Commit Graph

9175 Commits

Author SHA1 Message Date
95d08db46f Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
This reverts commit 6c8a22de24.
2013-02-07 21:45:06 +01:00
ed0abc9dc5 Merge branch 'mipmap_fixes'. 2013-02-07 20:40:33 +01:00
6870c1fdd5 Fix some potential issues when blending on EFB formats without alpha.
Clean up state transition tables.
2013-02-07 18:01:24 +01:00
10567cb23f always write to uv coords 2013-02-07 13:23:20 +01:00
f079b04a5d also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation) 2013-02-07 12:47:41 +01:00
9987765b1f build fix 2013-02-07 10:48:42 +01:00
376a807dea first try of osx fix, mostly by pauldachz 2013-02-07 10:34:29 +01:00
0ebe35e0ef Disable play and record buttons if an iso was selected, but is later deselected. 2013-02-07 00:31:57 -05:00
6bc9e7579c Disable start/play recording buttons when no iso is selected. 2013-02-06 20:56:07 -05:00
dae1226e1b workaround for division by zero on fog calculation 2013-02-07 02:21:30 +01:00
9cbfddd788 Only delay DI and fs IPC replies.
Fixes issue 5982.
2013-02-06 16:52:51 -06:00
ef9d7fb789 Fix compilation with SDL2. (based on a patch from matthewharveys)
Fixes issue 5971.
2013-02-05 21:08:52 -06:00
e7a8d3f854 check for GL_ARB_sync, it's in ogl 3.2 2013-02-06 01:05:19 +01:00
af9b9c8f45 "Fix" using SDL from externals. 2013-02-05 16:29:52 -06:00
708fed92c8 Clean up SDL includes a bit. Maybe fix an SDL2 problem. 2013-02-05 15:34:23 -06:00
f506783c37 Number "unknown" axes in OSX rather than call them all "unk". 2013-02-05 13:51:08 -06:00
ef602fd643 workaround for glGetUniformLocation in efb2ram 2013-02-05 18:22:23 +01:00
76adc77fa6 bigger buffers 2013-02-05 18:01:27 +01:00
937d9e9007 Revert "Only delay DI command replies."
Fix "Wii Party" again.

This reverts commit fb5b5e8b63.
2013-02-05 02:51:34 -06:00
d0190faded Hopefully make wiimote speaker less crappy. 2013-02-04 22:11:13 -06:00
bc35764ec2 Fixed issue 5973. (probably) 2013-02-04 21:25:14 -06:00
a455abe00b Merge branch 'more-ipc-hle-hacks'
Fixes issue 5972.
2013-02-04 21:01:46 -06:00
d5ec631337 Make real wiimote speaker not cause massive input delays.
Fixes issue 5966.
2013-02-04 20:57:08 -06:00
fb5b5e8b63 Only delay DI command replies. 2013-02-04 19:39:31 -06:00
1d86dafbe2 evil hack: map the buffer once and use this pointer after unmaping
This isn't allowed by gl and may _only_ work, if the driver uses cpu bound buffer.
But it may speed up :-)
2013-02-05 00:53:14 +01:00
2ad30958d6 Stuck an IPC HLE Update call in WII_IPCInterface::Write32.
While hacky, this seems to fix various problems without increasing IPC HLE freq to infinity.
Thanks to Aristar for helping test.
Increase IPC command reply delay to 1/100th of a second. (fixes DKCR hanging)
2013-02-04 17:41:10 -06:00
f677b8cba3 update to glew1.9, win binaries also from official release 2013-02-04 21:11:12 +01:00
2108529120 also align the size of buffers for pinned memory 2013-02-04 20:48:28 +01:00
03d9cca2fe Added a script to copy the OpenAL dll's to the main Dolphin folder on new builds. 2013-02-03 19:02:46 +11:00
ca46a34dde Merge branch 'ipc-hle-hacks'
Thanks skid_au for testing and helping think of the solution!

Fixes Issue 4608.
Fixes Issue 5050.
Fixes Issue 5103.
2013-02-02 12:54:22 -06:00
e3c6c6dd69 Increase IPC HLE freq a bit for DKCR. 2013-02-02 12:52:12 -06:00
6e0b0192a8 correct spelling of align 2013-02-02 19:39:26 +01:00
0c7aa4ff4f build fix 2013-02-02 19:32:40 +01:00
6e20af9ee9 align memory, use pinned memory if available 2013-02-02 19:26:29 +01:00
b13b594905 Merge branch 'compiler-warnings'
This shouldn't break anything so I will go ahead and merge it.  Disc scrubbing is tested and works.  There is a minor change to how the data is read by using the File::IOFile::ReadBytes method instead of directly using fread, but the data read is the same.
2013-02-02 08:17:44 -06:00
5c08df00b2 Re-increase max ACL queue size to 100. Better than possibly dropping a packet.
Reduced IPC update freq some.
Removed some other nonsense.
2013-02-02 03:55:33 -06:00
286392af9d Reduce ACL max queue size back to 10. Increase IPC_HLE freq to 8 KHz to compensate. 2013-02-01 23:44:17 -06:00
15936cb995 Change copy_n to copy and update the save state version because I forgot. 2013-02-01 23:27:49 -06:00
c8c75dc9a3 Modify the gettextize script to add the header and dolphin license to
the dolphin-emu.pot file.  Also update the pot file once more.
2013-02-01 21:44:35 -06:00
04a34d709e Merge branch 'translations-update' 2013-02-01 21:42:31 -06:00
11a4c92325 Remove "Alternate Wiimote Timing" option. It's no longer needed.
Also kill some irrelevant comments.
2013-02-01 21:39:01 -06:00
00a1f351e9 Delay IPC replies directly caused by requests by 150th of a second. Fixes everything. 2013-02-01 20:58:17 -06:00
039bf27767 Allow Rhythm Heaven Fever's "Remix 1" to work by disallowing a simultaneous "Ack" and "Reply". 2013-02-01 19:01:47 -06:00
e4588e2dfc Workaround ACL overflow issues by not dropping packets until buffer reaches size of 100.
It seems to work without causing input delays or anything bad.
2013-02-01 19:00:10 -06:00
147b500d2d Gameini database update/additions of Sega Soccer Slam, Tomb Raider Underworld, Zapper, SAMURAI WARRIORS KATANA and Tales of Symphonia projection hack. For Tales of Symphonia the preset projection hack values eliminate double image on characters and unlike the previous ones they don't cause any issues and they work with all graphic backends (the main menu text was missing previously and it didn't work with d3d11). It is not enabled by default though, you will have to manually select it like before. 2013-02-01 21:20:56 +02:00
f0795bad12 fix glew fix 2013-02-01 17:12:05 +01:00
cb4cb1713d workaround older glew versions 2013-02-01 17:09:50 +01:00
2a1f592d82 first try for pinned memory, complete untested 2013-02-01 17:04:27 +01:00
3bf4ffe7fa usable sync of ringbuffer 2013-02-01 16:43:08 +01:00
3af9840a4c stream by map and sync
but not working perfectly, so disabled
2013-02-01 15:15:25 +01:00