Commit Graph

346 Commits

Author SHA1 Message Date
3857e1fa66 Core: add GraphicsMod directory 2022-06-26 21:53:21 -05:00
23ed611077 Merge pull request #10729 from Pokechu22/libusb-error-wrap
Improve libusb error logging
2022-06-17 16:01:46 +02:00
b199108964 Merge pull request #10520 from AdmiralCurtiss/resource-pack-init-crash
ResourcePack: Avoid crashes on invalid packs during Init().
2022-06-17 13:55:16 +02:00
efbf5a450b ResourcePack: Avoid crashes on invalid packs during Init(). 2022-06-17 03:49:05 +02:00
896d5454f0 updater: use new platform id for win-arm64 2022-06-16 14:55:51 -07:00
15cbb5c8f9 Log warnings when LibusbUtils::GetDeviceList fails 2022-06-08 15:29:11 -07:00
79a7bf02eb CMake: rename minizip to minizip-ng
minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
2022-06-06 14:21:43 +02:00
c8e20c569b Convert PointerWrap::Mode to enum class 2022-05-25 13:16:46 -07:00
f6b9acccfc Common: Refactor PointerWrap 2022-05-25 13:06:41 -07:00
2341ff00ab NetPlay: Make messages about non-matching games clearer 2022-05-24 23:20:45 -07:00
580c721c82 cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
ef760ee012 Common/PointerWrap: Prevent reads/writes past the end of the buffer. 2022-04-18 23:48:00 +02:00
f73b2d70a6 Merge pull request #10516 from OatmealDome/steam
CMakeLists: Add flag to enable / disable automatic update support
2022-03-18 08:33:13 +01:00
e23df9369d CMakeLists: Add option to disable automatic update support 2022-03-18 03:04:51 -04:00
37806472e1 GCAdapter: Defer initialization until MainWindow::InitControllers
If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies.  Now, the panic alert is properly shown and the user can ignore it.
2022-03-10 10:35:45 -08:00
0c78167404 Merge pull request #10443 from JosJuice/port-wiimote-source
Port Wiimote source settings to the new config system
2022-02-18 21:38:02 +01:00
aff45c91fc Port Wiimote source settings to the new config system
This lets us finally get rid of BootManager's ConfigCache!
2022-02-18 21:27:10 +01:00
a3f5d09a54 Don't create GBA saves dir when building without mGBA
Currently, disabling mGBA when building gets rid of the ability to
change the GBA saves directory in DolphinQt, but it doesn't actually
get rid of Dolphin loading and storing the setting and creating the
folder. If the setting is set to a path you don't want to use
(perhaps you are trying to turn Dolphin portable), this is annoying.

To avoid accidentally making mistakes like this in the future,
I'm gating the existence of the setting behind an ifdef.
2022-01-22 16:05:21 +01:00
43e146a1d5 GameList: Convert file extensions to lowercase
This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
6e5f4125e3 Use Common::ToLower and Common::ToUpper 2022-01-16 17:00:12 -08:00
83c5446d85 Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
589c267355 USBUtils: Fix 1bad:3110/1bad:3430 mixup
The wiki and the source code had these mismatched, and a user reported
that 1bad:3430 is the Mustang guitar, so the wiki must be right.
2022-01-06 09:46:05 +01:00
0de8ccc25f USBUtils: Add "Harmonix RB3 Keyboard for Nintendo Wii" 2022-01-06 09:42:19 +01:00
2906889804 Core: Add a Maker field for GameModDescriptors. 2022-01-02 06:06:53 +01:00
9a61514073 Merge pull request #10241 from AdmiralCurtiss/user-dir-consistency
Ensure user paths are stored in a consistent manner.
2022-01-01 02:32:24 +01:00
96fa0919be Config: Port AutoUpdate settings to new config system. 2021-12-27 21:19:28 +01:00
269ae6f7e8 Core/UICommon: Use std::move() a bit more. 2021-12-25 20:21:33 +01:00
ab56f3ecbd Calls to File::SetUserPath() no longer need to manually append directory separators. 2021-12-25 20:21:32 +01:00
5ecd5f010f Core / DolphinQt: make WFS directory configurable 2021-12-18 01:08:35 -06:00
418bb0b087 GameFile: Calculate a sensible sync hash for mod descriptors. 2021-12-12 21:26:09 +01:00
da161faff4 GameList: Show game mod descriptor .json files in game list. 2021-12-12 21:26:09 +01:00
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
ab252aedfa Core, DolphinQt, UICommon: Fix all cases of -Wrange-loop-construct in gcc 11 2021-11-02 13:50:21 +01:00
a4da56e5e6 CommonPaths: Add a Riivolution subfolder in Load. 2021-10-24 00:09:06 +02:00
78bfd25964 Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
9bb85ca706 DolphinQt/Android: Add warning when converting NKit files
Yes, that's right! It's time to add even more NKit warnings,
because users still don't understand what NKit is or how it works!

