Commit Graph

8622 Commits

Author SHA1 Message Date
3ebe0718b8 Change theme selection to wxChoice. 2013-01-10 00:22:28 -05:00
f1489a4e18 Merge branch 'controller-profiles' 2013-01-09 22:33:51 -05:00
a8a71fdd8c Resize the KDE theme's "Open" icon from 24x24px to 22x22px to match the rest of the icons. 2013-01-09 20:57:10 -06:00
b9fc26540e Change key names, and put it in section Controls. 2013-01-09 21:56:17 -05:00
0de8fbecfa Don't hardcode left-shift to disabe keyboard input on linux.
Left-shift can be used for gamepad input now.
Fixes issue 4968.
2013-01-09 20:26:11 -06:00
6598462aba Display error messages when failing to compress/decompress games.
Fixes issue 4681.
2013-01-09 20:02:46 -06:00
fad2468e30 Make sure profile actually exists. 2013-01-09 20:41:14 -05:00
e32b1526b3 Allow setting different profiles for different controllers, and automatically use the appropriate profile directory. 2013-01-09 15:04:37 -05:00
32855a289c Actually export 0-sized files.
Fixes issue 5177.
2013-01-09 01:31:40 -06:00
d9ea718559 Fix an issue where an iterator would become invalidated in TextureCache::ClearRenderTargets() 2013-01-08 23:46:30 -05:00
b8691df723 Allow loading controller profiles from game ini.
Currently loads the same profile for all 4 controllers, and overwrites the default control settings.
2013-01-08 19:15:11 -05:00
4f4aa4860d Fix a currently unused unique_lock function. Thanks to Lioncash. 2013-01-08 16:50:09 -06:00
baa29f571c Fix incorrect iterator usage in BreakPoints::Clear 2013-01-08 15:02:50 -06:00
b4717ca802 Merge branch 'master' of https://code.google.com/p/dolphin-emu 2013-01-08 14:44:56 -06:00
00d303eead clean up FifoPlayerDlg::OnBeginSearch a bit 2013-01-08 14:43:58 -06:00
2844708c2d Fix reference to deleted object bug. This should fix channels not loading from sysmenu anymore. 2013-01-09 09:38:36 +13:00
815fd197d3 Fix a potential memleak in FifoPlayerDlg 2013-01-08 21:27:04 +01:00
e204a6e015 Add some TODOs. 2013-01-08 18:56:01 +01:00
d3882771aa Fix an assert that had been wrong for ages, apparently. 2013-01-08 18:56:01 +01:00
4925a28f94 PixelShaderGen: Shader uid maintainance 2013-01-08 18:56:01 +01:00
be706a3977 Disable color writing when alpha test always fails. 2013-01-08 18:56:01 +01:00
d26bcb0847 Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff 2013-01-08 18:56:01 +01:00
c80f6e8b84 Reword a comment about early_ztest a bit. 2013-01-08 18:55:45 +01:00
b06f30f845 Remove the per pixel depth option.
Depth calculations are always done in the pixel shader now.

Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
2013-01-08 18:16:48 +01:00
876eee5e60 PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing). 2013-01-08 18:16:48 +01:00
e979b2d4a2 DX11: Fix a small mistake.
Remove some incorrect and/or confusing comments.

Fixes issue 5251. Thanks to limburgerite :)
2013-01-08 18:16:48 +01:00
09197e0ffc X11: Disable OSD hotkeys when the corresponding option is disabled. 2013-01-08 18:16:47 +01:00
446d9279b1 Fix clearing of render targets. We were skipping every other one. 2013-01-08 11:14:53 -06:00
1d44d3baf5 Merge branch 'linux-desktop-file' 2013-01-07 17:07:23 -06:00
6bd8474d05 Change the application name to "Dolphin Emulator" (from "Dolphin-emu"). 2013-01-07 17:05:51 -06:00
8cfceb1186 Disable swapping cmp with instructions potentially raising interrupts
Workaround for issue 5864 disabling parts of an optimization in the JIT. This
is not the best solution to fix this issue, but at least it does not crash.
2013-01-08 00:02:38 +01:00
bb7c262539 Add a linux .desktop file to add dolphin-emu to the menu, and install it
when running 'make install'.
2013-01-07 16:50:48 -06:00
d0301ca89d Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae 2013-01-07 13:47:34 -06:00
5240e75be2 Fixed the infinite rumble problem caused by r4d6056f14625. 2013-01-07 12:25:18 +11:00
7a95713496 Fix some warnings. Changes suggested by nerzhultheking. 2013-01-05 22:45:32 -06:00
4d6056f146 Added GC Steering Wheel emulation.
To set it up, change the Port 1 controller to "Steering Wheel" under the GameCube tab.  This will tell the game that you have a force feedback steering wheel connected.
In the Gamecube Pad Settings, change the Rumble Motor to "Constant".
Configure the controls:

Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake

Thanks to ulao for the device communications info.
2013-01-04 14:08:09 +11:00
9b51c99c6b Make sure the null character is not included in the string. 2013-01-03 19:49:19 -06:00
12a606501c Fix the name and description truncation issue in a cleaner way. 2013-01-03 19:21:20 -06:00
4f531fe122 Remove unused progressive scan option from iso properties, and disable audio settings while a game is running. 2013-01-03 16:43:58 -05:00
3da05af30a Fix truncated names and descriptions in the game list on linux. 2013-01-03 10:35:07 -06:00
91023e133b Move widescreen hack to enhancements tab. 2013-01-02 01:21:20 -05:00
5fbce28bbc Save git hash to .dtm header. 2013-01-01 16:34:07 -05:00
3fd1b4ee83 Removed some debug testing code. 2013-01-01 15:13:18 +11:00
9af711b12c Always count GC wheel inputs too. 2012-12-31 21:57:39 -05:00
51603f0522 * Implemented working pedal support.
* Changed the mapping of the steering wheel to:

Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake

* Fixed non-force feedback controllers that were not detected
2013-01-01 13:49:22 +11:00
c728ef2cd3 Last warning for me on Linux. 2013-01-01 14:42:30 +13:00
4c374cd58a Improve file search speeds by deleting an unused file. 2012-12-31 15:27:36 +13:00
bcf1f54c65 Optimized the Dolphin SEO process a bit 2012-12-31 02:31:55 +01:00
rog
71bb297f2c Always count gc controller inputs. 2012-12-30 06:48:37 -05:00
64afbade33 Fix 4 warnings on OSX 2012-12-30 04:32:37 -06:00