Commit Graph

17810 Commits

Author SHA1 Message Date
Ryan Houdek
2cddaa09f0 [AArch64] Implement rlwimix. 2015-06-30 19:49:10 -05:00
Ryan Houdek
afc3d30f5c [AArch64] Implement BFI & UBFIZ in the emitter.
Also fixes a bug in the UBFX instruction emitter. Naughty Naughty PPSSPP, not testing emitter functions you add.
2015-06-29 19:00:22 -05:00
Markus Wick
12fe42b2a3 Merge pull request #2666 from Linktothepast/master
Gameini updates.
2015-06-29 23:23:22 +02:00
Markus Wick
134a18fdad Merge pull request #2674 from lioncash/emplace
Use emplace() instead of insert() where applicable for maps.
2015-06-29 17:19:08 +02:00
Jules Blok
c06342c3cf Merge branch 'stable' 2015-06-29 11:04:17 +02:00
Jules Blok
9a244f07fa Merge pull request #2673 from Armada651/cheat-crash
CheatSearchTab: Check Core state instead of checking a memory pointer.
2015-06-29 11:02:16 +02:00
Lioncash
daa205990f Use emplace() instead of insert() where applicable for maps. 2015-06-28 19:52:40 -04:00
Jules Blok
3f39e38372 CheatSearchTab: Check Core state instead of checking a memory pointer. 2015-06-28 18:28:55 +02:00
Jules Blok
1120132d26 Merge branch 'stable' 2015-06-28 13:28:23 +02:00
Lioncash
2e2c984122 Merge pull request #2672 from JosJuice/fix-gamelist-encoding-2
Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
2015-06-28 06:08:24 -04:00
JosJuice
66136fc710 Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
4.0-6442 (a26cf63) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
Linktothepast
cf17fccdd3 Address pr comments.
Changes nsmb emulation issues.
2015-06-28 10:31:28 +03:00
Linktothepast
bdf8b4eb35 Gameini updates.
Fixes issues 8713 and 8674. Also disables scaled efb copies by default
for New Super Mario Bros to take advantage of the recent efb to texture
spinning coin fix.
2015-06-27 12:33:43 +03:00
Jules Blok
a71e81a143 Merge pull request #2659 from Armada651/openal-conv
OpenALStream: Fix sample conversion.
2015-06-27 00:13:02 +02:00
Admiral H. Curtiss
69b7296fc2 WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 20:48:45 +02:00
Jules Blok
cff6d9f922 Merge pull request #2640 from AdmiralCurtiss/real-wiimote-crash-fix
WiimoteReal: Fix crash when switching a real Wiimote to a different slot or type during emulation.
2015-06-26 20:33:50 +02:00
Admiral H. Curtiss
716c54217a WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 17:12:18 +02:00
Ryan Houdek
6818f2e092 Merge pull request #2661 from Sonicadvance1/aarch64_slwx
[AArch64] Implement slwx in the recompiler.
2015-06-26 01:28:06 -05:00
Ryan Houdek
63a2180c1f [AArch64] Implement slwx in the recompiler.
I streamed this implementation earlier today to get people to have a feel for implementing instructions in the AArch64 recompiler.
This one was a fairly simple one to implement.
2015-06-26 00:51:06 -05:00
Jules Blok
da7ec75350 Merge pull request #2643 from comex/fix-do-file-search
Fix DoFileSearch returning the passed-in directories themselves.
2015-06-25 15:20:16 +02:00
comex
384a1b4e3b Fix DoFileSearch returning the passed-in directories themselves.
Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-25 15:17:52 +02:00
Jules Blok
86dd81cf6b OpenALStream: Fix sample conversion.
Looks like it wasn't symmetric anymore.
2015-06-25 12:42:41 +02:00
Lioncash
75006056f6 Merge pull request #2658 from sigmabeta/android-dont-crash
Android: Don't crash trying to hide toolbar in game.
2015-06-25 06:38:02 -04:00
Jules Blok
75a9740ab7 Merge branch 'stable' 2015-06-25 12:24:15 +02:00
Jules Blok
8fd5f249fa Merge pull request #2656 from Armada651/ogl-inv-depth
OGL: Allow inverted depth ranges.
