Commit Graph

28371 Commits

Author SHA1 Message Date
edb2c90b38 Improve FPS/VPS Counting and Revamp Appearance 2022-11-23 00:11:47 +01:00
5e442f6ffa Merge pull request #11281 from AdmiralCurtiss/updater-admin-check
Updater: Check for write permissions in directory of Updater.exe.
2022-11-22 23:50:13 +01:00
19b6251a3c Merge pull request #11291 from JosJuice/gba-tas-input
DolphinQt: Add GBA TAS input window
2022-11-22 23:49:43 +01:00
81557f611a Qt/GameCubePane: Display a warning if a GCI folder override is set. 2022-11-22 17:53:20 +01:00
c18d6c3deb Config: Use JPN for custom GCI folder paths. 2022-11-22 17:53:20 +01:00
86d01c3399 Config: Add option to use JPN as the Japanese region directory in GetDirectoryForRegion().
See https://bugs.dolphin-emu.org/issues/13076 for motivation for this.
2022-11-22 17:53:19 +01:00
2132e005c3 Core: Add config setting for base GCI folder path. 2022-11-22 10:48:37 +01:00
5ebb894685 Updater: Delete the file we check for write rights with on Windows. 2022-11-22 02:38:42 +01:00
f0fb8c22b0 Updater: Check for write permissions in directory of Updater.exe. 2022-11-22 01:28:02 +01:00
8f5a58f8be Merge pull request #11285 from K0bin/cp-checks
VideoCommon:VertexLoaderManager: Reduce CPConfig checks
2022-11-21 15:35:06 -08:00
40571cf13c DolphinQt: Add GBA TAS input window
When emulated GBAs were added to Dolphin, it was possible to control them
using the GC TAS input window. (Z was mapped to Select.) Unaware of this,
I broke the functionality in b296248.

