TellowKrinkle
28ed1f8be1
Common:AGL: Support making temporary contexts from the main thread
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- Don't crash when making contexts from the main thread
- Don't focus the window when making a context
2023-06-10 14:25:45 -05:00
Pokechu22
b246a634d4
OpenGL: Check the list of supported AA modes instead of hardcoding
2023-06-08 22:07:41 -07:00
Filoppi
cdc53c046b
Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
2023-06-08 03:17:20 +03:00
get
a5d06fde4b
Embrace nullptr over NULL and 0
2023-04-15 16:07:05 -05:00
degasus
4b2aa948e6
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
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While the NV extension is totally fine, the KHR extension should be able to support more hardware.
For NVIDIA, the hardware either supports both or neither, it just needs a driver from the last two years.
For AMD, the drivers from late 2022-12 seems to bring support for the KHR extension.
For Intel, the KHR is also supported for some years.
2023-02-09 13:27:02 +01:00
OatmealDome
e679502a5d
GLX: Guard against redefinition of PFNGLXSWAPINTERVALEXTPROC
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This type is already declared in glxext.h in the Steam Runtime.
2022-05-29 13:50:32 -04:00
Pokechu22
2025763420
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
Pokechu22
b8f4a4ae44
GLInterface: Remove unneeded wglShareLists call
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When RenderDoc is attached, wglShareLists fails for some reason (see baldurk/renderdoc#2361 ). wglCreateContextAttribsARB has a parameter for the share context, so there's no reason to use a separate wglShareLists call.
Co-authored-by: baldurk <baldurk@baldurk.org>
2021-09-14 10:55:33 -07:00
OatmealDome
8c728945fb
AGL: Silence OpenGL deprecation warnings
2021-07-06 14:31:01 -04:00
OatmealDome
4d944342fc
AGL: Move more UI API calls to the main thread
2021-07-06 14:30:15 -04:00
Pierre Bourdon
90379e243e
licensing: switch GLExtensions/ to use SPDX tags
2021-07-05 04:35:56 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
waddlesplash
2df11d3911
Rehabilitate Haiku support.
2021-01-02 16:54:24 -05:00
Lioncash
139d4fc76e
General: Convert PanicAlerts over to fmt equivalent
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Converts lingering panic alert calls over to the fmt-capable ones.
2020-12-02 13:38:33 -05:00
Lioncash
4e8df93f41
Common: Migrate logging to fmt
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Continues the migration of our code over to the fmt logger.
2020-10-23 14:58:03 -04:00
Shawn Hoffman
cff4806d8d
windows: fix build if pch were to be disabled
2020-08-22 16:18:24 -07:00
Jun Su
7c7a41ecd8
Cleanup warnings of -Wunused-variable
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remove unused variables.
2020-03-23 14:24:27 +08:00
George Talusan
b1a6cbc3b4
MacOS: Dispatch GL calls to main thread to prevent crashes on Catalina
2020-01-01 23:06:19 -05:00
David Korth
a23b3d26f4
GLExtensions.cpp: Use arrays of const char *const
instead of std::string
.
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The strings end up being copied, so we might as well initialize the
std::string in the unordered_map directly.
2019-12-29 23:45:02 -05:00
Stenzek
0a75e71672
DolphinNoGUI: Add a FBDev platform
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And the associated GLContext bits
2019-09-01 14:00:40 +10:00
Stenzek
43fe02ee9b
GLContext: Get size using eglQuerySurface()
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Also no longer assumes that a nullptr display is not headless (needed for fbdev)
2019-09-01 13:35:11 +10:00
Lioncash
c4def7c814
Common: Add missing header guards
2019-06-17 18:37:56 -04:00
Techjar
ff972e3673
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
Stenzek
f039149198
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
Stenzek
ef3306e954
GLContext: Fix shared context creation error on Mesa
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This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
Lioncash
6d394d03fe
Common/GLContext: Make member functions const qualified where applicable
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These don't modify object state, so they can be const qualified.
2018-12-14 11:02:26 -05:00
Stenzek
2c6d96433c
GLContext: Try GL versions 3.2-4.6 when getting a context
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GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
c95802afeb
CMake: Make X11 and EGL optional
2018-10-20 21:11:34 +10:00
Stenzek
0559311f92
GLContext: Runtime selection of EGL/GLX on Linux
2018-10-20 21:11:34 +10:00
Stenzek
025e909773
GLContext: Use destructor instead of Shutdown() to cleanup
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Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42
GLContext: Combine shared context initialization and creation
2018-10-20 21:11:34 +10:00
Stenzek
dcdd02d646
GLContext: Remove global context pointer
2018-10-20 21:11:34 +10:00
Stenzek
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723
GLContext: Use host connection
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This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b
GLInterface: Drop Haiku support
2018-10-20 21:11:33 +10:00
Scott Mansell
0e6d01220a
Fix change in comment meaning by autoformat.
2018-04-13 09:20:27 +12:00
spycrab
40bb9974f2
Reformat all the things!
2018-04-12 21:28:39 +02:00
Stenzek
c82be53d5c
GLInterface: Use EXT_swap_control or MESA_swap_control over SGI
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The SGI extension does not define calling SwapInterval with a parameter
of zero as valid. It was just lucky that drivers interpreted this as
vsync off. The EXT_swap_control extension defines zero as a valid value.
Mesa does not appear to support the EXT variant, so we fall back to
MESA_swap_control here, which also supports zero.
2018-03-26 22:09:22 +10:00
Stenzek
93ab50c555
OGL: Move primitive restart enable logic to GLUtil
2018-03-10 16:11:20 +10:00
Stenzek
51a586d11a
GLUtil: Encapsulate functions in a namespace
2018-03-10 16:11:19 +10:00
Stenzek
aaea515d71
GLUtil: Drop now-unused attributeless VAO helpers
2018-02-22 19:09:28 +10:00
Vlad Firoiu
45ac9b678d
Require WINDOW_BIT if we have a window handle.
2017-12-29 23:20:16 -05:00
Vlad Firoiu
eb59267196
Surfaceless egl rendering.
2017-12-29 19:35:43 -05:00
Stenzek
f43d85921d
VideoBackends: Add AbstractStagingTexture class
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Can be used for asynchronous readback or upload of textures.
2017-11-22 18:47:04 +10:00
Anthony
3c5112bb21
Merge pull request #5856 from stenzek/optimus-crash
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Fix ubershader crashes with primus/bumblebee
2017-08-05 00:54:28 -07:00
Markus Wick
9649494f67
Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-invalid-OES-suffix
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Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
2017-08-03 18:45:32 +02:00
Stenzek
287859c5e1
GLInterface: Support surfaceless contexts on GLX
2017-08-02 20:12:28 +10:00
Stenzek
d18988f41e
GLExtensions: Add GL_ARB_texture_compression_bptc
2017-08-01 11:58:57 +10:00
Leo Lam
ca49de80c5
Merge pull request #5826 from JonnyH/WIP/add-option-to-prefer-GLES-when-using-EGL
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Add "PreferGLES" option to EGL GLInterface
2017-07-31 16:43:38 +08:00