More specifically, some users seem to be under the impression that
converting an NKit file to for instance RVZ using Dolphin's convert
feature will result in a normal RVZ file, when it in fact results in
an NKit RVZ file (since NKit is not a container format in the sense
that GCZ/WIA/RVZ/WBFS/CISO is, but rather a kind of trimmed ISO).
I can hardly blame users for not knowing this, because it's not
intuitive unless you know the technical details of how NKit works.
2021-10-02 11:09:36 +02:00
e091c2e817 Add an option to abort when a panic alert occurs
Prompted by https://dolphin.ci/#/builders/24/builds/985

A 1-character typo in a recent PR caused FifoCI builds to break
horribly and spew millions of panic alerts until buildbot crashed.

This PR adds a new config option -- defaulting to off -- that allows
Dolphin to abort early on when a panic alert occurs instead of
continuing forever.
2021-08-29 02:02:07 +02:00
fb265b610d Android: Don't hold gameFileCache lock during updateAdditionalMetadata
It seems like we spend a lot of the game list scanning time in
updateAdditionalMetadata, which I suppose makes sense considering
how many different files that function attempts to open.

With the addition of just one little atomic operation, we can make
it safe to call updateAdditionalMetadata without holding a lock.
2021-08-24 15:35:39 +02:00
110887435c Config: GBA settings 2021-07-13 16:41:18 +02:00
bd5c604718 GameFile: don't download covers for empty game IDs 2021-07-11 17:14:43 +01:00
ffdc8538a1 Merge pull request #9862 from delroth/spdx-tags
Use SPDX for Dolphin licensing info
2021-07-06 01:02:57 -04:00
27c560fdfa Merge pull request #8915 from OatmealDome/updater-temp-dir
macOS: Untranslocate the app bundle's path for the updater
2021-07-06 02:22:28 +02:00
e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
d304d75aa5 Android: Stop using custom path for GameFileCache
Back when I wrote this code, I believe I set it to use a custom path
so that the cache would end up in a directory which Android considers
to be a cache directory. But nowadays the directory which Dolphin's
C++ code considers to be the cache directory is such a directory,
so there's no longer any reason to override the default path.
2021-06-08 18:34:40 +02:00
99ed43280d Updater: Escape HTML characters in commit descriptions 2021-06-01 17:22:19 -07:00
833d5a3e9f AutoUpdate: Put updater log in the user log directory 2021-05-31 16:34:15 -04:00
210f6e7f0d Apple M1: Update AutoUpdate PlatformID
Adds a new PlatformID for universal builds. This will allow single architecture
builds to be updated through the single architecture path, and universal builds
to be updated with universal builds.
2021-05-23 21:45:27 -07:00
99dc97c377 DolphinQt: AutoUpdate.cpp should use scm_rev_git_str
27cc0b5 regression.
2021-05-21 17:36:43 +02:00
27cc0b539a Avoid including scmrev.h except in Version.cpp
Any file which includes scmrev.h must be rebuilt when scmrev.h
is regenerated. By not including scmrev.h from any file other
than Version.cpp, incremental builds become a little faster.
2021-05-21 17:03:01 +02:00