To make it possible to control emulated GBAs using TAS input again,
I'm adding a proper TAS input window for GBAs, with a real Select button
and no analog controls.
2022-11-21 19:16:30 +01:00
22bcf134bf Merge pull request #11139 from JosJuice/jit64-nans-no-freg
Jit64: Don't use fregsIn in HandleNaNs
2022-11-20 13:47:02 -05:00
5d03577189 Memmap: Fix initialization of PhysicalMemoryRegion. 2022-11-18 06:57:54 +01:00
f179fd9c33 VideoCommon:VertexLoaderManager: Reduce CPConfig checks
A bit of a micro optimization:
CheckCPConfiguration is called 350 times instead of 35k times.
2022-11-18 01:42:30 +01:00
f1c9774159 Merge pull request #11240 from noahpistilli/es_v1_ticket
IOS/ES: Add support for V1Ticket
2022-11-18 00:25:47 +01:00
2fd9852ca8 IOS/ES: Add support for V1Ticket 2022-11-17 17:54:06 -05:00
99a918d884 Merge pull request #11280 from Pokechu22/efb-cache-cleanup
VideoCommon/FramebufferManager: Further EFB cache cleanup
2022-11-16 02:22:53 +01:00
43e90ca023 Merge pull request #11105 from vpelletier/si_ignore_setGameId
SI: Ignore non-standard setGameID command
2022-11-16 02:08:39 +01:00
1fdf15a1be VideoCommon/FramebufferManager: Rename m_efb_cache_tiles_wide to m_efb_cache_tile_row_stride
This also initializes it in the non-tiled case just for consistency, although it's not actually read in that case.
2022-11-15 16:04:41 -08:00
55e1c3b51d VideoCommon/FramebufferManager: use !IsUsingTiledEFBCache() in GetEFBCacheTileRect
This is for readability only, and should behave identically.
2022-11-15 15:48:56 -08:00
90d05fe37e VideoCommon/FramebufferManager: Always update frame access mask on depth peeks
0e02ddcf52 removed separate logic for tiled versus non-tiled EFB peek caches, and as part of that made it so that color peeks updated the frame access mask even when a non-tiled cache is in use. However, the same change was not made for depth peeks. I'm not sure if this affected anything in practice.
2022-11-15 15:34:03 -08:00
8a1c28be63 Merge pull request #11172 from K0bin/efb-refresh
VideoCommon:FramebufferManager: Mark cache as valid after refresh
2022-11-15 16:33:46 -05:00
d7593dd721 Merge pull request #11243 from Sintendo/arm64mul
JitArm64: Optimize multiplication
2022-11-15 04:05:49 +01:00
c9e74801ed Merge pull request #11269 from vabold/dolphindevice-get-time
Add DolphinDevice::GetSystemTime to allow for accurate Unix timestamp generation
2022-11-15 03:48:57 +01:00
6c9b9cbf95 Merge pull request #11255 from JosJuice/disable-sd-convert
Disable SD card conversion while emulation is running
2022-11-15 03:44:49 +01:00
09c0321997 Merge pull request #11184 from Lobsterzelda/save-all-nand-files-to-save-state
HostFileSystem: Set all NAND folders to be saved in save states
2022-11-15 03:42:26 +01:00
b6503d7585 Merge pull request #11018 from Dentomologist/add_updater_error_messages
Add updater error messages
2022-11-15 01:08:55 +01:00
5bdb291d90 Qt/Updater: Remove unused member variable. 2022-11-15 00:56:08 +01:00
f05b0ad669 Merge pull request #11271 from jordan-woyak/mapping-button-expanding
DolphinQt: Allow mapping buttons to expand horizontally.
2022-11-15 00:53:02 +01:00
2a81fa6c26 Merge pull request #11015 from TryTwo/Conditional_Breakpoints
Conditional breakpoints
2022-11-13 01:06:52 +01:00
083b8172e0 Replace std::time with std::chrono::system_clock 2022-11-12 05:36:49 -05:00
ff1c71cc38 Fix inaccurate function name, add old function 2022-11-12 05:36:49 -05:00
6044bc32a8 DolphinQt: Allow mapping buttons to expand horizontally. 2022-11-11 23:14:03 -06:00
ed54e1905a HostFileSystem: Set all NAND folders to be saved in save states when a movie is active 2022-11-10 14:02:29 -05:00
37a51f1d09 VideoCommon: Add an option to disable mipmaps
Needed by M1 fifoci to work around a minor non-determinism bug
2022-11-07 22:18:56 -06:00
a98df18947 VideoCommon: Hold ImGui lock while initializing and shutting down ImGui. 2022-11-06 21:48:55 +01:00
e37aa3ed90 RenderWidget: Fix random crash due to missing ImGui context
`ImGui::GetIO` performs an assertion that a context exists, and if one doesn't then things will likely crash.  Unfortunately this crash is hard to consistently reproduce.
2022-11-06 21:41:07 +01:00
c931529e7a Merge pull request #11225 from iwubcode/graphics-mod-textureload-callable
VideoCommon: call texture load graphics mod hook when textures are loaded
2022-11-06 18:58:51 +01:00
1348337277 Merge pull request #11246 from tellowkrinkle/PVDMemset
VideoCommon: Zero PortableVertexDeclarations on initialization
2022-11-06 18:54:21 +01:00
c75b53c7ed Merge pull request #11250 from AdmiralCurtiss/memory-widget-menu
MemoryWidget: Split Actions into Import and Export.
2022-11-06 18:50:02 +01:00
de93b4dc13 DolphinQt: Disable SD card conversion while emulation is running 2022-11-06 17:48:55 +01:00
db679ab620 Merge pull request #11249 from JosJuice/load-dol-elf-after-mem
Boot: Load DOL/ELF after memory setup
2022-11-06 05:40:54 +01:00
e1f5eb3d8d Merge pull request #11233 from AdmiralCurtiss/netplay-split-save-sync-function
NetPlay: Split SyncSaveData() into two parts.
2022-11-06 05:39:26 +01:00
e9caa09f7b NetPlay: Split SyncSaveData() into two parts.
This allows the 'save collection' part to run even if no clients are connected. Fixes issue 13095.
2022-11-06 01:51:01 +01:00
cf533df814 MemoryWidget: Split Actions into Import and Export. 2022-11-05 23:05:15 +01:00
89bc1649e3 Merge pull request #11111 from TryTwo/PR_MemoryView_TableUpdates
MemoryViewWidget refactor memory table
2022-11-05 22:59:44 +01:00
fb916a4c33 Boot: Load DOL/ELF after memory setup
I recently talked to a homebrew developer who was trying to add exception
handlers at link time but found out that Dolphin was overwriting their
exception handlers. I figure that's not the usual way to do exception
handlers, but... making us load the executable after setting up memory
rather than before is easy, and matches what we do when booting discs,
so I suppose there's no reason not to do it. It also matches the intent
of why Dolphin is writing default exception handlers – we're writing
them because some homebrew relies on exception handlers being left
around from whatever program was running before it (see 3dd777be70).
2022-11-05 13:55:17 +01:00
d9ed9ae331 VideoCommon: Zero PortableVertexDeclarations on initialization
Fixes an issue where the default initializer wouldn't initialize padding, making for fun non-determinism
2022-11-05 02:02:53 -05:00
431301add3 Merge pull request #10771 from TryTwo/PR_AutoStep
Debugger: Implement base code tracing logic. and feature to auto-step through code.
2022-11-04 23:32:54 +01:00
26b68f1f84 Merge pull request #11228 from Pokechu22/statistics-macros
VideoCommon/Statistics: Require semicolons after statistics macros
2022-11-04 23:15:52 +01:00