32c6848c79
Some style fixes.
2014-10-27 13:11:39 -04:00
7cd0a13d35
Fixes from @comex to add the app bundle and icon on Mac.
2014-10-25 21:17:32 -04:00
69cd8229d8
Fixes to the About dialog & add the SystemInfo dialog.
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Also fix the build on Mac OS X.
2014-10-25 20:59:07 -04:00
51700a2b68
Fix the brand/cpu_string reversal.
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Before this commit, the two were reversed ("cpu_string" had the brand, e.g. "AuthenticAMD"; and "brand_string" had the CPU type, e.g. "AMD Phenom II X4 925").
2014-10-24 16:09:21 -04:00
8d4068527b
DolphinQt: Stub Host_* functions & Resource system.
2014-10-19 15:36:37 -04:00
742f9c6b14
Merge pull request #1319 from lioncash/tas_vars
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TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 01:04:32 -04:00
9df0fff7cc
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 00:37:13 -04:00
ecaa075e6a
Merge pull request #1310 from Stevoisiak/patch-1
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Specified where GC Bios files go
2014-10-17 23:18:01 -04:00
0d1f8527c7
Merge pull request #1297 from RisingFog/audio-dump-during-emulation
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Start/Stop Audio Dump During Emulation
2014-10-18 13:16:41 +11:00
c80ba8704c
Merge pull request #1276 from RisingFog/flipped-audio-dump
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Flipped Wave File Channels for Audio Dumping
2014-10-18 13:15:23 +11:00
a5674bbe84
Merge pull request #475 from kayru/d3d_state_cache
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D3D: Implemented cache for dynamic render states
2014-10-18 13:11:39 +11:00
2684c75c6e
Merge pull request #1304 from FioraAeterna/fasterhash
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Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
2014-10-17 20:24:47 -04:00
15a4bccb73
Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
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Seems to be about 20-30% faster texture cache hashing on my machine.
2014-10-17 15:39:08 -07:00
dfd719124f
Merge pull request #1313 from Stevoisiak/patch-3
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Fixed minor typo
2014-10-17 17:34:53 -04:00
e86ff867fe
Fixed minor typo
2014-10-17 17:26:56 -04:00
b78396847f
D3D: Removed SetBlendOp, SetSrcBlend and SetDestBlend as they are now trivial
2014-10-17 22:24:57 +02:00
37da09b27c
Specified where GC Bios files go
2014-10-17 16:00:36 -04:00
73590b1323
Merge pull request #1266 from skidau/mmu-exram
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Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3.
2014-10-17 17:10:51 +11:00
536b8d6695
Merge pull request #1305 from dolphin-emu/revert-1222-backpatchchanges
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Revert "FastMem: don't let the backpatcher hit the same location twice"
2014-10-16 21:43:18 -04:00
4c2a542f1e
Revert "FastMem: don't let the backpatcher hit the same location twice"
2014-10-16 21:39:15 -04:00
4e8cc952bb
Merge pull request #1247 from Stevoisiak/WiimoteSubmenu
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Moved "Connect Wiimote" options into submenu
2014-10-16 20:12:35 -04:00
eb865cae20
Merge pull request #1284 from comex/even-more-warnings
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Even more warnings
2014-10-16 17:05:25 -04:00
67088a1834
Fix signed/unsigned comparison and unused variable warnings.
2014-10-16 17:03:49 -04:00
4134a0ad54
Make some variables static (should probably adjust for coding style too, but I'm not the one who merged code with bad style...)
2014-10-16 17:03:37 -04:00
1ff86a4716
Merge pull request #1295 from crudelios/remove-bbox-settings
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Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
cedf0f68a8
Merge pull request #1303 from degasus/master
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DriverDetails: mark intel buffer_storage bug as fixed
2014-10-16 16:59:28 -04:00
8f403696ea
DriverDetails: mark intel buffer_storage bug as fixed
2014-10-16 22:51:32 +02:00
9bdfd4a833
D3D: State cache now reduces number of blend state permutations by collapsing some states that have blending disabled
2014-10-16 18:27:43 +02:00
108087bb68
Flipped Wave File Channels
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This change was done because with the previous method of dumping audio, the mixer would handle switching the RL being emitted by the DSP to LR, and thus would provide the proper channel orientation. Because we're now dumping directly from PushSamples() and PushStreamingSamples(), it was writing the right channel to the left channel of the wave file and vice versa.
2014-10-15 23:16:48 -04:00
c1325675c7
Merge pull request #1286 from Linktothepast/master
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Gameini updates.
2014-10-16 14:05:28 +11:00
3023abc1b5
Merge pull request #1285 from degasus/master
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PixelShaderGen: replace multiplication with shift
2014-10-16 14:04:25 +11:00
f27aabd411
Merge pull request #1278 from lioncash/controller
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ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
002b9f7acd
Merge pull request #1222 from FioraAeterna/backpatchchanges
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FastMem: don't let the backpatcher hit the same location twice
2014-10-16 14:00:29 +11:00
fc774f0232
Merge pull request #1062 from zhuowei/master
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Parse input as hex instead of decimal to match display values in the register view
2014-10-16 13:58:56 +11:00
f2ed533841
Start/Stop Audio Dump During Emulation
2014-10-15 20:50:38 -04:00
12cf02ccd9
Remove some missing references to tlbhack.
2014-10-15 22:44:22 +03:00
bea68c95a4
D3D: Fixed uninitialized members of gx_state
2014-10-15 20:22:41 +02:00
21655dc61a
D3D: moved render state cache implementation to D3DState.h/cpp
2014-10-15 20:22:41 +02:00
e7f8032d7d
D3D: State cache now uses BitField to define packed render states
2014-10-15 20:22:40 +02:00
2e4667caaa
D3D: Moved render state cache into separate source files.
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Refactored StateCache::Get() to early out for narrower indentation.
Added comments to clarify ownership of objects returned by StateCache::Get().
2014-10-15 20:22:39 +02:00
f434bd7d3f
D3D: Implemented cache for dynamic render states
2014-10-15 20:22:39 +02:00
d281b4d7e1
Remove setting to enable or disable Bounding Box calculation.
2014-10-15 19:02:54 +01:00
b7b2074cc2
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
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Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
8912315596
Merge pull request #1290 from lioncash/xfb
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Fix XFB scaling in D3D
2014-10-15 14:09:33 +11:00
8ef21bc5e2
Merge pull request #1272 from RisingFog/sconfig-dump-frames
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Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
9f5ea81ffe
Merge pull request #1274 from lioncash/uninit
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TASInputDlg: Fix some potential uninitialized variable warnings.
2014-10-15 13:25:52 +11:00
5a3f19aeaf
Fix XFB scaling in D3D
2014-10-14 22:25:31 -04:00
ca3a25221a
Gameini updates.
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Clean up tlbhack from the database. Updates for The Last Story (wii),
Metal Slug Anthology (wii) and Retro City Rampage (wiiware).
Fixes issue 7740.
2014-10-14 16:01:23 +03:00
1227bd2ba6
PixelShaderGen: replace multiplication with shift
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iirc both nvidia and i965 doesn't optimize this
2014-10-14 12:34:37 +02:00
8f61c6f239
Merge pull request #1243 from comex/warning-fixes
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Misc / warning fixes
2014-10-14 01:14:26 -04:00