The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
Dolphin has traditionally treated the SI IO buffer (128 bytes) as a set of
32 little endian u32s. This works out fine if you only ever read/write
using aligned 32bit accesses. Different sized accesses or misaligned reads
will mess it up. Byte swapping reads/writes will fix this up, but all the
SI devices that use the SI IO buffer need to be adjusted.
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:
1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC
Fixes https://bugs.dolphin-emu.org/issues/11366
Several functions (and one variable) were being given external linkage.
Instead, relocate them all to anonymous namespaces to make them
internally linked.
Puts the comment in the header where it's more likely to be seen
initially. We can also remove the TODO, given doing nothing or returning
an error is what is generally done for the JIT interface if the JIT
instance isn't valid.
With 7aa305ea35 merged, all that remains
within Profiler.cpp is an unused function that just forwards to the
equivalent function within JitInterface. Given that, we can just remove
the source file.
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.
Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
swap32() has a const u8* overload that swaps the data being pointed to as
if it were a 32-bit word. We can just use that instead. It gets rid of
undefined behavior, as we're not type punning a pointer and dereferencing it,
and gets rid of the need to cast entirely.
In both cases of the x64 and AArch64 JITs, these would have const casted
away from them, followed by them being placed within an emitter and
having breakpoint instructions written in them.
In this case, we shouldn't be using const period if we're writing to the
emitted data.