2015-06-25 12:06:56 +02:00
Lioncash
0034492151 Add an OSD notification for screenshot saving 2015-06-25 09:23:37 +02:00
Jules Blok
30eae0d258 Merge pull request #2657 from lioncash/screenshot
Render: Add an OSD notification for screenshot saving
2015-06-25 09:22:26 +02:00
sigmabeta
e970f757d0 Android: Don't crash trying to hide toolbar in game. 2015-06-24 22:53:33 -04:00
Ryan Houdek
521f6e89c3 Merge pull request #2624 from sigmabeta/android-save-screenshot
Android: Save screenshot at end of an emulation session.
2015-06-24 21:39:47 -05:00
Lioncash
67c5ce5d96 Add an OSD notification for screenshot saving 2015-06-24 21:44:38 -04:00
Jules Blok
dbfdbf7dbd D3D: Cosmetics.
Merge two cases which should've already been merged.
2015-06-24 23:16:53 +02:00
Jules Blok
743296f1c4 OGL: Allow inverted depth ranges. 2015-06-24 22:28:36 +02:00
Jules Blok
2a5dd69c72 Merge branch 'stable' 2015-06-24 19:34:16 +02:00
Jules Blok
6274cdb478 Merge pull request #2655 from mimimi085181/texturecache-iterator-fix
Quick fix for an invalid iterator
2015-06-24 19:27:08 +02:00
mimimi085181
829fc3dc2d Quick fix for an invalid iterator 2015-06-24 19:12:46 +02:00
Tillmann Karras
6d273f6119 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 18:32:10 +02:00
Jules Blok
519a7c4a29 Merge pull request #2652 from Tilka/ps_sum1
Jit64: fix pre-SSE4.1 fallback of ps_sum1 with AccurateNaNs=True
2015-06-24 18:28:33 +02:00
Ryan Houdek
3c5122e963 Merge pull request #2654 from Tilka/assert
Logging: trigger _assert_() in release builds
2015-06-24 11:14:08 -05:00
Tillmann Karras
2bd11469a5 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 16:48:26 +02:00
Tillmann Karras
a725c06425 Logging: trigger _assert_() in release builds 2015-06-24 15:16:55 +02:00
Tillmann Karras
83ab721939 Fix -Wformat-extra-args warning 2015-06-24 14:44:09 +02:00
Tillmann Karras
5b23182793 Common: drop GEKKO define
Afaict, it was used to build parts of Dolphin with DSPSpy, but that's
been broken forever, so lets clean up a little bit.
2015-06-24 12:13:41 +02:00
Markus Wick
8493feb89f Merge pull request #2602 from mimimi085181/partial-texture-updates2
Support partial texture updates via efb copies
2015-06-24 09:22:50 +02:00
Eder Bastos
7935c1c57a Android: Ensure that the target folder for screenshots exists before attempting to save. 2015-06-23 23:08:10 -04:00
sigmabeta
8ca620db7f Android: Invalidate Picasso screenshot cache every time a screenshot is displayed. 2015-06-23 22:36:27 -04:00
sigmabeta
a028805626 Android: Save screenshot at end of an emulation session. 2015-06-23 22:22:01 -04:00
Ryan Houdek
2cea910431 Merge pull request #2644 from sigmabeta/android-material-design
Android: Numerous Material Design additions to the UI.
2015-06-23 21:00:35 -05:00
sigmabeta
6b24b604e5 Android: MainActivity now contains a tab switcher separating games by platform. 2015-06-23 21:54:09 -04:00
sigmabeta
8b5b83c29a Android Refactor: GameGridActivity is now MainActivity, and uses a Toolbar that reacts to the game grid scrolling. 2015-06-23 21:54:09 -04:00
sigmabeta
fa2d06e7a4 Android: Switch all activities to AppCompat-based Material themes, and use Support Library version of Floating Action Button. 2015-06-23 21:54:02 -04:00