 20:34:45 +02:00
bed29f843f fix spelling 2013-02-21 18:29:17 +01:00
40e17b4cb8 add option for hacked upload and disable it by default 2013-02-21 18:18:44 +01:00
d0e8217714 remove intel pixel shader hack
did not work correctly and made warnings on dx11
2013-02-21 17:44:56 +01:00
c7f4d6b9ac wrapper for s_pCurBufferPointer 2013-02-21 13:45:48 +01:00
4b4dce1bd9 build fix 2013-02-21 13:00:19 +01:00
76e6085e31 consistently usage of buffer pointers 2013-02-21 12:36:29 +01:00
a849bb5242 Merge branch 'vertexloader_cleanup' into vertex-loader-cleanup
Conflicts:
	Source/Core/VideoCommon/Src/VertexLoader_TextCoord.cpp
2013-02-21 12:18:50 +01:00
66d0c1c301 small cleanups of s_pCurBufferPointer 2013-02-21 11:45:29 +01:00
0d33e20026 bbox: replace s_pCurBufferPointer with locale buffer, so it can be read without read from the writeonly buffer 2013-02-21 11:41:14 +01:00
7a89faf13f converting the last vertices again instead of copying from buffer on buffer split
for mapping, this buffer must be write only, so we cannot copy anthing.
converting again needs more cpu, but should happen rarely
2013-02-21 11:36:10 +01:00
dc776a19a0 Cleanup VertexLoader's Color functions a bit. 2013-02-21 02:49:17 -06:00
660fc12927 Cleanup Position loader functions. 2013-02-21 02:19:06 -06:00
5efdcef34a No longer have the signed/unsigned hack I guess. 2013-02-21 00:49:47 -06:00
3938d3713b Fix what I broke. 2013-02-21 00:40:22 -06:00
5b63472ad7 Templatify Normal Loader functions. 2013-02-21 00:10:06 -06:00
5e78f8a176 Templatify TextCord Loader functions. 2013-02-20 20:43:53 -06:00
8f256237a3 Templatify DataReader a bit. 2013-02-20 20:21:25 -06:00
6a13a4e5ed Add template "swap" function to CommonFuncs. 2013-02-20 20:20:53 -06:00
e9232280c4 Fix OSX! 2013-02-20 17:35:41 -06:00
f3e91bc10d Hopefully kill a stupid warning on Windows. 2013-02-20 17:30:34 -06:00
e7c93b8ac3 Minor sampler cache cleanup. 2013-02-20 17:15:10 -06:00
b7fae1febb Fix my DX11 texture-related failure..
Fixes issue 6026. (probably)
2013-02-20 14:18:21 -06:00
6e6d8af6dd Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly.
All backend TextureCaches now load level 0 in CreateTexture.

This reverts commit 294cb165ba.
2013-02-20 05:42:22 -06:00
eae20b77a8 Remove some unneeded sampler-related calls in BPStructs. 2013-02-20 02:01:54 -06:00
294cb165ba Don't load level 0 twice for 1-level textures in DX11. 2013-02-19 22:39:28 -06:00
55c2a01744 Check for sampler object support, just to be nice. 2013-02-19 21:24:08 -06:00
f2647a1216 Implement OGL sampler cache. Allows binding a texture multiple times with different parameters. Also possibly gives a very small speed improvement. 2013-02-19 21:18:53 -06:00
d93e57ff22 revert b5fe39b8c7 "fix texture parameters"
these parameters are really floats. I was just wrong
2013-02-19 22:20:39 +01:00
b5fe39b8c7 fix texture parameters 2013-02-19 17:28:46 +01:00
50f4bf114e Revert "map_orphan_and_risk - next try for upload method"
This reverts commit 17747fcfb8.

On orphaning, some gl drivers do heurisitics where to store the buffer.
As the hack may only work on pinned memory, it would be much less deteministic.
2013-02-19 15:51:48 +01:00
0f2ee45d96 remove ati workaroung for mipmap creation
isn't needed any more by merging mapmap_fixes
2013-02-19 15:40:34 +01:00
17747fcfb8 map_orphan_and_risk - next try for upload method
should work around nvidia600 driver issue which will flush gpu on syncing
also increase buffer size by orphaning
2013-02-19 13:18:48 +01:00
718a1b5ded Fixed a buffer overflow in the OpenAL buffer. 2013-02-19 23:18:13 +11:00
fed574d08b solve merge conflict 2013-02-18 18:55:42 +01:00
a629dea4dc Merge branch 'master' into GLSL-master
Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/Dolphin.vcxproj
	Source/Core/DolphinWX/Src/GLInterface/WX.cpp
	Source/Core/DolphinWX/Src/GLInterface/WX.h
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.h
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
	Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp

damn mipmap_fixes ...
2013-02-18 18:49:20 +01:00
19ab5bf50d TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs. 2013-02-18 17:14:56 +01:00
0f617183a8 Add a possible TODO.
Dunno if the hardware behaves like this, but it likely does.
2013-02-18 14:54:24 +00:00
4653adecf1 remove numTexGens=7 hack. only cg wasn't able to handle more then 8 texcoords 2013-02-17 22:37:00 +01:00
bef24b5c6b new format for gl extensions 2013-02-17 21:41:00 +01:00
d0ea94a2aa WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation. 2013-02-17 13:52:04 -06:00
fa9aafeed8 Some cleanup of CWII_IPC_HLE_Device_FileIO:
The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState.
Saving the real path in the savestate was also probably a bad idea. Savestates should be a bit more portable now.
2013-02-17 13:37:01 -06:00
0cdd4434b9 Removing destination on rename when source isn't present doesn't make sense.
IOCTL_RENAME_FILE still might not be totally correct.

Fixes issue 5440.
2013-02-17 12:51:12 -06:00
bf4be1d8d1 Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin. 2013-02-17 01:57:25 -06:00
3330842505 Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time. 2013-02-17 01:33:22 -06:00